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// This file is part of Moodle - http://moodle.org/
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//
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// Moodle is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Moodle is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
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/**
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* This module will take 2 view states from the message_drawer_view_conversation
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* module and generate a patch that can be given to the
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* message_drawer_view_conversation_renderer module to update the UI.
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*
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* This module should never modify either state. It's purely a read only
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* module.
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*
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* @module core_message/message_drawer_view_conversation_patcher
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* @copyright 2018 Ryan Wyllie <ryan@moodle.com>
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* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
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*/
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define(
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[
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'jquery',
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'core/user_date',
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'core_message/message_drawer_view_conversation_constants'
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],
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function(
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$,
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UserDate,
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Constants
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) {
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/**
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* Sort messages by day.
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*
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* @param {Array} messages The list of messages to sort.
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* @param {Number} midnight User's midnight timestamp.
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* @return {Array} messages sorted by day.
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*/
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var sortMessagesByDay = function(messages, midnight) {
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var messagesByDay = messages.reduce(function(carry, message) {
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var timeCreated = message.timeCreated ? message.timeCreated : midnight;
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var dayTimestamp = UserDate.getUserMidnightForTimestamp(timeCreated, midnight);
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if (carry.hasOwnProperty(dayTimestamp)) {
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carry[dayTimestamp].push(message);
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} else {
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carry[dayTimestamp] = [message];
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}
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return carry;
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}, {});
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return Object.keys(messagesByDay).map(function(dayTimestamp) {
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return {
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timestamp: dayTimestamp,
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messages: messagesByDay[dayTimestamp]
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};
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});
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};
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/**
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* Diff 2 arrays using a match function
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*
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* @param {Array} a The first array.
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* @param {Array} b The second array.
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* @param {Function} matchFunction Function used for matching array items.
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* @return {Object} Object containing array items missing from a, array items missing from b
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* and matches
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*/
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var diffArrays = function(a, b, matchFunction) {
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// Make copy of it.
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b = b.slice();
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var missingFromA = [];
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var missingFromB = [];
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var matches = [];
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a.forEach(function(current) {
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var found = false;
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var index = 0;
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for (; index < b.length; index++) {
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var next = b[index];
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if (matchFunction(current, next)) {
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found = true;
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matches.push({
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a: current,
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b: next
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});
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break;
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}
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}
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if (found) {
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// This day has been processed so removed it from the list.
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b.splice(index, 1);
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} else {
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// If we couldn't find it in the next messages then it means
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// it needs to be added.
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missingFromB.push(current);
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}
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});
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missingFromA = b;
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return {
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missingFromA: missingFromA,
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missingFromB: missingFromB,
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matches: matches
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};
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};
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/**
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* Find an element in a array based on a matching function.
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*
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* @param {array} array Array to search.
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* @param {Function} breakFunction Function to run on array item.
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* @return {*} The array item.
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*/
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var findPositionInArray = function(array, breakFunction) {
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var before = null;
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for (var i = 0; i < array.length; i++) {
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var candidate = array[i];
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if (breakFunction(candidate)) {
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return candidate;
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}
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}
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return before;
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};
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/**
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* Check if 2 arrays are equal.
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*
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* @param {Array} a The first array.
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* @param {Array} b The second array.
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* @return {Boolean} Are arrays equal.
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*/
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var isArrayEqual = function(a, b) {
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// Make shallow copies so that we don't mess with the array sorting.
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a = a.slice();
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b = b.slice();
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a.sort();
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b.sort();
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var aLength = a.length;
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var bLength = b.length;
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if (aLength < 1 && bLength < 1) {
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return true;
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}
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if (aLength != bLength) {
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return false;
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}
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return a.every(function(item, index) {
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return item == b[index];
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});
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};
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/**
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* Do a shallow check to see if two objects appear to be equal. This should
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* only be used for pretty basic objects.
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*
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* @param {Object} a First object to compare.
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* @param {Object} b Second object to compare
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* @return {Bool}
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*/
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var isObjectEqual = function(a, b) {
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var aKeys = Object.keys(a);
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var bKeys = Object.keys(b);
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if (aKeys.length != bKeys.length) {
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return false;
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}
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return aKeys.every(function(key) {
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var aVal = a[key];
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var bVal = b[key];
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var aType = typeof aVal;
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var bType = typeof bVal;
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aType = (aVal === null) ? 'null' : aType;
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bType = (aVal === null) ? 'null' : bType;
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aType = (aType === 'object' && Array.isArray(aType)) ? 'array' : aType;
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bType = (bType === 'object' && Array.isArray(bType)) ? 'array' : bType;
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if (aType !== bType) {
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return false;
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}
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switch (aType) {
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case 'object':
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return isObjectEqual(aVal, bVal);
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case 'array':
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return isArrayEqual(aVal, bVal);
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default:
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return a[key] == b[key];
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}
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});
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};
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/**
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* Compare two messages to check if they are equal. This function only checks a subset
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* of the message properties which we know will change rather than all properties.
