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/** vim: et:ts=4:sw=4:sts=4* @license RequireJS 2.1.22 Copyright (c) 2010-2015, The Dojo Foundation All Rights Reserved.* Available via the MIT or new BSD license.* see: http://github.com/jrburke/requirejs for details*///Not using strict: uneven strict support in browsers, #392, and causes//problems with requirejs.exec()/transpiler plugins that may not be strict./*jslint regexp: true, nomen: true, sloppy: true *//*global window, navigator, document, importScripts, setTimeout, opera */var requirejs, require, define;(function (global) {var req, s, head, baseElement, dataMain, src,interactiveScript, currentlyAddingScript, mainScript, subPath,version = '2.1.22',commentRegExp = /(\/\*([\s\S]*?)\*\/|([^:]|^)\/\/(.*)$)/mg,cjsRequireRegExp = /[^.]\s*require\s*\(\s*["']([^'"\s]+)["']\s*\)/g,jsSuffixRegExp = /\.js$/,currDirRegExp = /^\.\//,op = Object.prototype,ostring = op.toString,hasOwn = op.hasOwnProperty,ap = Array.prototype,isBrowser = !!(typeof window !== 'undefined' && typeof navigator !== 'undefined' && window.document),isWebWorker = !isBrowser && typeof importScripts !== 'undefined',//PS3 indicates loaded and complete, but need to wait for complete//specifically. Sequence is 'loading', 'loaded', execution,// then 'complete'. The UA check is unfortunate, but not sure how//to feature test w/o causing perf issues.readyRegExp = isBrowser && navigator.platform === 'PLAYSTATION 3' ?/^complete$/ : /^(complete|loaded)$/,defContextName = '_',//Oh the tragedy, detecting opera. See the usage of isOpera for reason.isOpera = typeof opera !== 'undefined' && opera.toString() === '[object Opera]',contexts = {},cfg = {},globalDefQueue = [],useInteractive = false;function isFunction(it) {return ostring.call(it) === '[object Function]';}function isArray(it) {return ostring.call(it) === '[object Array]';}/*** Helper function for iterating over an array. If the func returns* a true value, it will break out of the loop.*/function each(ary, func) {if (ary) {var i;for (i = 0; i < ary.length; i += 1) {if (ary[i] && func(ary[i], i, ary)) {break;}}}}/*** Helper function for iterating over an array backwards. If the func* returns a true value, it will break out of the loop.*/function eachReverse(ary, func) {if (ary) {var i;for (i = ary.length - 1; i > -1; i -= 1) {if (ary[i] && func(ary[i], i, ary)) {break;}}}}function hasProp(obj, prop) {return hasOwn.call(obj, prop);}function getOwn(obj, prop) {return hasProp(obj, prop) && obj[prop];}/*** Cycles over properties in an object and calls a function for each* property value. If the function returns a truthy value, then the* iteration is stopped.*/function eachProp(obj, func) {var prop;for (prop in obj) {if (hasProp(obj, prop)) {if (func(obj[prop], prop)) {break;}}}}/*** Simple function to mix in properties from source into target,* but only if target does not already have a property of the same name.*/function mixin(target, source, force, deepStringMixin) {if (source) {eachProp(source, function (value, prop) {if (force || !hasProp(target, prop)) {if (deepStringMixin && typeof value === 'object' && value &&!isArray(value) && !isFunction(value) &&!(value instanceof RegExp)) {if (!target[prop]) {target[prop] = {};}mixin(target[prop], value, force, deepStringMixin);} else {target[prop] = value;}}});}return target;}//Similar to Function.prototype.bind, but the 'this' object is specified//first, since it is easier to read/figure out what 'this' will be.function bind(obj, fn) {return function () {return fn.apply(obj, arguments);};}function scripts() {return document.getElementsByTagName('script');}function defaultOnError(err) {throw err;}//Allow getting a global that is expressed in//dot notation, like 'a.b.c'.function getGlobal(value) {if (!value) {return value;}var g = global;each(value.split('.'), function (part) {g = g[part];});return g;}/*** Constructs an error with a pointer to an URL with more information.* @param {String} id the error ID that maps to an ID on a web page.* @param {String} message human readable error.* @param {Error} [err] the original error, if there is one.** @returns {Error}*/function makeError(id, msg, err, requireModules) {var e = new Error(msg + '\nhttp://requirejs.org/docs/errors.html#' + id);e.requireType = id;e.requireModules = requireModules;if (err) {e.originalError = err;}return e;}if (typeof define !== 'undefined') {//If a define is already in play via another AMD loader,//do not overwrite.return;}if (typeof requirejs !== 'undefined') {if (isFunction(requirejs)) {//Do not overwrite an existing requirejs instance.return;}cfg = requirejs;requirejs = undefined;}//Allow for a require config objectif (typeof require !== 'undefined' && !isFunction(require)) {//assume it is a config object.cfg = require;require = undefined;}function newContext(contextName) {var inCheckLoaded, Module, context, handlers,checkLoadedTimeoutId,config = {//Defaults. Do not set a default for map//config to speed up normalize(), which//will run faster if there is no default.waitSeconds: 7,baseUrl: './',paths: {},bundles: {},pkgs: {},shim: {},config: {}},registry = {},//registry of just enabled modules, to speed//cycle breaking code when lots of modules//are registered, but not activated.enabledRegistry = {},undefEvents = {},defQueue = [],defined = {},urlFetched = {},bundlesMap = {},requireCounter = 1,unnormalizedCounter = 1;/*** Trims the . and .. from an array of path segments.* It will keep a leading path segment if a .. will become* the first path segment, to help with module name lookups,* which act like paths, but can be remapped. But the end result,* all paths that use this function should look normalized.* NOTE: this method MODIFIES the input array.* @param {Array} ary the array of path segments.*/function trimDots(ary) {var i, part;for (i = 0; i < ary.length; i++) {part = ary[i];if (part === '.') {ary.splice(i, 1);i -= 1;} else if (part === '..') {// If at the start, or previous value is still ..,// keep them so that when converted to a path it may// still work when converted to a path, even though// as an ID it is less than ideal. In larger point// releases, may be better to just kick out an error.if (i === 0 || (i === 1 && ary[2] === '..') || ary[i - 1] === '..') {continue;} else if (i > 0) {ary.splice(i - 1, 2);i -= 2;}}}}/*** Given a relative module name, like ./something, normalize it to* a real name that can be mapped to a path.* @param {String} name the relative name* @param {String} baseName a real name that the name arg is relative* to.