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/*** Provides drop down menus for list of action links.** @module moodle-core-actionmenu*/var BODY = Y.one(Y.config.doc.body),CSS = {MENUSHOWN: 'action-menu-shown'},SELECTOR = {CAN_RECEIVE_FOCUS_SELECTOR: 'input:not([type="hidden"]), a[href], button, textarea, select, [tabindex]',MENU: '.moodle-actionmenu[data-enhance=moodle-core-actionmenu]',MENUBAR: '[role="menubar"]',MENUITEM: '[role="menuitem"]',MENUCONTENT: '.menu[data-rel=menu-content]',MENUCONTENTCHILD: 'li a',MENUCHILD: '.menu li a',TOGGLE: '.toggle-display',KEEPOPEN: '[data-keepopen="1"]',MENUBARITEMS: ['[role="menubar"] > [role="menuitem"]','[role="menubar"] > [role="presentation"] > [role="menuitem"]'],MENUITEMS: ['> [role="menuitem"]','> [role="presentation"] > [role="menuitem"]']},ACTIONMENU,ALIGN = {TL: 'tl',TR: 'tr',BL: 'bl',BR: 'br'};/*** Action menu support.* This converts a generic list of links into a drop down menu opened by hovering or clicking* on a menu icon.** @namespace M.core.actionmenu* @class ActionMenu* @constructor* @extends Base*/ACTIONMENU = function() {ACTIONMENU.superclass.constructor.apply(this, arguments);};ACTIONMENU.prototype = {/*** The dialogue used for all action menu displays.* @property type* @type M.core.dialogue* @protected*/dialogue: null,/*** An array of events attached during the display of the dialogue.* @property events* @type Object* @protected*/events: [],/*** The node that owns the currently displayed menu.** @property owner* @type Node* @default null*/owner: null,/*** The menu button that toggles this open.** @property menulink* @type Node* @protected*/menulink: null,/*** The set of menu nodes.** @property menuChildren* @type NodeList* @protected*/menuChildren: null,/*** The first menu item.** @property firstMenuChild* @type Node* @protected*/firstMenuChild: null,/*** The last menu item.** @property lastMenuChild* @type Node* @protected*/lastMenuChild: null,/*** Called during the initialisation process of the object.** @method initializer*/initializer: function() {Y.log('Initialising the action menu manager', 'debug', ACTIONMENU.NAME);Y.all(SELECTOR.MENU).each(this.enhance, this);BODY.delegate('key', this.moveMenuItem, 'down:37,39', SELECTOR.MENUBARITEMS.join(','), this);BODY.delegate('click', this.toggleMenu, SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);BODY.delegate('key', this.showIfHidden, 'down:enter,38,40', SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);// Ensure that we toggle on menuitems when the spacebar is pressed.BODY.delegate('key', function(e) {e.currentTarget.simulate('click');e.preventDefault();}, 'down:32', SELECTOR.MENUBARITEMS.join(','));},/*** Enhances a menu adding aria attributes and flagging it as functional.** @method enhance* @param {Node} menu* @return boolean*/enhance: function(menu) {var menucontent = menu.one(SELECTOR.MENUCONTENT),align;if (!menucontent) {return false;}align = menucontent.getData('align') || this.get('align').join('-');menu.one(SELECTOR.TOGGLE).set('aria-haspopup', true);menucontent.set('aria-hidden', true);if (!menucontent.hasClass('align-' + align)) {menucontent.addClass('align-' + align);}if (menucontent.getDOMNode().childElementCount) {menu.setAttribute('data-enhanced', '1');}},/*** Handle movement between menu items in a menubar.** @method moveMenuItem* @param {EventFacade} e The event generating the move request* @chainable*/moveMenuItem: function(e) {var nextFocus,menuitem = e.target.ancestor(SELECTOR.MENUITEM, true);if (e.keyCode === 37) {nextFocus = this.getMenuItem(menuitem, true);} else if (e.keyCode === 39) {nextFocus = this.getMenuItem(menuitem);}if (nextFocus) {nextFocus.focus();}return this;},/*** Get the next menuitem in a menubar.** @method getMenuItem* @param {Node} currentItem The currently focused item in the menubar* @param {Boolean} [previous=false] Move backwards in the menubar instead of forwards* @return {Node|null} The next item, or null if none was found*/getMenuItem: function(currentItem, previous) {var menubar = currentItem.ancestor(SELECTOR.MENUBAR),menuitems,next;if (!menubar) {return null;}menuitems = menubar.all(SELECTOR.MENUITEMS.join(','));if (!menuitems) {return null;}var childCount = menuitems.size();if (childCount === 1) {// Only one item, exit now because we should already be on it.return null;}// Determine the next child.var index = 0,direction = 1,checkCount = 0;// Work out the index of the currently selected item.for (index = 0; index < childCount; index++) {if (menuitems.item(index) === currentItem) {break;}}// Check that the menu item was found - otherwise return null.if (menuitems.item(index) !