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*
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* @param {Object} a The first message
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* @param {Object} b The second message
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* @return {Bool}
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*/
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var isMessageEqual = function(a, b) {
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return isObjectEqual(
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{
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id: a.id,
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state: a.sendState,
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text: a.text,
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timeCreated: a.timeCreated
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},
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{
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id: b.id,
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state: b.sendState,
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text: b.text,
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timeCreated: b.timeCreated
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}
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);
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};
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/**
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* Build a patch based on days.
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*
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* @param {Object} current Current list current items.
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* @param {Array} remove List of days to remove.
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* @param {Array} add List of days to add.
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* @return {Object} Patch with elements to add and remove.
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*/
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var buildDaysPatch = function(current, remove, add) {
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return {
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remove: remove,
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add: add.map(function(day) {
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// Any days left over in the "next" list weren't in the "current" list
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// so they will need to be added.
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var before = findPositionInArray(current, function(candidate) {
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return day.timestamp < candidate.timestamp;
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});
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return {
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before: before,
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value: day
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};
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})
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};
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};
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/**
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* Build the messages patch for each day.
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*
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* @param {Array} matchingDays Array of old and new messages sorted by day.
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* @return {Object} patch.
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*/
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var buildMessagesPatch = function(matchingDays) {
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var remove = [];
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var add = [];
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var update = [];
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// Iterate over the list of days and determine which messages in those days
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// have been changed.
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matchingDays.forEach(function(days) {
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var dayCurrent = days.a;
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var dayNext = days.b;
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// Find out which messages have changed in this day. This will return a list of messages
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// from the current state that couldn't be found in the next state and a list of messages in
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// the next state which couldn't be count in the current state.
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var messagesDiff = diffArrays(dayCurrent.messages, dayNext.messages, isMessageEqual);
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// Take the two arrays (list of messages changed from dayNext and list of messages changed
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// from dayCurrent) any work out which messages have been added/removed from the list and
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// which messages were just updated.
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var patch = diffArrays(
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// The messages from dayCurrent.message that weren't in dayNext.messages.
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messagesDiff.missingFromB,
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// The messages from dayNext.message that weren't in dayCurrent.messages.
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messagesDiff.missingFromA,
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function(a, b) {
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// This function is going to determine if the messages were
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// added/removed from either list or if they were simply an updated.
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//
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// If the IDs match or it was a state change (i.e. message with a temp
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// ID goes from pending to sent and receives an actual id) then they are
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// the same message which should be an update not an add/remove.
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return a.id == b.id || (a.sendState != b.sendState && a.timeAdded == b.timeAdded);
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}
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);
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// Any messages from the current state for this day which aren't in the next state
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// for this day (i.e. the user deleted the message) means we need to remove them from
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// the UI.
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remove = remove.concat(patch.missingFromB);
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// Any messages not in the current state for this day which are in the next state
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// for this day (i.e. it's a new message) means we need to add it to the UI so work
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// out where in the list of messages it should appear (it could be a new message the
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// user has sent or older messages loaded as part of the conversation scroll back).
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patch.missingFromA.forEach(function(message) {
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// By default a null value for before will render the message at the bottom of
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// the message UI (i.e. it's the newest message).
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var before = null;
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if (message.timeCreated) {
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// If this message has a time created then find where it sits in the list of
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// message to insert it into the correct position.
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before = findPositionInArray(dayCurrent.messages, function(candidate) {
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if (message.timeCreated == candidate.timeCreated) {
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return message.id < candidate.id;
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} else {
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return message.timeCreated < candidate.timeCreated;
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}
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});
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}
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add.push({
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before: before,
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value: message,
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day: dayCurrent
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});
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});
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// Any message that appears in both the current state for this day and the next state
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// for this day means something in the message was updated.
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update = update.concat(patch.matches.map(function(message) {
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return {
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before: message.a,
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after: message.b
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};
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}));
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});
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return {
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add: add,
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remove: remove,
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update: update
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};
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};
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/**
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* Build a patch for this conversation.
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*
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* @param {Object} state The current state of this conversation.
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* @param {Object} newState The new state of this conversation.
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* @returns {Object} Patch with days and messsages for each day.
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*/
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var buildConversationPatch = function(state, newState) {
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var diff = diffArrays(state.messages, newState.messages, isMessageEqual);
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if (diff.missingFromA.length || diff.missingFromB.length) {
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// Some messages have changed so let's work out which ones by sorting
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// them into their respective days.
