AutorÃa | Ultima modificación | Ver Log |
YUI.add('base-core', function (Y, NAME) {/*** The base module provides the Base class, which objects requiring attribute and custom event support can extend.* The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides* plugin support and also provides the BaseCore.build method which provides a way to build custom classes using extensions.** @module base*//*** <p>The base-core module provides the BaseCore class, the lightest version of Base,* which provides Base's basic lifecycle management and ATTRS construction support,* but doesn't fire init/destroy or attribute change events.</p>** <p>It mixes in AttributeCore, which is the lightest version of Attribute</p>** @module base* @submodule base-core*/var O = Y.Object,L = Y.Lang,DOT = ".",INITIALIZED = "initialized",DESTROYED = "destroyed",INITIALIZER = "initializer",VALUE = "value",OBJECT_CONSTRUCTOR = Object.prototype.constructor,DEEP = "deep",SHALLOW = "shallow",DESTRUCTOR = "destructor",AttributeCore = Y.AttributeCore,_wlmix = function(r, s, wlhash) {var p;for (p in s) {if(wlhash[p]) {r[p] = s[p];}}return r;};/*** The BaseCore class, is the lightest version of Base, and provides Base's* basic lifecycle management and ATTRS construction support, but doesn't* fire init/destroy or attribute change events.** BaseCore also handles the chaining of initializer and destructor methods across* the hierarchy as part of object construction and destruction. Additionally, attributes* configured through the static <a href="#property_BaseCore.ATTRS">ATTRS</a>* property for each class in the hierarchy will be initialized by BaseCore.** Classes which require attribute support, but don't intend to use/expose attribute* change events can extend BaseCore instead of Base for optimal kweight and* runtime performance.** **3.11.0 BACK COMPAT NOTE FOR COMPONENT DEVELOPERS**** Prior to version 3.11.0, ATTRS would get added a class at a time. That is:** <pre>* for each (class in the hierarchy) {* Call the class Extension constructors.** Add the class ATTRS.** Call the class initializer* Call the class Extension initializers.* }* </pre>** As of 3.11.0, ATTRS from all classes in the hierarchy are added in one `addAttrs` call* before **any** initializers are called. That is, the flow becomes:** <pre>* for each (class in the hierarchy) {* Call the class Extension constructors.* }** Add ATTRS for all classes** for each (class in the hierarchy) {* Call the class initializer.* Call the class Extension initializers.* }* </pre>** Adding all ATTRS at once fixes subtle edge-case issues with subclass ATTRS overriding* superclass `setter`, `getter` or `valueFn` definitions and being unable to get/set attributes* defined by the subclass. It also leaves us with a cleaner order of operation flow moving* forward.** However, it may require component developers to upgrade their components, for the following* scenarios:** 1. It impacts components which may have `setter`, `getter` or `valueFn` code which* expects a superclass' initializer to have run.** This is expected to be rare, but to support it, Base now supports a `_preAddAttrs()`, method* hook (same signature as `addAttrs`). Components can implement this method on their prototype* for edge cases which do require finer control over the order in which attributes are added* (see widget-htmlparser for example).** 2. Extension developers may need to move code from Extension constructors to `initializer`s** Older extensions, which were written before `initializer` support was added, had a lot of* initialization code in their constructors. For example, code which acccessed superclass* attributes. With the new flow this code would not be able to see attributes. The recommendation* is to move this initialization code to an `initializer` on the Extension, which was the* recommendation for anything created after `initializer` support for Extensions was added.** @class BaseCore* @constructor* @uses AttributeCore* @param {Object} cfg Object with configuration property name/value pairs.