* @param {Boolean} applyMap apply the map config to the value. Should* only be done if this normalization is for a dependency ID.* @returns {String} normalized name*/function normalize(name, baseName, applyMap) {var pkgMain, mapValue, nameParts, i, j, nameSegment, lastIndex,foundMap, foundI, foundStarMap, starI, normalizedBaseParts,baseParts = (baseName && baseName.split('/')),map = config.map,starMap = map && map['*'];//Adjust any relative paths.if (name) {name = name.split('/');lastIndex = name.length - 1;// If wanting node ID compatibility, strip .js from end// of IDs. Have to do this here, and not in nameToUrl// because node allows either .js or non .js to map// to same file.if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, '');}// Starts with a '.' so need the baseNameif (name[0].charAt(0) === '.' && baseParts) {//Convert baseName to array, and lop off the last part,//so that . matches that 'directory' and not name of the baseName's//module. For instance, baseName of 'one/two/three', maps to//'one/two/three.js', but we want the directory, 'one/two' for//this normalization.normalizedBaseParts = baseParts.slice(0, baseParts.length - 1);name = normalizedBaseParts.concat(name);}trimDots(name);name = name.join('/');}//Apply map config if available.if (applyMap && map && (baseParts || starMap)) {nameParts = name.split('/');outerLoop: for (i = nameParts.length; i > 0; i -= 1) {nameSegment = nameParts.slice(0, i).join('/');if (baseParts) {//Find the longest baseName segment match in the config.//So, do joins on the biggest to smallest lengths of baseParts.for (j = baseParts.length; j > 0; j -= 1) {mapValue = getOwn(map, baseParts.slice(0, j).join('/'));//baseName segment has config, find if it has one for//this name.if (mapValue) {mapValue = getOwn(mapValue, nameSegment);if (mapValue) {//Match, update name to the new value.foundMap = mapValue;foundI = i;break outerLoop;}}}}//Check for a star map match, but just hold on to it,//if there is a shorter segment match later in a matching//config, then favor over this star map.if (!foundStarMap && starMap && getOwn(starMap, nameSegment)) {foundStarMap = getOwn(starMap, nameSegment);starI = i;}}if (!foundMap && foundStarMap) {foundMap = foundStarMap;foundI = starI;}if (foundMap) {nameParts.splice(0, foundI, foundMap);name = nameParts.join('/');}}// If the name points to a package's name, use// the package main instead.pkgMain = getOwn(config.pkgs, name);return pkgMain ? pkgMain : name;}function removeScript(name) {if (isBrowser) {each(scripts(), function (scriptNode) {if (scriptNode.getAttribute('data-requiremodule') === name &&scriptNode.getAttribute('data-requirecontext') === context.contextName) {scriptNode.parentNode.removeChild(scriptNode);return true;}});}}function hasPathFallback(id) {var pathConfig = getOwn(config.paths, id);if (pathConfig && isArray(pathConfig) && pathConfig.length > 1) {//Pop off the first array value, since it failed, and//retrypathConfig.shift();context.require.undef(id);//Custom require that does not do map translation, since//ID is "absolute", already mapped/resolved.context.makeRequire(null, {skipMap: true})([id]);return true;}}//Turns a plugin!resource to [plugin, resource]//with the plugin being undefined if the name//did not have a plugin prefix.function splitPrefix(name) {var prefix,index = name ? name.indexOf('!') : -1;if (index > -1) {prefix = name.substring(0, index);name = name.substring(index + 1, name.length);}return [prefix, name];}/*** Creates a module mapping that includes plugin prefix, module* name, and path. If parentModuleMap is provided it will* also normalize the name via require.normalize()** @param {String} name the module name* @param {String} [parentModuleMap] parent module map* for the module name, used to resolve relative names.* @param {Boolean} isNormalized: is the ID already normalized.* This is true if this call is done for a define() module ID.* @param {Boolean} applyMap: apply the map config to the ID.* Should only be true if this map is for a dependency.** @returns {Object}*/function makeModuleMap(name, parentModuleMap, isNormalized, applyMap) {var url, pluginModule, suffix, nameParts,prefix = null,parentName = parentModuleMap ? parentModuleMap.name : null,originalName = name,isDefine = true,normalizedName = '';//If no name, then it means it is a require call, generate an//internal name.if (!name) {isDefine = false;name = '_@r' + (requireCounter += 1);}nameParts = splitPrefix(name);prefix = nameParts[0];name = nameParts[1];if (prefix) {prefix = normalize(prefix, parentName, applyMap);pluginModule = getOwn(defined, prefix);}//Account for relative paths if there is a base name.if (name) {if (prefix) {if (pluginModule && pluginModule.normalize) {//Plugin is loaded, use its normalize method.normalizedName = pluginModule.normalize(name, function (name) {return normalize(name, parentName, applyMap);});} else {// If nested plugin references, then do not try to// normalize, as it will not normalize correctly. This// places a restriction on resourceIds, and the longer// term solution is not to normalize until plugins are// loaded and all normalizations to allow for async// loading of a loader plugin. But for now, fixes the// common uses. Details in #1131normalizedName = name.indexOf('!') === -1 ?normalize(name, parentName, applyMap) :name;}} else {//A regular module.normalizedName = normalize(name, parentName, applyMap);//Normalized name may be a plugin ID due to map config//application in normalize. The map config values must//already be normalized, so do not need to redo that part.nameParts = splitPrefix(normalizedName);prefix = nameParts[0];normalizedName = nameParts[1];isNormalized = true;url = context.nameToUrl(normalizedName);}}//If the id is a plugin id that cannot be determined if it needs//normalization, stamp it with a unique ID so two matching relative//ids that may conflict can be separate.suffix = prefix && !pluginModule && !isNormalized ?'_unnormalized' + (unnormalizedCounter += 1) :'';return {prefix: prefix,name: normalizedName,parentMap: parentModuleMap,unnormalized: !!suffix,url: url,originalName: originalName,isDefine: isDefine,id: (prefix ?prefix + '!' + normalizedName :normalizedName) + suffix};}function getModule(depMap) {var id = depMap.id,mod = getOwn(registry, id);if (!mod) {mod = registry[id] = new context.Module(depMap);}return mod;}function on(depMap, name, fn) {var id = depMap.id,mod = getOwn(registry, id);if (hasProp(defined, id) &&(!mod || mod.defineEmitComplete)) {if (name === 'defined') {fn(defined[id]);}} else {mod = getModule(depMap);if (mod.error && name === 'error') {fn(mod.error);} else {mod.on(name, fn);}}}function onError(err, errback) {var ids = err.requireModules,notified = false;if (errback) {errback(err);} else {each(ids, function (id) {var mod = getOwn(registry, id);if (mod) {//Set error on module, so it skips timeout checks.mod.error = err;if (mod.events.error) {notified = true;mod.emit('error', err);}}});if (!notified) {req.onError(err);}}}/*** Internal method to transfer globalQueue items to this context's* defQueue.