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YUI.add('widget-skin', function (Y, NAME) {/*** Provides skin related utlility methods.** @module widget* @submodule widget-skin*/var BOUNDING_BOX = "boundingBox",CONTENT_BOX = "contentBox",SKIN = "skin",_getClassName = Y.ClassNameManager.getClassName;/*** Returns the name of the skin that's currently applied to the widget.** Searches up the Widget's ancestor axis for, by default, a class* yui3-skin-(name), and returns the (name) portion. Otherwise, returns null.** This is only really useful after the widget's DOM structure is in the* document, either by render or by progressive enhancement.** @method getSkinName* @for Widget* @param {String} [skinPrefix] The prefix which the implementation uses for the skin* ("yui3-skin-" is the default).** NOTE: skinPrefix will be used as part of a regular expression:** new RegExp('\\b' + skinPrefix + '(\\S+)')** Although an unlikely use case, literal characters which may result in an invalid* regular expression should be escaped.** @return {String} The name of the skin, or null, if a matching skin class is not found.*/Y.Widget.prototype.getSkinName = function (skinPrefix) {var root = this.get( CONTENT_BOX ) || this.get( BOUNDING_BOX ),match,search;skinPrefix = skinPrefix || _getClassName(SKIN, "");search = new RegExp( '\\b' + skinPrefix + '(\\S+)' );if ( root ) {root.ancestor( function ( node ) {match = node.get( 'className' ).match( search );return match;} );}return ( match ) ? match[1] : null;};}, '3.18.1', {"requires": ["widget-base"]});