* The object can be used to provide initial values for the objects published* attributes.*/function BaseCore(cfg) {if (!this._BaseInvoked) {this._BaseInvoked = true;Y.log('constructor called', 'life', 'base');this._initBase(cfg);}else { Y.log('Based constructor called more than once. Ignoring duplicate calls', 'life', 'base'); }}/*** The list of properties which can be configured for each attribute* (e.g. setter, getter, writeOnce, readOnly etc.)** @property _ATTR_CFG* @type Array* @static* @private*/BaseCore._ATTR_CFG = AttributeCore._ATTR_CFG.concat("cloneDefaultValue");/*** The array of non-attribute configuration properties supported by this class.** For example `BaseCore` defines a "plugins" configuration property which* should not be set up as an attribute. This property is primarily required so* that when <a href="#property__allowAdHocAttrs">`_allowAdHocAttrs`</a> is enabled by a class,* non-attribute configuration properties don't get added as ad-hoc attributes.** @property _NON_ATTRS_CFG* @type Array* @static* @private*/BaseCore._NON_ATTRS_CFG = ["plugins"];/*** This property controls whether or not instances of this class should* allow users to add ad-hoc attributes through the constructor configuration* hash.** AdHoc attributes are attributes which are not defined by the class, and are* not handled by the MyClass._NON_ATTRS_CFG** @property _allowAdHocAttrs* @type boolean* @default undefined (false)* @protected*//*** The string to be used to identify instances of this class.** Classes extending BaseCore, should define their own* static NAME property, which should be camelCase by* convention (e.g. MyClass.NAME = "myClass";).** @property NAME* @type String* @static*/BaseCore.NAME = "baseCore";/*** The default set of attributes which will be available for instances of this class, and* their configuration. In addition to the configuration properties listed by* AttributeCore's <a href="AttributeCore.html#method_addAttr">addAttr</a> method,* the attribute can also be configured with a "cloneDefaultValue" property, which* defines how the statically defined value field should be protected* ("shallow", "deep" and false are supported values).** By default if the value is an object literal or an array it will be "shallow"* cloned, to protect the default value.** @property ATTRS* @type Object* @static*/BaseCore.ATTRS = {/*** Flag indicating whether or not this object* has been through the init lifecycle phase.** @attribute initialized* @readonly* @default false* @type boolean*/initialized: {readOnly:true,value:false},/*** Flag indicating whether or not this object* has been through the destroy lifecycle phase.** @attribute destroyed* @readonly* @default false* @type boolean*/destroyed: {readOnly:true,value:false}};/**Provides a way to safely modify a `Y.BaseCore` subclass' static `ATTRS`after the class has been defined or created.BaseCore-based classes cache information about the class hierarchy in orderto efficiently create instances. This cache includes includes the aggregated`ATTRS` configs. If the static `ATTRS` configs need to be modified after theclass has been defined or create, then use this method which will make sureto clear any cached data before making any modifications.@method modifyAttrs@param {Function} [ctor] The constructor function whose `ATTRS` should bemodified. If a `ctor` function is not specified, then `this` is assumedto be the constructor which hosts the `ATTRS`.@param {Object} configs The collection of `ATTRS` configs to mix with theexisting attribute configurations.@static@since 3.10.0**/BaseCore.modifyAttrs = function (ctor, configs) {// When called without a constructor, assume `this` is the constructor.if (typeof ctor !== 'function') {configs = ctor;ctor = this;}var attrs, attr, name;// Eagerly create the `ATTRS` object if it doesn't already exist.attrs = ctor.ATTRS || (ctor.ATTRS = {});if (configs) {// Clear cache because it has ATTRS aggregation data which is about// to be modified.ctor._CACHED_CLASS_DATA = null;for (name in configs) {if (configs.hasOwnProperty(name)) {attr = attrs[name] || (attrs[name] = {});Y.mix(attr, configs[name], true);}}}};BaseCore.prototype = {/*** Internal construction logic for BaseCore.