*/function takeGlobalQueue() {//Push all the globalDefQueue items into the context's defQueueif (globalDefQueue.length) {each(globalDefQueue, function(queueItem) {var id = queueItem[0];if (typeof id === 'string') {context.defQueueMap[id] = true;}defQueue.push(queueItem);});globalDefQueue = [];}}handlers = {'require': function (mod) {if (mod.require) {return mod.require;} else {return (mod.require = context.makeRequire(mod.map));}},'exports': function (mod) {mod.usingExports = true;if (mod.map.isDefine) {if (mod.exports) {return (defined[mod.map.id] = mod.exports);} else {return (mod.exports = defined[mod.map.id] = {});}}},'module': function (mod) {if (mod.module) {return mod.module;} else {return (mod.module = {id: mod.map.id,uri: mod.map.url,config: function () {return getOwn(config.config, mod.map.id) || {};},exports: mod.exports || (mod.exports = {})});}}};function cleanRegistry(id) {//Clean up machinery used for waiting modules.delete registry[id];delete enabledRegistry[id];}function breakCycle(mod, traced, processed) {var id = mod.map.id;if (mod.error) {mod.emit('error', mod.error);} else {traced[id] = true;each(mod.depMaps, function (depMap, i) {var depId = depMap.id,dep = getOwn(registry, depId);//Only force things that have not completed//being defined, so still in the registry,//and only if it has not been matched up//in the module already.if (dep && !mod.depMatched[i] && !processed[depId]) {if (getOwn(traced, depId)) {mod.defineDep(i, defined[depId]);mod.check(); //pass false?} else {breakCycle(dep, traced, processed);}}});processed[id] = true;}}function checkLoaded() {var err, usingPathFallback,waitInterval = config.waitSeconds * 1000,//It is possible to disable the wait interval by using waitSeconds of 0.expired = waitInterval && (context.startTime + waitInterval) < new Date().getTime(),noLoads = [],reqCalls = [],stillLoading = false,needCycleCheck = true;//Do not bother if this call was a result of a cycle break.if (inCheckLoaded) {return;}inCheckLoaded = true;//Figure out the state of all the modules.eachProp(enabledRegistry, function (mod) {var map = mod.map,modId = map.id;//Skip things that are not enabled or in error state.if (!mod.enabled) {return;}if (!map.isDefine) {reqCalls.push(mod);}if (!mod.error) {//If the module should be executed, and it has not//been inited and time is up, remember it.if (!mod.inited && expired) {if (hasPathFallback(modId)) {usingPathFallback = true;stillLoading = true;} else {noLoads.push(modId);removeScript(modId);}} else if (!mod.inited && mod.fetched && map.isDefine) {stillLoading = true;if (!map.prefix) {//No reason to keep looking for unfinished//loading. If the only stillLoading is a//plugin resource though, keep going,//because it may be that a plugin resource//is waiting on a non-plugin cycle.return (needCycleCheck = false);}}}});if (expired && noLoads.length) {//If wait time expired, throw error of unloaded modules.err = makeError('timeout', 'Load timeout for modules: ' + noLoads, null, noLoads);err.contextName = context.contextName;return onError(err);}//Not expired, check for a cycle.if (needCycleCheck) {each(reqCalls, function (mod) {breakCycle(mod, {}, {});});}//If still waiting on loads, and the waiting load is something//other than a plugin resource, or there are still outstanding//scripts, then just try back later.if ((!expired || usingPathFallback) && stillLoading) {//Something is still waiting to load. Wait for it, but only//if a timeout is not already in effect.if ((isBrowser || isWebWorker) && !checkLoadedTimeoutId) {checkLoadedTimeoutId = setTimeout(function () {checkLoadedTimeoutId = 0;checkLoaded();}, 50);}}inCheckLoaded = false;}Module = function (map) {this.events = getOwn(undefEvents, map.id) || {};this.map = map;this.shim = getOwn(config.shim, map.id);this.depExports = [];this.depMaps = [];this.depMatched = [];this.pluginMaps = {};this.depCount = 0;/* this.exports this.factorythis.depMaps = [],this.enabled, this.fetched*/};Module.prototype = {init: function (depMaps, factory, errback, options) {options = options || {};//Do not do more inits if already done. Can happen if there//are multiple define calls for the same module. That is not//a normal, common case, but it is also not unexpected.if (this.inited) {return;}this.factory = factory;if (errback) {//Register for errors on this module.this.on('error', errback);} else if (this.events.error) {//If no errback already, but there are error listeners//on this module, set up an errback to pass to the deps.errback = bind(this, function (err) {this.emit('error', err);});}//Do a copy of the dependency array, so that//source inputs are not modified. For example//"shim" deps are passed in here directly, and//doing a direct modification of the depMaps array//would affect that config.this.depMaps = depMaps && depMaps.slice(0);this.errback = errback;//Indicate this module has be initializedthis.inited = true;this.ignore = options.ignore;//Could have option to init this module in enabled mode,//or could have been previously marked as enabled. However,//the dependencies are not known until init is called. So//if enabled previously, now trigger dependencies as enabled.if (options.enabled || this.enabled) {//Enable this module and dependencies.//Will call this.check()this.enable();} else {this.check();}},defineDep: function (i, depExports) {//Because of cycles, defined callback for a given//export can be called more than once.if (!this.depMatched[i]) {this.depMatched[i] = true;this.depCount -= 1;this.depExports[i] = depExports;}},fetch: function () {if (this.fetched) {return;}this.fetched = true;context.startTime = (new Date()).getTime();var map = this.map;//If the manager is for a plugin managed resource,//ask the plugin to load it now.if (this.shim) {context.makeRequire(this.map, {enableBuildCallback: true})(this.shim.deps || [], bind(this, function () {return map.prefix ? this.callPlugin() : this.load();}));} else {//Regular dependency.return map.prefix ? this.callPlugin() : this.load();}},load: function () {var url = this.map.url;//Regular dependency.if (!urlFetched[url]) {urlFetched[url] = true;context.load(this.map.id, url);}},/*** Checks if the module is ready to define itself, and if so,* define it.