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//
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// RefreshableScrollView.swift
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// twogetskills
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//
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// Created by Efrain Yanez Recanatini on 6/21/22.
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//
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import SwiftUI
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// There are two type of positioning views - one that scrolls with the content,
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// and one that stays fixed
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private enum PositionType {
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case fixed, moving
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}
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// This struct is the currency of the Preferences, and has a type
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// (fixed or moving) and the actual Y-axis value.
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// It's Equatable because Swift requires it to be.
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private struct Position: Equatable {
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let type: PositionType
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let y: CGFloat
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}
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// This might seem weird, but it's necessary due to the funny nature of
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// how Preferences work. We can't just store the last position and merge
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// it with the next one - instead we have a queue of all the latest positions.
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private struct PositionPreferenceKey: PreferenceKey {
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typealias Value = [Position]
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static var defaultValue = [Position]()
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static func reduce(value: inout [Position], nextValue: () -> [Position]) {
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value.append(contentsOf: nextValue())
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}
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}
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private struct PositionIndicator: View {
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let type: PositionType
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var body: some View {
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GeometryReader { proxy in
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// the View itself is an invisible Shape that fills as much as possible
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Color.clear
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// Compute the top Y position and emit it to the Preferences queue
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.preference(key: PositionPreferenceKey.self, value: [Position(type: type, y: proxy.frame(in: .global).minY)])
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}
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}
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}
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// Callback that'll trigger once refreshing is done
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public typealias RefreshComplete = () -> Void
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// The actual refresh action that's called once refreshing starts. It has the
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// RefreshComplete callback to let the refresh action let the View know
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// once it's done refreshing.
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public typealias OnRefresh = (@escaping RefreshComplete) -> Void
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// The offset threshold. 68 is a good number, but you can play
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// with it to your liking.
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public let defaultRefreshThreshold: CGFloat = 68
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// Tracks the state of the RefreshableScrollView - it's either:
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// 1. waiting for a scroll to happen
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// 2. has been primed by pulling down beyond THRESHOLD
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// 3. is doing the refreshing.
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public enum RefreshState {
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case waiting, primed, loading
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}
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// ViewBuilder for the custom progress View, that may render itself
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// based on the current RefreshState.
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public typealias RefreshProgressBuilder<Progress: View> = (RefreshState) -> Progress
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// Default color of the rectangle behind the progress spinner
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public let defaultLoadingViewBackgroundColor =
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Color(UIColor(hex: Config.COLOR_APP_WINDOW_BACKGROUND) ?? UIColor.systemBackground)
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//Color(UIColor.systemBackground)
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public struct RefreshableScrollView<Progress, Content>: View where Progress: View, Content: View {
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let showsIndicators: Bool // if the ScrollView should show indicators
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let loadingViewBackgroundColor: Color
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let threshold: CGFloat // what height do you have to pull down to trigger the refresh
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let onRefresh: OnRefresh // the refreshing action
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let progress: RefreshProgressBuilder<Progress> // custom progress view
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let content: () -> Content // the ScrollView content
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@State private var offset: CGFloat = 0
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@State private var state = RefreshState.waiting // the current state
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let feedbackGenerator = UINotificationFeedbackGenerator() // haptic feedback
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// We use a custom constructor to allow for usage of a @ViewBuilder for the content
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public init(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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onRefresh: @escaping OnRefresh,
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@ViewBuilder progress: @escaping RefreshProgressBuilder<Progress>,
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@ViewBuilder content: @escaping () -> Content) {
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self.showsIndicators = showsIndicators
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self.loadingViewBackgroundColor = loadingViewBackgroundColor
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self.threshold = threshold
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self.onRefresh = onRefresh
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self.progress = progress
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self.content = content
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}
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public var body: some View {
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// The root view is a regular ScrollView
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ScrollView(showsIndicators: showsIndicators) {
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// The ZStack allows us to position the PositionIndicator,
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// the content and the loading view, all on top of each other.