** @method _initBase* @param {Object} config The constructor configuration object* @private*/_initBase : function(config) {Y.log('init called', 'life', 'base');Y.stamp(this);this._initAttribute(config);// If Plugin.Host has been augmented [ through base-pluginhost ], setup it's// initial state, but don't initialize Plugins yet. That's done after initialization.var PluginHost = Y.Plugin && Y.Plugin.Host;if (this._initPlugins && PluginHost) {PluginHost.call(this);}if (this._lazyAddAttrs !== false) { this._lazyAddAttrs = true; }/*** The string used to identify the class of this object.** @deprecated Use this.constructor.NAME* @property name* @type String*/this.name = this.constructor.NAME;this.init.apply(this, arguments);},/*** Initializes AttributeCore** @method _initAttribute* @private*/_initAttribute: function() {AttributeCore.call(this);},/*** Init lifecycle method, invoked during construction. Sets up attributes* and invokes initializers for the class hierarchy.** @method init* @chainable* @param {Object} cfg Object with configuration property name/value pairs* @return {BaseCore} A reference to this object*/init: function(cfg) {Y.log('init called', 'life', 'base');this._baseInit(cfg);return this;},/*** Internal initialization implementation for BaseCore** @method _baseInit* @private*/_baseInit: function(cfg) {this._initHierarchy(cfg);if (this._initPlugins) {// Need to initPlugins manually, to handle constructor parsing, static Plug parsingthis._initPlugins(cfg);}this._set(INITIALIZED, true);},/*** Destroy lifecycle method. Invokes destructors for the class hierarchy.** @method destroy* @return {BaseCore} A reference to this object* @chainable*/destroy: function() {this._baseDestroy();return this;},/*** Internal destroy implementation for BaseCore** @method _baseDestroy* @private*/_baseDestroy : function() {if (this._destroyPlugins) {this._destroyPlugins();}this._destroyHierarchy();this._set(DESTROYED, true);},/*** Returns the class hierarchy for this object, with BaseCore being the last class in the array.** @method _getClasses* @protected* @return {Function[]} An array of classes (constructor functions), making up the class hierarchy for this object.* This value is cached the first time the method, or _getAttrCfgs, is invoked. Subsequent invocations return the* cached value.*/_getClasses : function() {if (!this._classes) {this._initHierarchyData();}return this._classes;},/*** Returns an aggregated set of attribute configurations, by traversing* the class hierarchy.** @method _getAttrCfgs* @protected* @return {Object} The hash of attribute configurations, aggregated across classes in the hierarchy* This value is cached the first time the method, or _getClasses, is invoked. Subsequent invocations return* the cached value.*/_getAttrCfgs : function() {if (!this._attrs) {this._initHierarchyData();}return this._attrs;},/*** A helper method used to isolate the attrs config for this instance to pass to `addAttrs`,* from the static cached ATTRS for the class.** @method _getInstanceAttrCfgs* @private** @param {Object} allCfgs The set of all attribute configurations for this instance.* Attributes will be removed from this set, if they belong to the filtered class, so* that by the time all classes are processed, allCfgs will be empty.** @return {Object} The set of attributes to be added for this instance, suitable* for passing through to `addAttrs`.*/_getInstanceAttrCfgs : function(allCfgs) {var cfgs = {},cfg,val,subAttr,subAttrs,subAttrPath,attr,attrCfg,allSubAttrs = allCfgs._subAttrs,attrCfgProperties = this._attrCfgHash();for (attr in allCfgs) {if (allCfgs.hasOwnProperty(attr) && attr !== "_subAttrs") {attrCfg = allCfgs[attr];// Need to isolate from allCfgs, because we're going to set values etc.cfg = cfgs[attr] = _wlmix({}, attrCfg, attrCfgProperties);val = cfg.value;if (val && (typeof val === "object")) {this._cloneDefaultValue(attr, cfg);}if (allSubAttrs && allSubAttrs.hasOwnProperty(attr)) {subAttrs = allCfgs._subAttrs[attr];for (subAttrPath in subAttrs) {subAttr = subAttrs[subAttrPath];if (subAttr.path) {O.setValue(cfg.value, subAttr.path, subAttr.value);}}}}}return cfgs;},/*** @method _filterAdHocAttrs* @private** @param {Object} allAttrs The set of all attribute configurations for this instance.