*/check: function () {if (!this.enabled || this.enabling) {return;}var err, cjsModule,id = this.map.id,depExports = this.depExports,exports = this.exports,factory = this.factory;if (!this.inited) {// Only fetch if not already in the defQueue.if (!hasProp(context.defQueueMap, id)) {this.fetch();}} else if (this.error) {this.emit('error', this.error);} else if (!this.defining) {//The factory could trigger another require call//that would result in checking this module to//define itself again. If already in the process//of doing that, skip this work.this.defining = true;if (this.depCount < 1 && !this.defined) {if (isFunction(factory)) {try {exports = context.execCb(id, factory, depExports, exports);} catch (e) {err = e;}// Favor return value over exports. If node/cjs in play,// then will not have a return value anyway. Favor// module.exports assignment over exports object.if (this.map.isDefine && exports === undefined) {cjsModule = this.module;if (cjsModule) {exports = cjsModule.exports;} else if (this.usingExports) {//exports already set the defined value.exports = this.exports;}}if (err) {// If there is an error listener, favor passing// to that instead of throwing an error. However,// only do it for define()'d modules. require// errbacks should not be called for failures in// their callbacks (#699). However if a global// onError is set, use that.if ((this.events.error && this.map.isDefine) ||req.onError !== defaultOnError) {err.requireMap = this.map;err.requireModules = this.map.isDefine ? [this.map.id] : null;err.requireType = this.map.isDefine ? 'define' : 'require';return onError((this.error = err));} else if (typeof console !== 'undefined' &&console.error) {// Log the error for debugging. If promises could be// used, this would be different, but making do.console.error(err);} else {// Do not want to completely lose the error. While this// will mess up processing and lead to similar results// as bug 1440, it at least surfaces the error.req.onError(err);}}} else {//Just a literal valueexports = factory;}this.exports = exports;if (this.map.isDefine && !this.ignore) {defined[id] = exports;if (req.onResourceLoad) {var resLoadMaps = [];each(this.depMaps, function (depMap) {resLoadMaps.push(depMap.normalizedMap || depMap);});req.onResourceLoad(context, this.map, resLoadMaps);}}//Clean upcleanRegistry(id);this.defined = true;}//Finished the define stage. Allow calling check again//to allow define notifications below in the case of a//cycle.this.defining = false;if (this.defined && !this.defineEmitted) {this.defineEmitted = true;this.emit('defined', this.exports);this.defineEmitComplete = true;}}},callPlugin: function () {var map = this.map,id = map.id,//Map already normalized the prefix.pluginMap = makeModuleMap(map.prefix);//Mark this as a dependency for this plugin, so it//can be traced for cycles.this.depMaps.push(pluginMap);on(pluginMap, 'defined', bind(this, function (plugin) {var load, normalizedMap, normalizedMod,bundleId = getOwn(bundlesMap, this.map.id),name = this.map.name,parentName = this.map.parentMap ? this.map.parentMap.name : null,localRequire = context.makeRequire(map.parentMap, {enableBuildCallback: true});//If current map is not normalized, wait for that//normalized name to load instead of continuing.if (this.map.unnormalized) {//Normalize the ID if the plugin allows it.if (plugin.normalize) {name = plugin.normalize(name, function (name) {return normalize(name, parentName, true);}) || '';}//prefix and name should already be normalized, no need//for applying map config again either.normalizedMap = makeModuleMap(map.prefix + '!' + name,this.map.parentMap);on(normalizedMap,'defined', bind(this, function (value) {this.map.normalizedMap = normalizedMap;this.init([], function () { return value; }, null, {enabled: true,ignore: true});}));normalizedMod = getOwn(registry, normalizedMap.id);if (normalizedMod) {//Mark this as a dependency for this plugin, so it//can be traced for cycles.this.depMaps.push(normalizedMap);if (this.events.error) {normalizedMod.on('error', bind(this, function (err) {this.emit('error', err);}));}normalizedMod.enable();}return;}//If a paths config, then just load that file instead to//resolve the plugin, as it is built into that paths layer.if (bundleId) {this.map.url = context.nameToUrl(bundleId);this.load();return;}load = bind(this, function (value) {this.init([], function () { return value; }, null, {enabled: true});});load.error = bind(this, function (err) {this.inited = true;this.error = err;err.requireModules = [id];//Remove temp unnormalized modules for this module,//since they will never be resolved otherwise now.eachProp(registry, function (mod) {if (mod.map.id.indexOf(id + '_unnormalized') === 0) {cleanRegistry(mod.map.id);}});onError(err);});//Allow plugins to load other code without having to know the//context or how to 'complete' the load.load.fromText = bind(this, function (text, textAlt) {/*jslint evil: true */var moduleName = map.name,moduleMap = makeModuleMap(moduleName),hasInteractive = useInteractive;//As of 2.1.0, support just passing the text, to reinforce//fromText only being called once per resource. Still//support old style of passing moduleName but discard//that moduleName in favor of the internal ref.if (textAlt) {text = textAlt;}//Turn off interactive script matching for IE for any define//calls in the text, then turn it back on at the end.if (hasInteractive) {useInteractive = false;}//Prime the system by creating a module instance for//it.getModule(moduleMap);//Transfer any config to this other module.if (hasProp(config.config, id)) {config.config[moduleName] = config.config[id];}try {req.exec(text);} catch (e) {return onError(makeError('fromtexteval','fromText eval for ' + id +' failed: ' + e,e,[id]));}if (hasInteractive) {useInteractive = true;}//Mark this as a dependency for the plugin//resourcethis.depMaps.push(moduleMap);//Support anonymous modules.context.completeLoad(moduleName);//Bind the value of that module to the value for this//resource ID.localRequire([moduleName], load);});//Use parentName here since the plugin's name is not reliable,//could be some weird string with no path that actually wants to//reference the parentName's path.plugin.load(map.name, localRequire, load, config);}));context.enable(pluginMap, this);this.pluginMaps[pluginMap.id] = pluginMap;},enable: function () {enabledRegistry[this.map.id] = this;this.enabled = true;//Set flag