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var current = sortMessagesByDay(state.messages, state.midnight);
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var next = sortMessagesByDay(newState.messages, newState.midnight);
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// This diffs the arrays to work out if there are any missing days that need
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// to be added (i.e. we've got some new messages on a new day) or if there
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// are any days that need to be deleted (i.e. the user has deleted some old messages).
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var daysDiff = diffArrays(current, next, function(dayCurrent, dayNext) {
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return dayCurrent.timestamp == dayNext.timestamp;
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});
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372 |
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|
|
373 |
return {
|
|
|
374 |
// Handle adding or removing whole days.
|
|
|
375 |
days: buildDaysPatch(current, daysDiff.missingFromB, daysDiff.missingFromA),
|
|
|
376 |
// Handle updating messages that don't require adding/removing a whole day.
|
|
|
377 |
messages: buildMessagesPatch(daysDiff.matches)
|
|
|
378 |
};
|
|
|
379 |
} else {
|
|
|
380 |
return null;
|
|
|
381 |
}
|
|
|
382 |
};
|
|
|
383 |
|
|
|
384 |
/**
|
|
|
385 |
* Build a patch for the header of this conversation. Check if this conversation
|
|
|
386 |
* is a group conversation.
|
|
|
387 |
*
|
|
|
388 |
* @param {Object} state The current state.
|
|
|
389 |
* @param {Object} newState The new state.
|
|
|
390 |
* @return {Object} patch
|
|
|
391 |
*/
|
|
|
392 |
var buildHeaderPatchTypePrivate = function(state, newState) {
|
|
|
393 |
var requireAddContact = buildRequireAddContact(state, newState);
|
|
|
394 |
var confirmContactRequest = buildConfirmContactRequest(state, newState);
|
|
|
395 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
396 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
397 |
var requiresAddContact = requireAddContact && requireAddContact.show && !requireAddContact.hasMessages;
|
|
|
398 |
var requiredAddContact = requireAddContact && !requireAddContact.show;
|
|
|
399 |
// Render the header once we've got a user.
|
|
|
400 |
var shouldRenderHeader = !oldOtherUser && newOtherUser;
|
|
|
401 |
// We should also re-render the header if the other user requires
|
|
|
402 |
// being added as a contact or if they did but no longer do.
|
|
|
403 |
shouldRenderHeader = shouldRenderHeader || requiresAddContact || requiredAddContact;
|
|
|
404 |
// Finally, we should re-render if the other user has sent this user
|
|
|
405 |
// a contact request that is waiting for approval or if it's been approved/declined.
|
|
|
406 |
shouldRenderHeader = shouldRenderHeader || confirmContactRequest !== null;
|
|
|
407 |
|
|
|
408 |
if (shouldRenderHeader) {
|
|
|
409 |
return {
|
|
|
410 |
type: Constants.CONVERSATION_TYPES.PRIVATE,
|
|
|
411 |
// We can show controls if the other user doesn't require add contact
|
|
|
412 |
// and we aren't waiting for this user to respond to a contact request.
|
|
|
413 |
showControls: !requiresAddContact && !confirmContactRequest,
|
|
|
414 |
context: {
|
|
|
415 |
id: newState.id,
|
|
|
416 |
name: newState.name,
|
|
|
417 |
subname: newState.subname,
|
|
|
418 |
totalmembercount: newState.totalMemberCount,
|
|
|
419 |
imageurl: newState.imageUrl,
|
|
|
420 |
isfavourite: newState.isFavourite,
|
|
|
421 |
ismuted: newState.isMuted,
|
|
|
422 |
// Don't show favouriting if we don't have a conversation.
|
|
|
423 |
showfavourite: newState.id !== null,
|
|
|
424 |
userid: newOtherUser.id,
|
|
|
425 |
showonlinestatus: newOtherUser.showonlinestatus,
|
|
|
426 |
isonline: newOtherUser.isonline,
|
|
|
427 |
isblocked: newOtherUser.isblocked,
|
|
|
428 |
iscontact: newOtherUser.iscontact
|
|
|
429 |
}
|
|
|
430 |
};
|
|
|
431 |
}
|
|
|
432 |
|
|
|
433 |
return null;
|
|
|
434 |
};
|
|
|
435 |
|
|
|
436 |
/**
|
|
|
437 |
* Build a patch for the header of this conversation. Check if this conversation
|
|
|
438 |
* is a group conversation.
|
|
|
439 |
*
|
|
|
440 |
* @param {Object} state The current state.
|
|
|
441 |
* @param {Object} newState The new state.