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ZStack(alignment: .top) {
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// The moving positioning indicator, that sits at the top
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// of the ScrollView and scrolls down with the content
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PositionIndicator(type: .moving)
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.frame(height: 0)
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// Your ScrollView content. If we're loading, we want
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// to keep it below the loading view, hence the alignmentGuide.
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content()
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.alignmentGuide(.top, computeValue: { _ in
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(state == .loading) ? -threshold + offset : 0
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})
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// The loading view. It's offset to the top of the content unless we're loading.
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ZStack {
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Rectangle()
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.foregroundColor(loadingViewBackgroundColor)
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.frame(height: threshold)
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progress(state)
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}.offset(y: (state == .loading) ? -offset : -threshold)
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}
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}
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// Put a fixed PositionIndicator in the background so that we have
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// a reference point to compute the scroll offset.
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.background(PositionIndicator(type: .fixed))
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// Once the scrolling offset changes, we want to see if there should
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// be a state change.
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.onPreferenceChange(PositionPreferenceKey.self) { values in
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// Compute the offset between the moving and fixed PositionIndicators
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let movingY = values.first { $0.type == .moving }?.y ?? 0
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let fixedY = values.first { $0.type == .fixed }?.y ?? 0
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offset = movingY - fixedY
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if state != .loading { // If we're already loading, ignore everything
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// Map the preference change action to the UI thread
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DispatchQueue.main.async {
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// If the user pulled down below the threshold, prime the view
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if offset > threshold && state == .waiting {
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state = .primed
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self.feedbackGenerator.notificationOccurred(.success)
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// If the view is primed and we've crossed the threshold again on the
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// way back, trigger the refresh
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} else if offset < threshold && state == .primed {
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state = .loading
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onRefresh { // trigger the refreshing callback
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// once refreshing is done, smoothly move the loading view
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// back to the offset position
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withAnimation {
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self.state = .waiting
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}
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}
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}
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}
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}
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}
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}
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}
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// Extension that uses default RefreshActivityIndicator so that you don't have to
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// specify it every time.
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public extension RefreshableScrollView where Progress == RefreshActivityIndicator {
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init(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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onRefresh: @escaping OnRefresh,
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@ViewBuilder content: @escaping () -> Content) {
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self.init(showsIndicators: showsIndicators,
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loadingViewBackgroundColor: loadingViewBackgroundColor,
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threshold: threshold,
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onRefresh: onRefresh,
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progress: { state in
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RefreshActivityIndicator(isAnimating: state == .loading) {
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$0.hidesWhenStopped = false
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}
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},
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content: content)
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}
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}
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// Wraps a UIActivityIndicatorView as a loading spinner that works on all SwiftUI versions.
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public struct RefreshActivityIndicator: UIViewRepresentable {
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public typealias UIView = UIActivityIndicatorView
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public var isAnimating: Bool = true
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public var configuration = { (indicator: UIView) in }
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public init(isAnimating: Bool, configuration: ((UIView) -> Void)? = nil) {
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self.isAnimating = isAnimating
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if let configuration = configuration {
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self.configuration = configuration
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}
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}
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public func makeUIView(context: UIViewRepresentableContext<Self>) -> UIView {
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UIView()
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}
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public func updateUIView(_ uiView: UIView, context: UIViewRepresentableContext<Self>) {
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isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
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configuration(uiView)
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}
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}
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#if compiler(>=5.5)
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// Allows using RefreshableScrollView with an async block.