mentioning that the module is enabling,//so that immediate calls to the defined callbacks//for dependencies do not trigger inadvertent load//with the depCount still being zero.this.enabling = true;//Enable each dependencyeach(this.depMaps, bind(this, function (depMap, i) {var id, mod, handler;if (typeof depMap === 'string') {//Dependency needs to be converted to a depMap//and wired up to this module.depMap = makeModuleMap(depMap,(this.map.isDefine ? this.map : this.map.parentMap),false,!this.skipMap);this.depMaps[i] = depMap;handler = getOwn(handlers, depMap.id);if (handler) {this.depExports[i] = handler(this);return;}this.depCount += 1;on(depMap, 'defined', bind(this, function (depExports) {if (this.undefed) {return;}this.defineDep(i, depExports);this.check();}));if (this.errback) {on(depMap, 'error', bind(this, this.errback));} else if (this.events.error) {// No direct errback on this module, but something// else is listening for errors, so be sure to// propagate the error correctly.on(depMap, 'error', bind(this, function(err) {this.emit('error', err);}));}}id = depMap.id;mod = registry[id];//Skip special modules like 'require', 'exports', 'module'//Also, don't call enable if it is already enabled,//important in circular dependency cases.if (!hasProp(handlers, id) && mod && !mod.enabled) {context.enable(depMap, this);}}));//Enable each plugin that is used in//a dependencyeachProp(this.pluginMaps, bind(this, function (pluginMap) {var mod = getOwn(registry, pluginMap.id);if (mod && !mod.enabled) {context.enable(pluginMap, this);}}));this.enabling = false;this.check();},on: function (name, cb) {var cbs = this.events[name];if (!cbs) {cbs = this.events[name] = [];}cbs.push(cb);},emit: function (name, evt) {each(this.events[name], function (cb) {cb(evt);});if (name === 'error') {//Now that the error handler was triggered, remove//the listeners, since this broken Module instance//can stay around for a while in the registry.delete this.events[name];}}};function callGetModule(args) {//Skip modules already defined.if (!hasProp(defined, args[0])) {getModule(makeModuleMap(args[0], null, true)).init(args[1], args[2]);}}function removeListener(node, func, name, ieName) {//Favor detachEvent because of IE9//issue, see attachEvent/addEventListener comment elsewhere//in this file.if (node.detachEvent && !isOpera) {//Probably IE. If not it will throw an error, which will be//useful to know.if (ieName) {node.detachEvent(ieName, func);}} else {node.removeEventListener(name, func, false);}}/*** Given an event from a script node, get the requirejs info from it,* and then removes the event listeners on the node.* @param {Event} evt* @returns {Object}*/function getScriptData(evt) {//Using currentTarget instead of target for Firefox 2.0's sake. Not//all old browsers will be supported, but this one was easy enough//to support and still makes sense.var node = evt.currentTarget || evt.srcElement;//Remove the listeners once here.removeListener(node, context.onScriptLoad, 'load', 'onreadystatechange');removeListener(node, context.onScriptError, 'error');return {node: node,id: node && node.getAttribute('data-requiremodule')};}function intakeDefines() {var args;//Any defined modules in the global queue, intake them now.takeGlobalQueue();//Make sure any remaining defQueue items get properly processed.while (defQueue.length) {args = defQueue.shift();if (args[0] === null) {return onError(makeError('mismatch', 'Mismatched anonymous define() module: ' +args[args.length - 1]));} else {//args are id, deps, factory. Should be normalized by the//define() function.callGetModule(args);}}context.defQueueMap = {};}context = {config: config,contextName: contextName,registry: registry,defined: defined,urlFetched: urlFetched,defQueue: defQueue,defQueueMap: {},Module: Module,makeModuleMap: makeModuleMap,nextTick: req.nextTick,onError: onError,/*** Set a configuration for the context.* @param {Object} cfg config object to integrate.*/configure: function (cfg) {//Make sure the baseUrl ends in a slash.if (cfg.baseUrl) {if (cfg.baseUrl.charAt(cfg.baseUrl.length - 1) !== '/') {cfg.baseUrl += '/';}}//Save off the paths since they require special processing,//they are additive.var shim = config.shim,objs = {paths: true,bundles: true,config: true,map: true};eachProp(cfg, function (value, prop) {if (objs[prop]) {if (!config[prop]) {config[prop] = {};}mixin(config[prop], value, true, true);} else {config[prop] = value;}});//Reverse map the bundlesif (cfg.bundles) {eachProp(cfg.bundles, function (value, prop) {each(value, function (v) {if (v !== prop) {bundlesMap[v] = prop;}});});}//Merge shimif (cfg.shim) {eachProp(cfg.shim, function (value, id) {//Normalize the structureif (isArray(value)) {value = {deps: value};}if ((value.exports || value.init) && !value.exportsFn) {value.exportsFn = context.makeShimExports(value);}shim[id] = value;});config.shim = shim;}//Adjust packages if necessary.if (cfg.packages) {each(cfg.packages, function (pkgObj) {var location, name;pkgObj = typeof pkgObj === 'string' ? {name: pkgObj} : pkgObj;name = pkgObj.name;location = pkgObj.location;if (location) {config.paths[name] = pkgObj.location;}//Save pointer to main module ID for pkg name.//Remove leading dot in main, so main paths are normalized,//and remove any trailing .js, since different package//envs have different conventions: some use a module name,//some use a file name.config.pkgs[name] = pkgObj.name + '/' + (pkgObj.main || 'main').replace(currDirRegExp, '').replace(jsSuffixRegExp, '');});}//If there are any "waiting to execute" modules in the registry,//update the maps for them, since their info, like URLs to load,//may have changed.eachProp(registry, function (mod, id) {//If module already has init called, since it is too//late to modify them, and ignore unnormalized ones//since they are transient.if (!mod.inited && !mod.map.unnormalized) {mod.map = makeModuleMap(id, null, true);}});//If a deps array or a config callback is specified, then call//require with those args. This is useful when require is defined as a//config object before require.js is loaded.if (cfg.deps || cfg.callback) {context.require(cfg.deps || [], cfg.callback);}},makeShimExports: function (value) {function fn() {var ret;if (value.init) {ret = value.init.apply(global, arguments);}return ret || (value.exports && getGlobal(value.exports));}return fn;},makeRequire: function (relMap, options) {options = options || {};function localRequire(deps, callback, errback) {var id, map, requireMod;if (options.enableBuildCallback && callback && isFunction(callback)) {callback.