|
|
|
442 |
* @return {Object} patch
|
|
|
443 |
*/
|
|
|
444 |
var buildHeaderPatchTypeSelf = function(state, newState) {
|
|
|
445 |
var shouldRenderHeader = (state.name === null && newState.name !== null);
|
|
|
446 |
|
|
|
447 |
if (shouldRenderHeader) {
|
|
|
448 |
return {
|
|
|
449 |
type: Constants.CONVERSATION_TYPES.SELF,
|
|
|
450 |
// Don't display the controls for the self-conversations.
|
|
|
451 |
showControls: false,
|
|
|
452 |
context: {
|
|
|
453 |
id: newState.id,
|
|
|
454 |
name: newState.name,
|
|
|
455 |
subname: newState.subname,
|
|
|
456 |
imageurl: newState.imageUrl,
|
|
|
457 |
isfavourite: newState.isFavourite,
|
|
|
458 |
// Don't show favouriting if we don't have a conversation.
|
|
|
459 |
showfavourite: newState.id !== null,
|
|
|
460 |
showonlinestatus: true,
|
|
|
461 |
}
|
|
|
462 |
};
|
|
|
463 |
}
|
|
|
464 |
|
|
|
465 |
return null;
|
|
|
466 |
};
|
|
|
467 |
|
|
|
468 |
/**
|
|
|
469 |
* Build a patch for the header of this conversation. Check if this conversation
|
|
|
470 |
* is a group conversation.
|
|
|
471 |
*
|
|
|
472 |
* @param {Object} state The current state.
|
|
|
473 |
* @param {Object} newState The new state.
|
|
|
474 |
* @return {Object} patch
|
|
|
475 |
*/
|
|
|
476 |
var buildHeaderPatchTypePublic = function(state, newState) {
|
|
|
477 |
var oldMemberCount = state.totalMemberCount;
|
|
|
478 |
var newMemberCount = newState.totalMemberCount;
|
|
|
479 |
|
|
|
480 |
if (oldMemberCount != newMemberCount) {
|
|
|
481 |
return {
|
|
|
482 |
type: Constants.CONVERSATION_TYPES.PUBLIC,
|
|
|
483 |
showControls: true,
|
|
|
484 |
context: {
|
|
|
485 |
id: newState.id,
|
|
|
486 |
name: newState.name,
|
|
|
487 |
subname: newState.subname,
|
|
|
488 |
totalmembercount: newState.totalMemberCount,
|
|
|
489 |
imageurl: newState.imageUrl,
|
|
|
490 |
isfavourite: newState.isFavourite,
|
|
|
491 |
ismuted: newState.isMuted,
|
|
|
492 |
// Don't show favouriting if we don't have a conversation.
|
|
|
493 |
showfavourite: newState.id !== null
|
|
|
494 |
}
|
|
|
495 |
};
|
|
|
496 |
} else {
|
|
|
497 |
return null;
|
|
|
498 |
}
|
|
|
499 |
};
|
|
|
500 |
|
|
|
501 |
/**
|
|
|
502 |
* Find the newest or oldest message.
|
|
|
503 |
*
|
|
|
504 |
* @param {Object} state The current state.
|
|
|
505 |
* @param {Object} newState The new state.
|
|
|
506 |
* @return {Number} Oldest or newest message id.
|
|
|
507 |
*/
|
|
|
508 |
var buildScrollToMessagePatch = function(state, newState) {
|
|
|
509 |
var oldMessages = state.messages;
|
|
|
510 |
var newMessages = newState.messages;
|
|
|
511 |
|
|
|
512 |
if (newMessages.length < 1) {
|
|
|
513 |
return null;
|
|
|
514 |
}
|
|
|
515 |
|
|
|
516 |
if (oldMessages.length < 1) {
|
|
|
517 |
return newMessages[newMessages.length - 1].id;
|
|
|
518 |
}
|
|
|
519 |
|
|
|
520 |
var previousNewest = oldMessages[state.messages.length - 1];
|
|
|
521 |
var currentNewest = newMessages[newMessages.length - 1];
|
|
|
522 |
var previousOldest = oldMessages[0];
|
|
|
523 |
var currentOldest = newMessages[0];
|
|
|
524 |
|
|
|
525 |
if (previousNewest.id != currentNewest.id) {
|
|
|
526 |
return currentNewest.id;
|
|
|
527 |
} else if (previousOldest.id != currentOldest.id) {
|
|
|
528 |
return previousOldest.id;
|
|
|
529 |
}
|
|
|
530 |
|
|
|
531 |
return null;
|
|
|
532 |
};
|
|
|
533 |
|
|
|
534 |
/**
|
|
|
535 |
* Check if members should be loaded.
|
|
|
536 |
*
|
|
|
537 |
* @param {Object} state The current state.
|
|
|
538 |
* @param {Object} newState The new state.