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@available(iOS 15.0, *)
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public extension RefreshableScrollView {
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init(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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action: @escaping @Sendable () async -> Void,
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@ViewBuilder progress: @escaping RefreshProgressBuilder<Progress>,
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@ViewBuilder content: @escaping () -> Content) {
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self.init(showsIndicators: showsIndicators,
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loadingViewBackgroundColor: loadingViewBackgroundColor,
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threshold: threshold,
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onRefresh: { refreshComplete in
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Task {
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await action()
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refreshComplete()
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}
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},
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progress: progress,
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content: content)
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}
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}
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#endif
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public struct RefreshableCompat<Progress>: ViewModifier where Progress: View {
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private let showsIndicators: Bool
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private let loadingViewBackgroundColor: Color
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private let threshold: CGFloat
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private let onRefresh: OnRefresh
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private let progress: RefreshProgressBuilder<Progress>
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public init(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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onRefresh: @escaping OnRefresh,
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@ViewBuilder progress: @escaping RefreshProgressBuilder<Progress>) {
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self.showsIndicators = showsIndicators
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self.loadingViewBackgroundColor = loadingViewBackgroundColor
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self.threshold = threshold
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self.onRefresh = onRefresh
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self.progress = progress
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}
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public func body(content: Content) -> some View {
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RefreshableScrollView(showsIndicators: showsIndicators,
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loadingViewBackgroundColor: loadingViewBackgroundColor,
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threshold: threshold,
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onRefresh: onRefresh,
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progress: progress) {
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content
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}
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}
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}
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#if compiler(>=5.5)
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@available(iOS 15.0, *)
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public extension List {
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@ViewBuilder func refreshableCompat<Progress: View>(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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onRefresh: @escaping OnRefresh,
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@ViewBuilder progress: @escaping RefreshProgressBuilder<Progress>) -> some View {
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if #available(iOS 15.0, macOS 12.0, *) {
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self.refreshable {
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await withCheckedContinuation { cont in
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onRefresh {
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cont.resume()
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}
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}
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}
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} else {
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self.modifier(RefreshableCompat(showsIndicators: showsIndicators,
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loadingViewBackgroundColor: loadingViewBackgroundColor,
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threshold: threshold,
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onRefresh: onRefresh,
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progress: progress))
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}
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}
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}
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#endif
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public extension View {
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@ViewBuilder func refreshableCompat<Progress: View>(showsIndicators: Bool = true,
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loadingViewBackgroundColor: Color = defaultLoadingViewBackgroundColor,
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threshold: CGFloat = defaultRefreshThreshold,
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onRefresh: @escaping OnRefresh,
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@ViewBuilder progress: @escaping RefreshProgressBuilder<Progress>) -> some View {
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self.modifier(RefreshableCompat(showsIndicators: showsIndicators,
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loadingViewBackgroundColor: loadingViewBackgroundColor,
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threshold: threshold,
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onRefresh: onRefresh,
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progress: progress))
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}
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}
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struct TestView: View {
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@State private var now = Date()
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var body: some View {
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RefreshableScrollView(
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onRefresh: { done in
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DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
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self.now = Date()
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done()
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}
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}) {
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VStack {
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ForEach(1..<20) {
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Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
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.padding(.bottom, 10)
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}
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}.padding()
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}
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}
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}
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struct TestViewWithLargerThreshold: View {
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@State private var now = Date()
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var body: some View {
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RefreshableScrollView(
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threshold: defaultRefreshThreshold * 3,
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onRefresh: { done in
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DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
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self.now = Date()
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done()
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}
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}) {
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VStack {
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ForEach(1..<20) {
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Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
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.padding(.bottom, 10)
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}
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}.padding()
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}
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}
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}
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struct TestViewWithCustomProgress: View {
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@State private var now = Date()
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var body: some View {
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RefreshableScrollView(onRefresh: { done in
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DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
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self.now = Date()
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done()
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}
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},
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progress: { state in
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367 |
if state == .waiting {
|
|
|
368 |
Text("Pull me down...")
|
|
|
369 |
} else if state == .primed {
|
|
|
370 |
Text("Now release!")
|
|
|
371 |
} else {
|
|
|
372 |
Text("Working...")