__requireJsBuild = true;}if (typeof deps === 'string') {if (isFunction(callback)) {//Invalid callreturn onError(makeError('requireargs', 'Invalid require call'), errback);}//If require|exports|module are requested, get the//value for them from the special handlers. Caveat://this only works while module is being defined.if (relMap && hasProp(handlers, deps)) {return handlers[deps](registry[relMap.id]);}//Synchronous access to one module. If require.get is//available (as in the Node adapter), prefer that.if (req.get) {return req.get(context, deps, relMap, localRequire);}//Normalize module name, if it contains . or ..map = makeModuleMap(deps, relMap, false, true);id = map.id;if (!hasProp(defined, id)) {return onError(makeError('notloaded', 'Module name "' +id +'" has not been loaded yet for context: ' +contextName +(relMap ? '' : '. Use require([])')));}return defined[id];}//Grab defines waiting in the global queue.intakeDefines();//Mark all the dependencies as needing to be loaded.context.nextTick(function () {//Some defines could have been added since the//require call, collect them.intakeDefines();requireMod = getModule(makeModuleMap(null, relMap));//Store if map config should be applied to this require//call for dependencies.requireMod.skipMap = options.skipMap;requireMod.init(deps, callback, errback, {enabled: true});checkLoaded();});return localRequire;}mixin(localRequire, {isBrowser: isBrowser,/*** Converts a module name + .extension into an URL path.* *Requires* the use of a module name. It does not support using* plain URLs like nameToUrl.*/toUrl: function (moduleNamePlusExt) {var ext,index = moduleNamePlusExt.lastIndexOf('.'),segment = moduleNamePlusExt.split('/')[0],isRelative = segment === '.' || segment === '..';//Have a file extension alias, and it is not the//dots from a relative path.if (index !== -1 && (!isRelative || index > 1)) {ext = moduleNamePlusExt.substring(index, moduleNamePlusExt.length);moduleNamePlusExt = moduleNamePlusExt.substring(0, index);}return context.nameToUrl(normalize(moduleNamePlusExt,relMap && relMap.id, true), ext, true);},defined: function (id) {return hasProp(defined, makeModuleMap(id, relMap, false, true).id);},specified: function (id) {id = makeModuleMap(id, relMap, false, true).id;return hasProp(defined, id) || hasProp(registry, id);}});//Only allow undef on top level require callsif (!relMap) {localRequire.undef = function (id) {//Bind any waiting define() calls to this context,//fix for #408takeGlobalQueue();var map = makeModuleMap(id, relMap, true),mod = getOwn(registry, id);mod.undefed = true;removeScript(id);delete defined[id];delete urlFetched[map.url];delete undefEvents[id];//Clean queued defines too. Go backwards//in array so that the splices do not//mess up the iteration.eachReverse(defQueue, function(args, i) {if (args[0] === id) {defQueue.splice(i, 1);}});delete context.defQueueMap[id];if (mod) {//Hold on to listeners in case the//module will be attempted to be reloaded//using a different config.if (mod.events.defined) {undefEvents[id] = mod.events;}cleanRegistry(id);}};}return localRequire;},/*** Called to enable a module if it is still in the registry* awaiting enablement. A second arg, parent, the parent module,* is passed in for context, when this method is overridden by* the optimizer. Not shown here to keep code compact.*/enable: function (depMap) {var mod = getOwn(registry, depMap.id);if (mod) {getModule(depMap).enable();}},/*** Internal method used by environment adapters to complete a load event.* A load event could be a script load or just a load pass from a synchronous* load call.* @param {String} moduleName the name of the module to potentially complete.*/completeLoad: function (moduleName) {var found, args, mod,shim = getOwn(config.shim, moduleName) || {},shExports = shim.exports;takeGlobalQueue();while (defQueue.length) {args = defQueue.shift();if (args[0] === null) {args[0] = moduleName;//If already found an anonymous module and bound it//to this name, then this is some other anon module//waiting for its completeLoad to fire.if (found) {break;}found = true;} else if (args[0] === moduleName) {//Found matching define call for this script!found = true;}callGetModule(args);}context.defQueueMap = {};//Do this after the cycle of callGetModule in case the result//of those calls/init calls changes the registry.mod = getOwn(registry, moduleName);if (!found && !hasProp(defined, moduleName) && mod && !mod.inited) {if (config.enforceDefine && (!shExports || !getGlobal(shExports))) {if (hasPathFallback(moduleName)) {return;} else {return onError(makeError('nodefine','No define call for ' + moduleName,null,[moduleName]));}} else {//A script that does not call define(), so just simulate//the call for it.callGetModule([moduleName, (shim.deps || []), shim.exportsFn]);}}checkLoaded();},/*** Converts a module name to a file path. Supports cases where* moduleName may actually be just an URL.* Note that it **does not** call normalize on the moduleName,* it is assumed to have already been normalized. This is an* internal API, not a public one. Use toUrl for the public API.*/nameToUrl: function (moduleName, ext, skipExt) {var paths, syms, i, parentModule, url,parentPath, bundleId,pkgMain = getOwn(config.pkgs, moduleName);if (pkgMain) {moduleName = pkgMain;}bundleId = getOwn(bundlesMap, moduleName);if (bundleId) {return context.nameToUrl(bundleId, ext, skipExt);}//If a colon is in the URL, it indicates a protocol is used and it is just//an URL to a file, or if it starts with a slash, contains a query arg (i.e. ?)//or ends with .js, then assume the user meant to use an url and not a module id.//The slash is important for protocol-less URLs as well as full paths.if (req.jsExtRegExp.test(moduleName)) {//Just a plain path, not module name lookup, so just return it.//Add extension if it is included. This is a bit wonky, only non-.js things pass//an extension, this method probably needs to be reworked.url = moduleName + (ext || '');} else {//A module that needs to be converted to a path.paths = config.paths;syms = moduleName.split('/');//For each module name segment, see if there is a path//registered for it. Start with most specific name//and work up from it.for (i = syms.length; i > 0; i -= 1) {parentModule = syms.slice(0, i).join('/');parentPath = getOwn(paths, parentModule);if (parentPath) {//If an array, it means there are a few choices,//Choose the one that is desiredif (isArray(parentPath)) {parentPath = parentPath[0];}syms.splice(0, i, parentPath);break;}}//Join the path parts together, then figure out if baseUrl is needed.url = syms.join('/');url += (ext || (/^data\:|\?