* Attributes will be removed from this set, if they belong to the filtered class, so* that by the time all classes are processed, allCfgs will be empty.* @param {Object} userVals The config object passed in by the user, from which adhoc attrs are to be filtered.* @return {Object} The set of adhoc attributes passed in, in the form* of an object with attribute name/configuration pairs.*/_filterAdHocAttrs : function(allAttrs, userVals) {var adHocs,nonAttrs = this._nonAttrs,attr;if (userVals) {adHocs = {};for (attr in userVals) {if (!allAttrs[attr] && !nonAttrs[attr] && userVals.hasOwnProperty(attr)) {adHocs[attr] = {value:userVals[attr]};}}}return adHocs;},/*** A helper method used by _getClasses and _getAttrCfgs, which determines both* the array of classes and aggregate set of attribute configurations* across the class hierarchy for the instance.** @method _initHierarchyData* @private*/_initHierarchyData : function() {var ctor = this.constructor,cachedClassData = ctor._CACHED_CLASS_DATA,c,i,l,attrCfg,attrCfgHash,needsAttrCfgHash = !ctor._ATTR_CFG_HASH,nonAttrsCfg,nonAttrs = {},classes = [],attrs = [];// Start with `this` instance's constructor.c = ctor;if (!cachedClassData) {while (c) {// Add to classesclasses[classes.length] = c;// Add to attributesif (c.ATTRS) {attrs[attrs.length] = c.ATTRS;}// Aggregate ATTR cfg whitelist.if (needsAttrCfgHash) {attrCfg = c._ATTR_CFG;attrCfgHash = attrCfgHash || {};if (attrCfg) {for (i = 0, l = attrCfg.length; i < l; i += 1) {attrCfgHash[attrCfg[i]] = true;}}}// Commenting out the if. We always aggregate, since we don't// know if we'll be needing this on the instance or not.// if (this._allowAdHocAttrs) {nonAttrsCfg = c._NON_ATTRS_CFG;if (nonAttrsCfg) {for (i = 0, l = nonAttrsCfg.length; i < l; i++) {nonAttrs[nonAttrsCfg[i]] = true;}}//}c = c.superclass ? c.superclass.constructor : null;}// Cache computed `_ATTR_CFG_HASH` on the constructor.if (needsAttrCfgHash) {ctor._ATTR_CFG_HASH = attrCfgHash;}cachedClassData = ctor._CACHED_CLASS_DATA = {classes : classes,nonAttrs : nonAttrs,attrs : this._aggregateAttrs(attrs)};}this._classes = cachedClassData.classes;this._attrs = cachedClassData.attrs;this._nonAttrs = cachedClassData.nonAttrs;},/*** Utility method to define the attribute hash used to filter/whitelist property mixes for* this class for iteration performance reasons.** @method _attrCfgHash* @private*/_attrCfgHash: function() {return this.constructor._ATTR_CFG_HASH;},/*** This method assumes that the value has already been checked to be an object.* Since it's on a critical path, we don't want to re-do the check.** @method _cloneDefaultValue* @param {Object} cfg* @private*/_cloneDefaultValue : function(attr, cfg) {var val = cfg.value,clone = cfg.cloneDefaultValue;if (clone === DEEP || clone === true) {Y.log('Cloning default value for attribute:' + attr, 'info', 'base');cfg.value = Y.clone(val);} else if (clone === SHALLOW) {Y.log('Merging default value for attribute:' + attr, 'info', 'base');cfg.value = Y.merge(val);} else if ((clone === undefined && (OBJECT_CONSTRUCTOR === val.constructor || L.isArray(val)))) {cfg.value = Y.clone(val);}// else if (clone === false), don't clone the static default value.// It's intended to be used by reference.},/*** A helper method, used by _initHierarchyData to aggregate* attribute configuration across the instances class hierarchy.** The method will protect the attribute configuration value to protect the statically defined* default value in ATTRS if required (if the value is an object literal, array or the* attribute configuration has cloneDefaultValue set to shallow or deep).