|
|
|
373 |
}
|
|
|
374 |
}
|
|
|
375 |
) {
|
|
|
376 |
VStack {
|
|
|
377 |
ForEach(1..<20) {
|
|
|
378 |
Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
|
|
|
379 |
.padding(.bottom, 10)
|
|
|
380 |
}
|
|
|
381 |
}.padding()
|
|
|
382 |
}
|
|
|
383 |
}
|
|
|
384 |
}
|
|
|
385 |
|
|
|
386 |
#if compiler(>=5.5)
|
|
|
387 |
@available(iOS 15, *)
|
|
|
388 |
struct TestViewWithAsync: View {
|
|
|
389 |
@State private var now = Date()
|
|
|
390 |
|
|
|
391 |
var body: some View {
|
|
|
392 |
RefreshableScrollView(action: {
|
|
|
393 |
await Task.sleep(3_000_000_000)
|
|
|
394 |
now = Date()
|
|
|
395 |
}, progress: { state in
|
|
|
396 |
RefreshActivityIndicator(isAnimating: state == .loading) {
|
|
|
397 |
$0.hidesWhenStopped = false
|
|
|
398 |
}
|
|
|
399 |
}) {
|
|
|
400 |
VStack {
|
|
|
401 |
ForEach(1..<20) {
|
|
|
402 |
Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
|
|
|
403 |
.padding(.bottom, 10)
|
|
|
404 |
}
|
|
|
405 |
}.padding()
|
|
|
406 |
}
|
|
|
407 |
}
|
|
|
408 |
}
|
|
|
409 |
#endif
|
|
|
410 |
|
|
|
411 |
struct TestViewCompat: View {
|
|
|
412 |
@State private var now = Date()
|
|
|
413 |
|
|
|
414 |
var body: some View {
|
|
|
415 |
VStack {
|
|
|
416 |
ForEach(1..<20) {
|
|
|
417 |
Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
|
|
|
418 |
.padding(.bottom, 10)
|
|
|
419 |
}
|
|
|
420 |
}
|
|
|
421 |
.refreshableCompat(showsIndicators: false,
|
|
|
422 |
onRefresh: { done in
|
|
|
423 |
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
|
|
|
424 |
self.now = Date()
|
|
|
425 |
done()
|
|
|
426 |
}
|
|
|
427 |
}, progress: { state in
|
|
|
428 |
RefreshActivityIndicator(isAnimating: state == .loading) {
|
|
|
429 |
$0.hidesWhenStopped = false
|
|
|
430 |
}
|
|
|
431 |
})
|
|
|
432 |
|
|
|
433 |
}
|
|
|
434 |
}
|
|
|
435 |
|
|
|
436 |
struct TestView_Previews: PreviewProvider {
|
|
|
437 |
static var previews: some View {
|
|
|
438 |
TestView()
|
|
|
439 |
}
|
|
|
440 |
}
|
|
|
441 |
|
|
|
442 |
struct TestViewWithLargerThreshold_Previews: PreviewProvider {
|
|
|
443 |
static var previews: some View {
|
|
|
444 |
TestViewWithLargerThreshold()
|
|
|
445 |
}
|
|
|
446 |
}
|
|
|
447 |
|
|
|
448 |
struct TestViewWithCustomProgress_Previews: PreviewProvider {
|
|
|
449 |
static var previews: some View {
|
|
|
450 |
TestViewWithCustomProgress()
|
|
|
451 |
}
|
|
|
452 |
}
|
|
|
453 |
|
|
|
454 |
#if compiler(>=5.5)
|
|
|
455 |
@available(iOS 15, *)
|
|
|
456 |
struct TestViewWithAsync_Previews: PreviewProvider {
|
|
|
457 |
static var previews: some View {
|
|
|
458 |
TestViewWithAsync()
|
|
|
459 |
}
|
|
|
460 |
}
|
|
|
461 |
#endif
|
|
|
462 |
|
|
|
463 |
struct TestViewCompat_Previews: PreviewProvider {
|
|
|
464 |
static var previews: some View {
|
|
|
465 |
TestViewCompat()
|
|
|
466 |
}
|
|
|
467 |
}
|