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// Copyright 2019 Google
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Crashlytics/Crashlytics/Handlers/FIRCLSHandler.h"
#include "Crashlytics/Crashlytics/Components/FIRCLSCrashedMarkerFile.h"
#include "Crashlytics/Crashlytics/Components/FIRCLSGlobals.h"
#include "Crashlytics/Crashlytics/Components/FIRCLSHost.h"
#include "Crashlytics/Crashlytics/Components/FIRCLSProcess.h"
#include "Crashlytics/Crashlytics/Helpers/FIRCLSUtility.h"
#import "Crashlytics/Crashlytics/Controllers/FIRCLSReportManager_Private.h"
void FIRCLSHandler(FIRCLSFile* file, thread_t crashedThread, void* uapVoid) {
FIRCLSProcess process;
FIRCLSProcessInit(&process, crashedThread, uapVoid);
FIRCLSProcessSuspendAllOtherThreads(&process);
FIRCLSProcessRecordAllThreads(&process, file);
FIRCLSProcessRecordRuntimeInfo(&process, file);
// Get dispatch queue and thread names. Note that getting the thread names
// can hang, so let's do that last
FIRCLSProcessRecordDispatchQueueNames(&process, file);
FIRCLSProcessRecordThreadNames(&process, file);
// this stuff isn't super important, but we can try
FIRCLSProcessRecordStats(&process, file);
FIRCLSHostWriteDiskUsage(file);
// This is the first common point where various crash handlers call into
// Store a crash file marker to indicate that a crash has occured
FIRCLSCreateCrashedMarkerFile();
FIRCLSProcessResumeAllOtherThreads(&process);
}