|
|
|
539 |
* @return {Bool|Null}
|
|
|
540 |
*/
|
|
|
541 |
var buildLoadingMembersPatch = function(state, newState) {
|
|
|
542 |
if (!state.loadingMembers && newState.loadingMembers) {
|
|
|
543 |
return true;
|
|
|
544 |
} else if (state.loadingMembers && !newState.loadingMembers) {
|
|
|
545 |
return false;
|
|
|
546 |
} else {
|
|
|
547 |
return null;
|
|
|
548 |
}
|
|
|
549 |
};
|
|
|
550 |
|
|
|
551 |
/**
|
|
|
552 |
* Check if the messages are being loaded for the first time.
|
|
|
553 |
*
|
|
|
554 |
* @param {Object} state The current state.
|
|
|
555 |
* @param {Object} newState The new state.
|
|
|
556 |
* @return {Bool|Null}
|
|
|
557 |
*/
|
|
|
558 |
var buildLoadingFirstMessages = function(state, newState) {
|
|
|
559 |
if (state.hasTriedToLoadMessages === newState.hasTriedToLoadMessages) {
|
|
|
560 |
return null;
|
|
|
561 |
} else if (!newState.hasTriedToLoadMessages && newState.loadingMessages) {
|
|
|
562 |
return true;
|
|
|
563 |
} else if (newState.hasTriedToLoadMessages && !newState.loadingMessages) {
|
|
|
564 |
return false;
|
|
|
565 |
} else {
|
|
|
566 |
return null;
|
|
|
567 |
}
|
|
|
568 |
};
|
|
|
569 |
|
|
|
570 |
/**
|
|
|
571 |
* Check if the messages are still being loaded
|
|
|
572 |
*
|
|
|
573 |
* @param {Object} state The current state.
|
|
|
574 |
* @param {Object} newState The new state.
|
|
|
575 |
* @return {Bool|Null}
|
|
|
576 |
*/
|
|
|
577 |
var buildLoadingMessages = function(state, newState) {
|
|
|
578 |
if (!state.loadingMessages && newState.loadingMessages) {
|
|
|
579 |
return true;
|
|
|
580 |
} else if (state.loadingMessages && !newState.loadingMessages) {
|
|
|
581 |
return false;
|
|
|
582 |
} else {
|
|
|
583 |
return null;
|
|
|
584 |
}
|
|
|
585 |
};
|
|
|
586 |
|
|
|
587 |
/**
|
|
|
588 |
* Determine if we should show the emoji picker.
|
|
|
589 |
*
|
|
|
590 |
* @param {Object} state The current state.
|
|
|
591 |
* @param {Object} newState The new state.
|
|
|
592 |
* @return {Bool|Null}
|
|
|
593 |
*/
|
|
|
594 |
var buildShowEmojiPicker = function(state, newState) {
|
|
|
595 |
if (!state.showEmojiPicker && newState.showEmojiPicker) {
|
|
|
596 |
return true;
|
|
|
597 |
} else if (state.showEmojiPicker && !newState.showEmojiPicker) {
|
|
|
598 |
return false;
|
|
|
599 |
} else {
|
|
|
600 |
return null;
|
|
|
601 |
}
|
|
|
602 |
};
|
|
|
603 |
|
|
|
604 |
/**
|
|
|
605 |
* Determine if we should show the emoji auto complete.
|
|
|
606 |
*
|
|
|
607 |
* @param {Object} state The current state.
|
|
|
608 |
* @param {Object} newState The new state.
|
|
|
609 |
* @return {Bool|Null}
|
|
|
610 |
*/
|
|
|
611 |
var buildShowEmojiAutoComplete = function(state, newState) {
|
|
|
612 |
if (!state.showEmojiAutoComplete && newState.showEmojiAutoComplete) {
|
|
|
613 |
return true;
|
|
|
614 |
} else if (state.showEmojiAutoComplete && !newState.showEmojiAutoComplete) {
|
|
|
615 |
return false;
|
|
|
616 |
} else {
|
|
|
617 |
return null;
|
|
|
618 |
}
|
|
|
619 |
};
|
|
|
620 |
|
|
|
621 |
/**
|
|
|
622 |
* Get the user Object of user to be blocked if pending.
|
|
|
623 |
*
|
|
|
624 |
* @param {Object} state The current state.
|
|
|
625 |
* @param {Object} newState The new state.
|
|
|
626 |
* @return {Object|Bool|Null} User Object if Object.
|
|
|
627 |
*/
|
|
|
628 |
var buildConfirmBlockUser = function(state, newState) {
|
|
|
629 |
if (newState.pendingBlockUserIds.length) {
|
|
|
630 |
// We currently only support a single user;
|
|
|
631 |
var userId = newState.pendingBlockUserIds[0];
|
|
|
632 |
return newState.members[userId];
|
|
|
633 |
} else if (state.pendingBlockUserIds.length) {
|
|
|
634 |
return false;
|
|
|
635 |
}
|
|
|
636 |
|
|
|
637 |
return null;
|
|
|
638 |
};
|
|
|
639 |
|
|
|
640 |
/**
|
|
|
641 |
* Get the user Object of user to be unblocked if pending.