/.test(url) || skipExt ? '' : '.js'));url = (url.charAt(0) === '/' || url.match(/^[\w\+\.\-]+:/) ? '' : config.baseUrl) + url;}return config.urlArgs ? url +((url.indexOf('?') === -1 ? '?' : '&') +config.urlArgs) : url;},//Delegates to req.load. Broken out as a separate function to//allow overriding in the optimizer.load: function (id, url) {req.load(context, id, url);},/*** Executes a module callback function. Broken out as a separate function* solely to allow the build system to sequence the files in the built* layer in the right sequence.** @private*/execCb: function (name, callback, args, exports) {return callback.apply(exports, args);},/*** callback for script loads, used to check status of loading.** @param {Event} evt the event from the browser for the script* that was loaded.*/onScriptLoad: function (evt) {//Using currentTarget instead of target for Firefox 2.0's sake. Not//all old browsers will be supported, but this one was easy enough//to support and still makes sense.if (evt.type === 'load' ||(readyRegExp.test((evt.currentTarget || evt.srcElement).readyState))) {//Reset interactive script so a script node is not held onto for//to long.interactiveScript = null;//Pull out the name of the module and the context.var data = getScriptData(evt);context.completeLoad(data.id);}},/*** Callback for script errors.*/onScriptError: function (evt) {var data = getScriptData(evt);if (!hasPathFallback(data.id)) {var parents = [];eachProp(registry, function(value, key) {if (key.indexOf('_@r') !== 0) {each(value.depMaps, function(depMap) {if (depMap.id === data.id) {parents.push(key);}return true;});}});return onError(makeError('scripterror', 'Script error for "' + data.id +(parents.length ?'", needed by: ' + parents.join(', ') :'"'), evt, [data.id]));}}};context.require = context.makeRequire();return context;}/*** Main entry point.** If the only argument to require is a string, then the module that* is represented by that string is fetched for the appropriate context.** If the first argument is an array, then it will be treated as an array* of dependency string names to fetch. An optional function callback can* be specified to execute when all of those dependencies are available.** Make a local req variable to help Caja compliance (it assumes things* on a require that are not standardized), and to give a short* name for minification/local scope use.*/req = requirejs = function (deps, callback, errback, optional) {//Find the right context, use defaultvar context, config,contextName = defContextName;// Determine if have config object in the call.if (!isArray(deps) && typeof deps !== 'string') {// deps is a config objectconfig = deps;if (isArray(callback)) {// Adjust args if there are dependenciesdeps = callback;callback = errback;errback = optional;} else {deps = [];}}if (config && config.context) {contextName = config.context;}context = getOwn(contexts, contextName);if (!context) {context = contexts[contextName] = req.s.newContext(contextName);}if (config) {context.configure(config);}return context.require(deps, callback, errback);};/*** Support require.config() to make it easier to cooperate with other* AMD loaders on globally agreed names.*/req.config = function (config) {return req(config);};/*** Execute something after the current tick* of the event loop. Override for other envs* that have a better solution than setTimeout.* @param {Function} fn function to execute later.*/req.nextTick = typeof setTimeout !== 'undefined' ? function (fn) {setTimeout(fn, 4);} : function (fn) { fn(); };/*** Export require as a global, but only if it does not already exist.*/if (!require) {require = req;}req.version = version;//Used to filter out dependencies that are already paths.req.jsExtRegExp = /^\/|:|\?|\.js$/;req.isBrowser = isBrowser;s = req.s = {contexts: contexts,newContext: newContext};//Create default context.req({});//Exports some context-sensitive methods on global require.each(['toUrl','undef','defined','specified'], function (prop) {//Reference from contexts instead of early binding to default context,//so that during builds, the latest instance of the default context//with its config gets used.req[prop] = function () {var ctx = contexts[defContextName];return ctx.require[prop].apply(ctx, arguments);};});if (isBrowser) {head = s.head = document.getElementsByTagName('head')[0];//If BASE tag is in play, using appendChild is a problem for IE6.//When that browser dies, this can be removed. Details in this jQuery bug://http://dev.jquery.com/ticket/2709baseElement = document.getElementsByTagName('base')[0];if (baseElement) {head = s.head = baseElement.parentNode;}}/*** Any errors that require explicitly generates will be passed to this* function. Intercept/override it if you want custom error handling.* @param {Error} err the error object.*/req.onError = defaultOnError;/*** Creates the node for the load command. Only used in browser envs.*/req.createNode = function (config, moduleName, url) {var node = config.xhtml ?document.createElementNS('http://www.w3.org/1999/xhtml', 'html:script') :document.createElement('script');node.type = config.scriptType || 'text/javascript';node.charset = 'utf-8';node.async = true;return node;};/*** Does the request to load a module for the browser case.* Make this a separate function to allow other environments* to override it.** @param {Object} context the require context to find state.* @param {String} moduleName the name of the module.* @param {Object} url the URL to the module.*/req.load = function (context, moduleName, url) {var config = (context && context.config) || {},node;if (isBrowser) {//In the browser so use a script tagnode = req.createNode(config, moduleName, url);if (config.onNodeCreated) {config.onNodeCreated(node, config, moduleName, url);}node.setAttribute('data-requirecontext', context.contextName);node.setAttribute('data-requiremodule', moduleName);//Set up load listener. Test attachEvent first because IE9 has//a subtle issue in its addEventListener and script onload firings//that do not match the behavior of all other browsers with//addEventListener support, which fire the onload event for a//script right after the script execution. See://https://connect.microsoft.com/IE/feedback/details/648057/script-onload-event-is-not-fired-immediately-after-script-execution//UNFORTUNATELY Opera implements attachEvent but does not follow the script//script execution mode.if (node.attachEvent &&//Check if node.attachEvent is artificially added by custom script or//natively supported by browser//read https://github.com/jrburke/requirejs/issues/187//if we can NOT find [native code] then it must NOT natively supported.