AutorÃa | Ultima modificación | Ver Log |
// Copyright 2019 Google//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.#include "Crashlytics/Crashlytics/Unwind/FIRCLSUnwind.h"#include "Crashlytics/Crashlytics/Components/FIRCLSBinaryImage.h"#include "Crashlytics/Crashlytics/Unwind/Compact/FIRCLSCompactUnwind.h"#include "Crashlytics/Crashlytics/Helpers/FIRCLSFeatures.h"#include "Crashlytics/Crashlytics/Components/FIRCLSGlobals.h"#include "Crashlytics/Crashlytics/Helpers/FIRCLSUtility.h"#include <mach/mach.h>#include <signal.h>#include <stdio.h>// Without a limit on the number of frames we unwind, there's a real possibility// we'll get stuck in an infinite loop. But, we still need pretty big limits,// because stacks can get quite big. Also, the stacks are different on the platforms.// These values were empirically determined (~525000 on OS X, ~65000 on iOS).#if TARGET_OS_EMBEDDEDconst uint32_t FIRCLSUnwindMaxFrames = 100000;#elseconst uint32_t FIRCLSUnwindMaxFrames = 600000;#endifconst uint32_t FIRCLSUnwindInfiniteRecursionCountThreshold = 10;#pragma mark Prototypesstatic bool FIRCLSUnwindNextFrameUsingAllStrategies(FIRCLSUnwindContext* context);#if CLS_COMPACT_UNWINDING_SUPPORTEDstatic bool FIRCLSUnwindWithCompactUnwindInfo(FIRCLSUnwindContext* context);#endifbool FIRCLSUnwindContextHasValidPCAndSP(FIRCLSUnwindContext* context);#pragma mark - APIbool FIRCLSUnwindInit(FIRCLSUnwindContext* context, FIRCLSThreadContext threadContext) {if (!context) {return false;}memset(context, 0, sizeof(FIRCLSUnwindContext));context->registers = threadContext;return true;}bool FIRCLSUnwindNextFrame(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {FIRCLSSDKLog("Error: invalid inputs\n");return false;}if (!FIRCLSUnwindContextHasValidPCAndSP(context)) {// This is a special-case. It is possible to try to unwind a thread that has no stack (ie, is// executing zero functions. I believe this happens when a thread has exited, but before the// kernel has actually cleaned it up. This situation can only apply to the first frame. So, in// that case, we don't count it as an error. But, if it happens mid-unwind, it's a problem.if (context->frameCount == 0) {FIRCLSSDKLog("Cancelling unwind for thread with invalid PC/SP\n");} else {FIRCLSSDKLog("Error: thread PC/SP invalid before unwind\n");}return false;}if (!FIRCLSUnwindNextFrameUsingAllStrategies(context)) {FIRCLSSDKLogError("Failed to advance to the next frame\n");return false;}uintptr_t pc = FIRCLSUnwindGetPC(context);uintptr_t sp = FIRCLSUnwindGetStackPointer(context);// Unwinding will complete when this is no longer a valid valueif (!FIRCLSIsValidPointer(pc)) {return false;}// after unwinding, validate that we have a sane register valueif (!FIRCLSIsValidPointer(sp)) {FIRCLSSDKLog("Error: SP (%p) isn't a valid pointer\n", (void*)sp);return false;}// track repeating framesif (context->lastFramePC == pc) {context->repeatCount += 1;} else {context->repeatCount = 0;}context->frameCount += 1;context->lastFramePC = pc;return true;}#pragma mark - Register Accessorsuintptr_t FIRCLSUnwindGetPC(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {return 0;}return FIRCLSThreadContextGetPC(&context->registers);}uintptr_t FIRCLSUnwindGetStackPointer(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {return 0;}return FIRCLSThreadContextGetStackPointer(&context->registers);}static uintptr_t FIRCLSUnwindGetFramePointer(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {return 0;}return FIRCLSThreadContextGetFramePointer(&context->registers);}uint32_t FIRCLSUnwindGetFrameRepeatCount(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {return 0;}return context->repeatCount;}#pragma mark - Unwind Strategiesstatic bool FIRCLSUnwindNextFrameUsingAllStrategies(FIRCLSUnwindContext* context) {if (!FIRCLSIsValidPointer(context)) {FIRCLSSDKLogError("Arguments invalid\n");return false;}if (context->frameCount >= FIRCLSUnwindMaxFrames) {FIRCLSSDKLogWarn("Exceeded maximum number of frames\n");return false;}uintptr_t pc = FIRCLSUnwindGetPC(context);// Ok, what's going on here? libunwind's UnwindCursor<A,R>::setInfoBasedOnIPRegister has a// parameter that, if true, does this subtraction. Despite the comments in the code// (of 35.1), I found that the parameter was almost always set to true.//// I then ran into a problem when unwinding from _pthread_start -> thread_start. This// is a common transition, which happens in pretty much every report. An extra frame// was being generated, because the PC we get for _pthread_start was mapping to exactly// one greater than the function's last byte, according to the compact unwind info. This// resulted in using the wrong compact encoding, and picking the next function, which// turned out to be dwarf instead of a frame pointer.