== currentItem) {return null;}// Reverse the direction if we want the previous item.if (previous) {direction = -1;}do {// Update the index in the direction of travel.index += direction;next = menuitems.item(index);// Check that we don't loop multiple times.checkCount++;} while (next && next.hasAttribute('hidden'));return next;},/*** Hides the menu if it is visible.* @param {EventFacade} e* @method hideMenu*/hideMenu: function(e) {if (this.dialogue) {Y.log('Hiding an action menu', 'debug', ACTIONMENU.NAME);this.dialogue.removeClass('show');this.dialogue.one(SELECTOR.MENUCONTENT).set('aria-hidden', true);this.dialogue = null;}for (var i in this.events) {if (this.events[i].detach) {this.events[i].detach();}}this.events = [];if (this.owner) {this.owner.removeClass(CSS.MENUSHOWN);this.owner = null;}if (this.menulink) {if (e.type != 'click') {this.menulink.focus();}this.menulink = null;}},showIfHidden: function(e) {var menu = e.target.ancestor(SELECTOR.MENU),menuvisible = (menu.hasClass('show'));if (!menuvisible) {e.preventDefault();this.showMenu(e, menu);}return this;},/*** Toggles the display of the menu.* @method toggleMenu* @param {EventFacade} e*/toggleMenu: function(e) {var menu = e.target.ancestor(SELECTOR.MENU),menuvisible = (menu.hasClass('show'));// Prevent event propagation as it will trigger the hideIfOutside event handler in certain situations.e.halt(true);this.hideMenu(e);if (menuvisible) {// The menu was visible and the user has clicked to toggle it again.return;}this.showMenu(e, menu);},/*** Handle keyboard events when the menu is open. We respond to:* * escape (exit)* * tab (move to next menu item)* * up/down (move to previous/next menu item)** @method handleKeyboardEvent* @param {EventFacade} e The key event*/handleKeyboardEvent: function(e) {var next;var markEventHandled = function(e) {e.preventDefault();e.stopPropagation();};// Handle when the menu is still selected.if (e.currentTarget.ancestor(SELECTOR.TOGGLE, true)) {if ((e.keyCode === 40 || (e.keyCode === 9 && !e.shiftKey)) && this.firstMenuChild) {this.firstMenuChild.focus();markEventHandled(e);} else if (e.keyCode === 38 && this.lastMenuChild) {this.lastMenuChild.focus();markEventHandled(e);} else if (e.keyCode === 9 && e.shiftKey) {this.hideMenu(e);markEventHandled(e);}return this;}if (e.keyCode === 27) {// The escape key was pressed so close the menu.this.hideMenu(e);markEventHandled(e);} else if (e.keyCode === 32) {// The space bar was pressed. Trigger a click.markEventHandled(e);e.currentTarget.simulate('click');} else if (e.keyCode === 9) {// The tab key was pressed. Tab moves forwards, Shift + Tab moves backwards through the menu options.// We only override the Shift + Tab on the first option, and Tab on the last option to change where the// focus is moved to.if (e.target === this.firstMenuChild && e.shiftKey) {this.hideMenu(e);markEventHandled(e);} else if (e.target === this.lastMenuChild && !e.shiftKey) {if (this.hideMenu(e)) {// Determine the next selector and focus on it.next = this.menulink.next(SELECTOR.CAN_RECEIVE_FOCUS_SELECTOR);if (next) {next.focus();markEventHandled(e);}}}} else if (e.keyCode === 38 || e.keyCode === 40) {// The up (38) or down (40) key was pushed.// On cursor moves we loops through the menu rather than exiting it as in the tab behaviour.var found = false,index = 0,direction = 1,checkCount = 0;// Determine which menu item is currently selected.while (!found && index < this.menuChildren.size()) {if (this.menuChildren.item(index) === e.currentTarget) {found = true;} else {index++;}}if (!found) {Y.log("Unable to find this menu item in the list of menu children", 'debug', 'moodle-core-actionmenu');return;}if (e.keyCode === 38) {// Moving up so reverse the direction.direction = -1;}// Try to find the nextdo {index += direction;if (index < 0) {index = this.menuChildren.size() - 1;} else if (index >= this.menuChildren.size()) {// Handle wrapping.index = 0;}next = this.menuChildren.item(index);// Add a counter to ensure we don't get stuck in a loop if there's only one visible menu item.checkCount++;} while (checkCount < this.menuChildren.size() && next !== e.currentTarget && next.hasClass('hidden'));if (next) {next.focus();markEventHandled(e);}}},/*** Hides the menu if the event happened outside the menu.** @protected* @method hideIfOutside* @param {EventFacade} e*/hideIfOutside: function(e) {if (!e.target.ancestor(SELECTOR.MENUCONTENT, true)) {this.hideMenu(e);}},/*** Displays the menu with the given content and alignment.