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var pluginName = "intlTelInput";// A really lightweight plugin wrapper around the constructor,// preventing against multiple instantiations$.fn[pluginName] = function(options) {var args = arguments;// Is the first parameter an object (options), or was omitted, instantiate a new instance of the plugin.if (options === undefined || typeof options === "object") {return this.each(function() {if (!$.data(this, "plugin_" + pluginName)) {var iti = new Iti(this, options);iti._init();window.intlTelInputGlobals.instances[iti.id] = iti;$.data(this, "plugin_" + pluginName, iti);}});} else if (typeof options === "string" && options[0] !== "_") {// If the first parameter is a string and it doesn't start with an underscore treat this as a call to a public method.// Cache the method call to make it possible to return a valuevar returns;this.each(function() {var instance = $.data(this, "plugin_" + pluginName);// Tests that there's already a plugin-instance and checks that the requested public method existsif (instance instanceof Iti && typeof instance[options] === "function") {// Call the method of our plugin instance, and pass it the supplied arguments.returns = instance[options].apply(instance, Array.prototype.slice.call(args, 1));}// Allow instances to be destroyed via the 'destroy' methodif (options === "destroy") $.data(this, "plugin_" + pluginName, null);});// If the earlier cached method gives a value back return the value, otherwise return this to preserve chainability.return returns !== undefined ? returns : this;}};}));