// So, the moral is - do the subtraction for all frames except the first. I haven't found// a case where it produces an incorrect result. Also note that at first, I thought this would// subtract one from the final addresses too. But, the end of this function will *compute* PC,// so this value is used only to look up unwinding data.if (context->frameCount > 0) {--pc;if (!FIRCLSThreadContextSetPC(&context->registers, pc)) {FIRCLSSDKLogError("Unable to set PC\n");return false;}}if (!FIRCLSIsValidPointer(pc)) {FIRCLSSDKLogError("PC is invalid\n");return false;}// the first frame is special - as the registers we need// are already loaded by definitionif (context->frameCount == 0) {return true;}#if CLS_COMPACT_UNWINDING_SUPPORTED// attempt to advance to the next frame using compact unwinding, and// only fall back to the frame pointer if that failsif (FIRCLSUnwindWithCompactUnwindInfo(context)) {return true;}#endif// If the frame pointer is zero, we cannot use an FP-based unwind and we can reasonably// assume that we've just gotten to the end of the stack.if (FIRCLSUnwindGetFramePointer(context) == 0) {FIRCLSSDKLogWarn("FP is zero, aborting unwind\n");// make sure to set the PC to zero, to indicate the unwind is completereturn FIRCLSThreadContextSetPC(&context->registers, 0);}// Only allow stack scanning (as a last resort) if we're on the first frame. All others// are too likely to screw up.if (FIRCLSUnwindWithFramePointer(&context->registers, context->frameCount == 1)) {return true;}FIRCLSSDKLogError("Unable to use frame pointer\n");return false;}#if CLS_COMPACT_UNWINDING_SUPPORTEDstatic bool FIRCLSUnwindWithCompactUnwindInfo(FIRCLSUnwindContext* context) {if (!context) {return false;}// step one - find the image the current pc is withinFIRCLSBinaryImageRuntimeNode image;uintptr_t pc = FIRCLSUnwindGetPC(context);if (!FIRCLSBinaryImageSafeFindImageForAddress(pc, &image)) {FIRCLSSDKLogWarn("Unable to find binary for %p\n", (void*)pc);return false;}#if CLS_BINARY_IMAGE_RUNTIME_NODE_RECORD_NAMEFIRCLSSDKLogDebug("Binary image for %p at %p => %s\n", (void*)pc, image.baseAddress, image.name);#elseFIRCLSSDKLogDebug("Binary image for %p at %p\n", (void*)pc, image.baseAddress);#endifif (!FIRCLSBinaryImageSafeHasUnwindInfo(&image)) {FIRCLSSDKLogInfo("Binary image at %p has no unwind info\n", image.baseAddress);return false;}if (!FIRCLSCompactUnwindInit(&context->compactUnwindState, image.unwindInfo, image.ehFrame,(uintptr_t)image.baseAddress)) {FIRCLSSDKLogError("Unable to read unwind info\n");return false;}// this function will actually attempt to find compact unwind info for the current PC,// and use it to mutate the context register statereturn FIRCLSCompactUnwindLookupAndCompute(&context->compactUnwindState, &context->registers);}#endif#pragma mark - Utility Functionsbool FIRCLSUnwindContextHasValidPCAndSP(FIRCLSUnwindContext* context) {return FIRCLSIsValidPointer(FIRCLSUnwindGetPC(context)) &&FIRCLSIsValidPointer(FIRCLSUnwindGetStackPointer(context));}#if CLS_CPU_64BIT#define BASIC_INFO_TYPE vm_region_basic_info_64_t#define BASIC_INFO VM_REGION_BASIC_INFO_64#define BASIC_INFO_COUNT VM_REGION_BASIC_INFO_COUNT_64#define vm_region_query_fn vm_region_64#else#define BASIC_INFO_TYPE vm_region_basic_info_t#define BASIC_INFO VM_REGION_BASIC_INFO#define BASIC_INFO_COUNT VM_REGION_BASIC_INFO_COUNT#define vm_region_query_fn vm_region#endifbool FIRCLSUnwindIsAddressExecutable(vm_address_t address) {#if CLS_COMPACT_UNWINDING_SUPPORTEDFIRCLSBinaryImageRuntimeNode unusedNode;return FIRCLSBinaryImageSafeFindImageForAddress(address, &unusedNode);#elsereturn true;#endif}bool FIRCLSUnwindFirstExecutableAddress(vm_address_t start,vm_address_t end,vm_address_t* foundAddress) {// This function walks up the data on the stack, looking for the first value that is an address on// an exectuable page. This is a heurestic, and can hit false positives.*foundAddress = 0; // write in a 0do {vm_address_t address;FIRCLSSDKLogDebug("Checking address %p => %p\n", (void*)start, (void*)*(uintptr_t*)start);// if start isn't a valid pointer, don't even bother tryingif (FIRCLSIsValidPointer(start)) {if (!FIRCLSReadMemory(start, &address, sizeof(void*))) {// if we fail to read from the stack, we're donereturn false;}FIRCLSSDKLogDebug("Checking for executable %p\n", (void*)address);// when we find an exectuable address, we're finishedif (FIRCLSUnwindIsAddressExecutable(address)) {*foundAddress = address;return true;}}start += sizeof(void*); // move back up the stack} while (start < end);return false;}