//in IE8, node.attachEvent does not have toString()//Note the test for "[native code" with no closing brace, see://https://github.com/jrburke/requirejs/issues/273!(node.attachEvent.toString && node.attachEvent.toString().indexOf('[native code') < 0) &&!isOpera) {//Probably IE. IE (at least 6-8) do not fire//script onload right after executing the script, so//we cannot tie the anonymous define call to a name.//However, IE reports the script as being in 'interactive'//readyState at the time of the define call.useInteractive = true;node.attachEvent('onreadystatechange', context.onScriptLoad);//It would be great to add an error handler here to catch//404s in IE9+. However, onreadystatechange will fire before//the error handler, so that does not help. If addEventListener//is used, then IE will fire error before load, but we cannot//use that pathway given the connect.microsoft.com issue//mentioned above about not doing the 'script execute,//then fire the script load event listener before execute//next script' that other browsers do.//Best hope: IE10 fixes the issues,//and then destroys all installs of IE 6-9.//node.attachEvent('onerror', context.onScriptError);} else {node.addEventListener('load', context.onScriptLoad, false);node.addEventListener('error', context.onScriptError, false);}node.src = url;//For some cache cases in IE 6-8, the script executes before the end//of the appendChild execution, so to tie an anonymous define//call to the module name (which is stored on the node), hold on//to a reference to this node, but clear after the DOM insertion.currentlyAddingScript = node;if (baseElement) {head.insertBefore(node, baseElement);} else {head.appendChild(node);}currentlyAddingScript = null;return node;} else if (isWebWorker) {try {//In a web worker, use importScripts. This is not a very//efficient use of importScripts, importScripts will block until//its script is downloaded and evaluated. However, if web workers//are in play, the expectation is that a build has been done so//that only one script needs to be loaded anyway. This may need//to be reevaluated if other use cases become common.importScripts(url);//Account for anonymous modulescontext.completeLoad(moduleName);} catch (e) {context.onError(makeError('importscripts','importScripts failed for ' +moduleName + ' at ' + url,e,[moduleName]));}}};function getInteractiveScript() {if (interactiveScript && interactiveScript.readyState === 'interactive') {return interactiveScript;}eachReverse(scripts(), function (script) {if (script.readyState === 'interactive') {return (interactiveScript = script);}});return interactiveScript;}//Look for a data-main script attribute, which could also adjust the baseUrl.if (isBrowser && !cfg.skipDataMain) {//Figure out baseUrl. Get it from the script tag with require.js in it.eachReverse(scripts(), function (script) {//Set the 'head' where we can append children by//using the script's parent.if (!head) {head = script.parentNode;}//Look for a data-main attribute to set main script for the page//to load. If it is there, the path to data main becomes the//baseUrl, if it is not already set.dataMain = script.getAttribute('data-main');if (dataMain) {//Preserve dataMain in case it is a path (i.e. contains '?')mainScript = dataMain;//Set final baseUrl if there is not already an explicit one.if (!cfg.baseUrl) {//Pull off the directory of data-main for use as the//baseUrl.src = mainScript.split('/');mainScript = src.pop();subPath = src.length ? src.join('/') + '/' : './';cfg.baseUrl = subPath;}//Strip off any trailing .js since mainScript is now//like a module name.mainScript = mainScript.replace(jsSuffixRegExp, '');//If mainScript is still a path, fall back to dataMainif (req.jsExtRegExp.test(mainScript)) {mainScript = dataMain;}//Put the data-main script in the files to load.cfg.deps = cfg.deps ? cfg.deps.concat(mainScript) : [mainScript];return true;}});}/*** The function that handles definitions of modules. Differs from* require() in that a string for the module should be the first argument,* and the function to execute after dependencies are loaded should* return a value to define the module corresponding to the first argument's* name.*/define = function (name, deps, callback) {var node, context;//Allow for anonymous modulesif (typeof name !== 'string') {//Adjust args appropriatelycallback = deps;deps = name;name = null;}//This module may not have dependenciesif (!isArray(deps)) {callback = deps;deps = null;}//If no name, and callback is a function, then figure out if it a//CommonJS thing with dependencies.if (!deps && isFunction(callback)) {deps = [];//Remove comments from the callback string,//look for require calls, and pull them into the dependencies,//but only if there are function args.if (callback.length) {callback.toString().replace(commentRegExp, '').replace(cjsRequireRegExp, function (match, dep) {deps.push(dep);});//May be a CommonJS thing even without require calls, but still//could use exports, and module. Avoid doing exports and module//work though if it just needs require.//REQUIRES the function to expect the CommonJS variables in the//order listed below.deps = (callback.length === 1 ? ['require'] : ['require', 'exports', 'module']).concat(deps);}}//If in IE 6-8 and hit an anonymous define() call, do the interactive//work.if (useInteractive) {node = currentlyAddingScript || getInteractiveScript();if (node) {if (!name) {name = node.getAttribute('data-requiremodule');}context = contexts[node.getAttribute('data-requirecontext')];}}//Always save off evaluating the def call until the script onload handler.//This allows multiple modules to be in a file without prematurely//tracing dependencies, and allows for anonymous module support,//where the module name is not known until the script onload event//occurs. If no context, use the global queue, and get it processed//in the onscript load callback.if (context) {context.defQueue.push([name, deps, callback]);context.defQueueMap[name] = true;} else {globalDefQueue.push([name, deps, callback]);}};define.amd = {jQuery: true};/*** Executes the text. Normally just uses eval, but can be modified* to use a better, environment-specific call. Only used for transpiling* loader plugins, not for plain JS modules.* @param {String} text the text to execute/evaluate.*/req.exec = function (text) {/*jslint evil: true */return eval(text);};//Set up with config info.req(cfg);}(this));