|
|
|
642 |
*
|
|
|
643 |
* @param {Object} state The current state.
|
|
|
644 |
* @param {Object} newState The new state.
|
|
|
645 |
* @return {Object|Bool|Null} User Object if Object.
|
|
|
646 |
*/
|
|
|
647 |
var buildConfirmUnblockUser = function(state, newState) {
|
|
|
648 |
if (newState.pendingUnblockUserIds.length) {
|
|
|
649 |
// We currently only support a single user;
|
|
|
650 |
var userId = newState.pendingUnblockUserIds[0];
|
|
|
651 |
return newState.members[userId];
|
|
|
652 |
} else if (state.pendingUnblockUserIds.length) {
|
|
|
653 |
return false;
|
|
|
654 |
}
|
|
|
655 |
|
|
|
656 |
return null;
|
|
|
657 |
};
|
|
|
658 |
|
|
|
659 |
/**
|
|
|
660 |
* Get the user Object of user to be added as contact if pending.
|
|
|
661 |
*
|
|
|
662 |
* @param {Object} state The current state.
|
|
|
663 |
* @param {Object} newState The new state.
|
|
|
664 |
* @return {Object|Bool|Null} User Object if Object.
|
|
|
665 |
*/
|
|
|
666 |
var buildConfirmAddContact = function(state, newState) {
|
|
|
667 |
if (newState.pendingAddContactIds.length) {
|
|
|
668 |
// We currently only support a single user;
|
|
|
669 |
var userId = newState.pendingAddContactIds[0];
|
|
|
670 |
return newState.members[userId];
|
|
|
671 |
} else if (state.pendingAddContactIds.length) {
|
|
|
672 |
return false;
|
|
|
673 |
}
|
|
|
674 |
|
|
|
675 |
return null;
|
|
|
676 |
};
|
|
|
677 |
|
|
|
678 |
/**
|
|
|
679 |
* Get the user Object of user to be removed as contact if pending.
|
|
|
680 |
*
|
|
|
681 |
* @param {Object} state The current state.
|
|
|
682 |
* @param {Object} newState The new state.
|
|
|
683 |
* @return {Object|Bool|Null} User Object if Object.
|
|
|
684 |
*/
|
|
|
685 |
var buildConfirmRemoveContact = function(state, newState) {
|
|
|
686 |
if (newState.pendingRemoveContactIds.length) {
|
|
|
687 |
// We currently only support a single user;
|
|
|
688 |
var userId = newState.pendingRemoveContactIds[0];
|
|
|
689 |
return newState.members[userId];
|
|
|
690 |
} else if (state.pendingRemoveContactIds.length) {
|
|
|
691 |
return false;
|
|
|
692 |
}
|
|
|
693 |
|
|
|
694 |
return null;
|
|
|
695 |
};
|
|
|
696 |
|
|
|
697 |
/**
|
|
|
698 |
* Check if there are any messages to be deleted.
|
|
|
699 |
*
|
|
|
700 |
* @param {Object} state The current state.
|
|
|
701 |
* @param {Object} newState The new state.
|
|
|
702 |
* @return {Object|Null} The conversation type and if the user can delete the messages for all users.
|
|
|
703 |
*/
|
|
|
704 |
var buildConfirmDeleteSelectedMessages = function(state, newState) {
|
|
|
705 |
var oldPendingCount = state.pendingDeleteMessageIds.length;
|
|
|
706 |
var newPendingCount = newState.pendingDeleteMessageIds.length;
|
|
|
707 |
|
|
|
708 |
if (newPendingCount && !oldPendingCount) {
|
|
|
709 |
return {
|
|
|
710 |
show: true,
|
|
|
711 |
type: newState.type,
|
|
|
712 |
canDeleteMessagesForAllUsers: newState.canDeleteMessagesForAllUsers
|
|
|
713 |
};
|
|
|
714 |
} else if (oldPendingCount && !newPendingCount) {
|
|
|
715 |
return {
|
|
|
716 |
show: false
|
|
|
717 |
};
|
|
|
718 |
}
|
|
|
719 |
|
|
|
720 |
return null;
|
|
|
721 |
};
|
|
|
722 |
|
|
|
723 |
/**
|
|
|
724 |
* Check if there is a conversation to be deleted.
|
|
|
725 |
*
|
|
|
726 |
* @param {Object} state The current state.
