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// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/*
* @package atto_emoticon
* @copyright 2014 Frédéric Massart
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/
/**
* @module moodle-atto_emoticon-button
*/
var COMPONENTNAME = 'atto_emoticon',
CSS = {
EMOTE: 'atto_emoticon_emote',
MAP: 'atto_emoticon_map'
},
SELECTORS = {
EMOTE: '.atto_emoticon_emote'
},
TEMPLATE = '' +
'<div class="{{CSS.MAP}}">' +
'<ul>' +
'{{#each emoticons}}' +
'<li><div>' +
'<a href="#" class="{{../CSS.EMOTE}}" data-text="{{text}}">' +
'<img ' +
'src="{{image_url imagename imagecomponent}}" ' +
'alt="{{get_string altidentifier altcomponent}}"' +
'/>' +
'</a>' +
'</div>' +
'<div>{{text}}</div>' +
'<div>{{get_string altidentifier altcomponent}}</div>' +
'</li>' +
'{{/each}}' +
'</ul>' +
'</div>';
/**
* Atto text editor emoticon plugin.
*
* @namespace M.atto_emoticon
* @class button
* @extends M.editor_atto.EditorPlugin
*/
Y.namespace('M.atto_emoticon').Button = Y.Base.create('button', Y.M.editor_atto.EditorPlugin, [], {
/**
* A reference to the current selection at the time that the dialogue
* was opened.
*
* @property _currentSelection
* @type Range
* @private
*/
_currentSelection: null,
initializer: function() {
this.addButton({
icon: 'e/emoticons',
callback: this._displayDialogue
});
},
/**
* Display the Emoticon chooser.
*
* @method _displayDialogue
* @private
*/
_displayDialogue: function() {
// Store the current selection.
this._currentSelection = this.get('host').getSelection();
if (this._currentSelection === false) {
return;
}
var dialogue = this.getDialogue({
headerContent: M.util.get_string('insertemoticon', COMPONENTNAME),
focusAfterHide: true
}, true);
// Set the dialogue content, and then show the dialogue.
dialogue.set('bodyContent', this._getDialogueContent())
.show();
},
/**
* Insert the emoticon.
*
* @method _insertEmote
* @param {EventFacade} e
* @private
*/
_insertEmote: function(e) {
var target = e.target.ancestor(SELECTORS.EMOTE, true),
host = this.get('host');
e.preventDefault();
// Hide the dialogue.
this.getDialogue({
focusAfterHide: null
}).hide();
// Build the Emoticon text.
var html = ' ' + target.getData('text') + ' ';
// Focus on the previous selection.
host.setSelection(this._currentSelection);
// And add the character.
host.insertContentAtFocusPoint(html);
this.markUpdated();
},
/**
* Generates the content of the dialogue, attaching event listeners to
* the content.
*
* @method _getDialogueContent
* @return {Node} Node containing the dialogue content
* @private
*/
_getDialogueContent: function() {
var template = Y.Handlebars.compile(TEMPLATE),
content = Y.Node.create(template({
emoticons: this.get('emoticons'),
CSS: CSS
}));
content.delegate('click', this._insertEmote, SELECTORS.EMOTE, this);
content.delegate('key', this._insertEmote, '32', SELECTORS.EMOTE, this);
return content;
}
}, {
ATTRS: {
/**
* The list of emoticons to display.
*
* @attribute emoticons
* @type array
* @default {}
*/
emoticons: {
value: {}
}
}
});