** @method _aggregateAttrs* @private* @param {Array} allAttrs An array of ATTRS definitions across classes in the hierarchy* (subclass first, Base last)* @return {Object} The aggregate set of ATTRS definitions for the instance*/_aggregateAttrs : function(allAttrs) {var attr,attrs,subAttrsHash,cfg,path,i,cfgPropsHash = this._attrCfgHash(),aggAttr,aggAttrs = {};if (allAttrs) {for (i = allAttrs.length-1; i >= 0; --i) {attrs = allAttrs[i];for (attr in attrs) {if (attrs.hasOwnProperty(attr)) {// PERF TODO: Do we need to merge here, since we're merging later in getInstanceAttrCfgs// Should we move this down to only merge if we hit the path or valueFn ifs below?cfg = _wlmix({}, attrs[attr], cfgPropsHash);path = null;if (attr.indexOf(DOT) !== -1) {path = attr.split(DOT);attr = path.shift();}aggAttr = aggAttrs[attr];if (path && aggAttr && aggAttr.value) {subAttrsHash = aggAttrs._subAttrs;if (!subAttrsHash) {subAttrsHash = aggAttrs._subAttrs = {};}if (!subAttrsHash[attr]) {subAttrsHash[attr] = {};}subAttrsHash[attr][path.join(DOT)] = {value: cfg.value,path : path};} else if (!path) {if (!aggAttr) {aggAttrs[attr] = cfg;} else {if (aggAttr.valueFn && VALUE in cfg) {aggAttr.valueFn = null;}// Mix into existing config._wlmix(aggAttr, cfg, cfgPropsHash);}}}}}}return aggAttrs;},/*** Initializes the class hierarchy for the instance, which includes* initializing attributes for each class defined in the class's* static <a href="#property_BaseCore.ATTRS">ATTRS</a> property and* invoking the initializer method on the prototype of each class in the hierarchy.** @method _initHierarchy* @param {Object} userVals Object with configuration property name/value pairs* @private*/_initHierarchy : function(userVals) {var lazy = this._lazyAddAttrs,constr,constrProto,i,l,ci,ei,el,ext,extProto,exts,instanceAttrs,initializers = [],classes = this._getClasses(),attrCfgs = this._getAttrCfgs(),cl = classes.length - 1;// Constructorsfor (ci = cl; ci >= 0; ci--) {constr = classes[ci];constrProto = constr.prototype;exts = constr._yuibuild && constr._yuibuild.exts;// Using INITIALIZER in hasOwnProperty check, for performance reasons (helps IE6 avoid GC thresholds when// referencing string literals). Not using it in apply, again, for performance "." is faster.if (constrProto.hasOwnProperty(INITIALIZER)) {// Store initializer while we're here and loopinginitializers[initializers.length] = constrProto.initializer;}if (exts) {for (ei = 0, el = exts.length; ei < el; ei++) {ext = exts[ei];// Ext Constructorext.apply(this, arguments);extProto = ext.prototype;if (extProto.hasOwnProperty(INITIALIZER)) {// Store initializer while we're here and loopinginitializers[initializers.length] = extProto.initializer;}}}}// ATTRSinstanceAttrs = this._getInstanceAttrCfgs(attrCfgs);if (this._preAddAttrs) {this._preAddAttrs(instanceAttrs, userVals, lazy);}if (this._allowAdHocAttrs) {this.addAttrs(this._filterAdHocAttrs(attrCfgs, userVals), userVals, lazy);}this.addAttrs(instanceAttrs, userVals, lazy);// Initializersfor (i = 0, l = initializers.length; i < l; i++) {initializers[i].apply(this, arguments);}},/*** Destroys the class hierarchy for this instance by invoking* the destructor method on the prototype of each class in the hierarchy.** @method _destroyHierarchy* @private*/_destroyHierarchy : function() {var constr,constrProto,ci, cl, ei, el, exts, extProto,classes = this._getClasses();for (ci = 0, cl = classes.length; ci < cl; ci++) {constr = classes[ci];constrProto = constr.prototype;exts = constr._yuibuild && constr._yuibuild.exts;if (exts) {for (ei = 0, el = exts.length; ei < el; ei++) {extProto = exts[ei].prototype;if (extProto.hasOwnProperty(DESTRUCTOR)) {extProto.destructor.apply(this, arguments);}}}if (constrProto.hasOwnProperty(DESTRUCTOR)) {constrProto.destructor.apply(this, arguments);}}},/*** Default toString implementation. Provides the constructor NAME* and the instance guid, if set.** @method toString* @return {String} String representation for this object*/toString: function() {return this.name + "[" + Y.stamp(this, true) + "]";}};// Straightup augment, no wrapper functionsY.mix(BaseCore, AttributeCore, false, null, 1);// Fix constructorBaseCore.prototype.constructor = BaseCore;Y.BaseCore = BaseCore;}, '3.18.1', {"requires": ["attribute-core"]});