|
|
|
727 |
* @param {Object} newState The new state.
|
|
|
728 |
* @return {int|Null} The conversation type to be deleted.
|
|
|
729 |
*/
|
|
|
730 |
var buildConfirmDeleteConversation = function(state, newState) {
|
|
|
731 |
if (!state.pendingDeleteConversation && newState.pendingDeleteConversation) {
|
|
|
732 |
return newState.type;
|
|
|
733 |
} else if (state.pendingDeleteConversation && !newState.pendingDeleteConversation) {
|
|
|
734 |
return false;
|
|
|
735 |
}
|
|
|
736 |
|
|
|
737 |
return null;
|
|
|
738 |
};
|
|
|
739 |
|
|
|
740 |
/**
|
|
|
741 |
* Check if there is a pending contact request to accept or decline.
|
|
|
742 |
*
|
|
|
743 |
* @param {Object} state The current state.
|
|
|
744 |
* @param {Object} newState The new state.
|
|
|
745 |
* @return {Bool|Null}
|
|
|
746 |
*/
|
|
|
747 |
var buildConfirmContactRequest = function(state, newState) {
|
|
|
748 |
var loggedInUserId = state.loggedInUserId;
|
|
|
749 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
750 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
751 |
var oldReceivedRequests = !oldOtherUser ? [] : oldOtherUser.contactrequests.filter(function(request) {
|
|
|
752 |
return request.requesteduserid == loggedInUserId && request.userid == oldOtherUser.id;
|
|
|
753 |
});
|
|
|
754 |
var newReceivedRequests = !newOtherUser ? [] : newOtherUser.contactrequests.filter(function(request) {
|
|
|
755 |
return request.requesteduserid == loggedInUserId && request.userid == newOtherUser.id;
|
|
|
756 |
});
|
|
|
757 |
var oldRequest = oldReceivedRequests.length ? oldReceivedRequests[0] : null;
|
|
|
758 |
var newRequest = newReceivedRequests.length ? newReceivedRequests[0] : null;
|
|
|
759 |
|
|
|
760 |
if (!oldRequest && newRequest) {
|
|
|
761 |
return newOtherUser;
|
|
|
762 |
} else if (oldRequest && !newRequest) {
|
|
|
763 |
return false;
|
|
|
764 |
} else {
|
|
|
765 |
return null;
|
|
|
766 |
}
|
|
|
767 |
};
|
|
|
768 |
|
|
|
769 |
/**
|
|
|
770 |
* Check if there are any changes in blocked users.
|
|
|
771 |
*
|
|
|
772 |
* @param {Object} state The current state.
|
|
|
773 |
* @param {Object} newState The new state.
|
|
|
774 |
* @return {Bool|Null}
|
|
|
775 |
*/
|
|
|
776 |
var buildIsBlocked = function(state, newState) {
|
|
|
777 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
778 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
779 |
|
|
|
780 |
if (!oldOtherUser && !newOtherUser) {
|
|
|
781 |
return null;
|
|
|
782 |
} else if (!oldOtherUser && newOtherUser) {
|
|
|
783 |
return newOtherUser.isblocked ? true : null;
|
|
|
784 |
} else if (!newOtherUser && oldOtherUser) {
|
|
|
785 |
return oldOtherUser.isblocked ? false : null;
|
|
|
786 |
} else if (oldOtherUser.isblocked && !newOtherUser.isblocked) {
|
|
|
787 |
return false;
|
|
|
788 |
} else if (!oldOtherUser.isblocked && newOtherUser.isblocked) {
|
|
|
789 |
return true;
|
|
|
790 |
} else {
|
|
|
791 |
return null;
|
|
|
792 |
}
|
|
|
793 |
};
|
|
|
794 |
|
|
|
795 |
/**
|
|
|
796 |
* Check if there are any changes the conversation favourite state.
|
|
|
797 |
*
|
|
|
798 |
* @param {Object} state The current state.
|
|
|
799 |
* @param {Object} newState The new state.
|
|
|
800 |
* @return {Bool|Null}
|
|
|
801 |
*/
|
|
|
802 |
var buildIsFavourite = function(state, newState) {
|
|
|
803 |
var oldIsFavourite = state.isFavourite;
|
|
|
804 |
var newIsFavourite = newState.isFavourite;
|
|
|
805 |
|
|
|
806 |
if (state.id === null && newState.id === null) {
|
|
|
807 |
// The conversation isn't yet created so don't change anything.
|
|
|
808 |
return null;
|
|
|
809 |
} else if (state.id === null && newState.id !== null) {
|
|
|
810 |
// The conversation was created so we can show the add favourite button.
|
|
|
811 |
return 'show-add';
|
|
|
812 |
} else if (state.id !== null && newState.id === null) {
|
|
|
813 |
// We're changing from a created conversation to a new conversation so hide
|
|
|
814 |
// the favouriting functionality for now.