** @method showMenu* @param {EventFacade} e* @param {Node} menu* @return M.core.dialogue*/showMenu: function(e, menu) {Y.log('Displaying an action menu', 'debug', ACTIONMENU.NAME);var ownerselector = menu.getData('owner'),menucontent = menu.one(SELECTOR.MENUCONTENT);this.owner = (ownerselector) ? menu.ancestor(ownerselector) : null;this.dialogue = menu;menu.addClass('show');if (this.owner) {this.owner.addClass(CSS.MENUSHOWN);this.menulink = this.owner.one(SELECTOR.TOGGLE);} else {this.menulink = e.target.ancestor(SELECTOR.TOGGLE, true);}this.constrain(menucontent.set('aria-hidden', false));this.menuChildren = this.dialogue.all(SELECTOR.MENUCHILD);if (this.menuChildren.size() > 0) {this.firstMenuChild = this.menuChildren.item(0);this.lastMenuChild = this.menuChildren.item(this.menuChildren.size() - 1);this.firstMenuChild.focus();}// Close the menu if the user presses escape.this.events.push(BODY.on('key', this.hideMenu, 'esc', this));// Close the menu if the user clicks outside the menu.this.events.push(BODY.on('click', this.hideIfOutside, this));// Close the menu if the user focuses outside the menu.this.events.push(BODY.delegate('focus', this.hideIfOutside, '*', this));// Check keyboard changes.this.events.push(menu.delegate('key', this.handleKeyboardEvent,'down:9, 27, 38, 40, 32', SELECTOR.MENUCHILD + ', ' + SELECTOR.TOGGLE, this));// Close the menu after a button was pushed.this.events.push(menu.delegate('click', function(e) {if (e.currentTarget.test(SELECTOR.KEEPOPEN)) {return;}this.hideMenu(e);}, SELECTOR.MENUCHILD, this));return true;},/*** Constrains the node to its the page width.** @method constrain* @param {Node} node*/constrain: function(node) {var selector = node.getData('constraint'),nx = node.getX(),ny = node.getY(),nwidth = node.get('offsetWidth'),nheight = node.get('offsetHeight'),cx = 0,cy = 0,cwidth,cheight,coverflow = 'auto',newwidth = null,newheight = null,newleft = null,newtop = null,boxshadow = null;if (selector) {selector = node.ancestor(selector);}if (selector) {cwidth = selector.get('offsetWidth');cheight = selector.get('offsetHeight');cx = selector.getX();cy = selector.getY();coverflow = selector.getStyle('overflow') || 'auto';} else {cwidth = node.get('docWidth');cheight = node.get('docHeight');}// Constrain X.// First up if the width is more than the constrain its easily full width + full height.if (nwidth > cwidth) {// The width of the constraint.newwidth = nwidth = cwidth;// The constraints xpoint.newleft = nx = cx;} else {if (nx < cx) {// If nx is less than cx we need to move it right.newleft = nx = cx;} else if (nx + nwidth >= cx + cwidth) {// The top right of the node is outside of the constraint, move it in.newleft = cx + cwidth - nwidth;}}// Constrain Y.if (nheight > cheight && coverflow.toLowerCase() === 'hidden') {// The node extends over the constrained area and would be clipped.// Reduce the height of the node and force its overflow to scroll.newheight = nheight = cheight;node.setStyle('overflow', 'auto');}// If the node is below the top of the constraint AND// the node is longer than the constraint allows.if (ny >= cy && ny + nheight > cy + cheight) {// Move it up.newtop = cy + cheight - nheight;try {boxshadow = node.getStyle('boxShadow').replace(/.*? (\d+)px \d+px$/, '$1');if (new RegExp(/^\d+$/).test(boxshadow) && newtop - cy > boxshadow) {newtop -= boxshadow;}} catch (ex) {Y.log('Failed to determine box-shadow margin.', 'warn', ACTIONMENU.NAME);}}if (newleft !== null) {node.setX(newleft);}if (newtop !== null) {node.setY(newtop);}if (newwidth !== null) {node.setStyle('width', newwidth.toString() + 'px');}if (newheight !== null) {node.setStyle('height', newheight.toString() + 'px');}}};Y.extend(ACTIONMENU, Y.Base, ACTIONMENU.prototype, {NAME: 'moodle-core-actionmenu',ATTRS: {align: {value: [ALIGN.TR, // The dialogue.ALIGN.BR // The button]}}});M.core = M.core || {};M.core.actionmenu = M.core.actionmenu || {};/**** @static* @property M.core.actionmenu.instance* @type {ACTIONMENU}*/M.core.actionmenu.instance = null;/*** Init function - will only ever create one instance of the actionmenu class.** @method M.core.actionmenu.init* @static* @param {Object} params*/M.core.actionmenu.init = M.core.actionmenu.init || function(params) {M.core.actionmenu.instance = M.core.actionmenu.instance || new ACTIONMENU(params);};/*** Registers a new DOM node with the action menu causing it to be enhanced if required.** @method M.core.actionmenu.newDOMNode* @param node* @return {boolean}*/M.core.actionmenu.newDOMNode = function(node) {if (M.core.actionmenu.instance === null) {return true;}node.all(SELECTOR.MENU).each(M.core.actionmenu.instance.enhance, M.core.actionmenu.instance);};