|
|
|
815 |
return 'hide';
|
|
|
816 |
} else if (oldIsFavourite == newIsFavourite) {
|
|
|
817 |
// No change.
|
|
|
818 |
return null;
|
|
|
819 |
} else if (!oldIsFavourite && newIsFavourite) {
|
|
|
820 |
return 'show-remove';
|
|
|
821 |
} else if (oldIsFavourite && !newIsFavourite) {
|
|
|
822 |
return 'show-add';
|
|
|
823 |
} else {
|
|
|
824 |
return null;
|
|
|
825 |
}
|
|
|
826 |
};
|
|
|
827 |
|
|
|
828 |
/**
|
|
|
829 |
* Check if there are any changes the conversation muted state.
|
|
|
830 |
*
|
|
|
831 |
* @param {Object} state The current state.
|
|
|
832 |
* @param {Object} newState The new state.
|
|
|
833 |
* @return {string|null}
|
|
|
834 |
*/
|
|
|
835 |
var buildIsMuted = function(state, newState) {
|
|
|
836 |
var oldIsMuted = state.isMuted;
|
|
|
837 |
var newIsMuted = newState.isMuted;
|
|
|
838 |
|
|
|
839 |
if (state.id === null && newState.id === null) {
|
|
|
840 |
// The conversation isn't yet created so don't change anything.
|
|
|
841 |
return null;
|
|
|
842 |
} else if (state.id === null && newState.id !== null) {
|
|
|
843 |
// The conversation was created so we can show the mute button.
|
|
|
844 |
return 'show-mute';
|
|
|
845 |
} else if (state.id !== null && newState.id === null) {
|
|
|
846 |
// We're changing from a created conversation to a new conversation so hide
|
|
|
847 |
// the muting functionality for now.
|
|
|
848 |
return 'hide';
|
|
|
849 |
} else if (oldIsMuted == newIsMuted) {
|
|
|
850 |
// No change.
|
|
|
851 |
return null;
|
|
|
852 |
} else if (!oldIsMuted && newIsMuted) {
|
|
|
853 |
return 'show-unmute';
|
|
|
854 |
} else if (oldIsMuted && !newIsMuted) {
|
|
|
855 |
return 'show-mute';
|
|
|
856 |
} else {
|
|
|
857 |
return null;
|
|
|
858 |
}
|
|
|
859 |
};
|
|
|
860 |
|
|
|
861 |
/**
|
|
|
862 |
* Check if there are any changes in the contact status of the current user
|
|
|
863 |
* and other user.
|
|
|
864 |
*
|
|
|
865 |
* @param {Object} state The current state.
|
|
|
866 |
* @param {Object} newState The new state.
|
|
|
867 |
* @return {Bool|Null}
|
|
|
868 |
*/
|
|
|
869 |
var buildIsContact = function(state, newState) {
|
|
|
870 |
var loggedInUserId = state.loggedInUserId;
|
|
|
871 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
872 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
873 |
var oldContactRequests = !oldOtherUser ? [] : oldOtherUser.contactrequests.filter(function(request) {
|
|
|
874 |
return (request.userid == loggedInUserId && request.requesteduserid == oldOtherUser.id) ||
|
|
|
875 |
(request.userid == oldOtherUser.id && request.requesteduserid == loggedInUserId);
|
|
|
876 |
});
|
|
|
877 |
var newContactRequests = !newOtherUser ? [] : newOtherUser.contactrequests.filter(function(request) {
|
|
|
878 |
return (request.userid == loggedInUserId && request.requesteduserid == newOtherUser.id) ||
|
|
|
879 |
(request.userid == newOtherUser.id && request.requesteduserid == loggedInUserId);
|
|
|
880 |
});
|
|
|
881 |
var oldHasContactRequests = oldContactRequests.length > 0;
|
|
|
882 |
var newHasContactRequests = newContactRequests.length > 0;
|
|
|
883 |
|
|
|
884 |
if (!oldOtherUser && !newOtherUser) {
|
|
|
885 |
return null;
|
|
|
886 |
} else if (oldHasContactRequests && newHasContactRequests) {
|
|
|
887 |
return null;
|
|
|
888 |
} else if (!oldHasContactRequests && newHasContactRequests && !newOtherUser.iscontact) {
|
|
|
889 |
return 'pending-contact';
|
|
|
890 |
} else if (!oldOtherUser && newOtherUser) {
|
|
|
891 |
return newOtherUser.iscontact ? 'contact' : null;
|
|
|
892 |
} else if (!newOtherUser && oldOtherUser) {
|
|
|
893 |
return oldOtherUser.iscontact ? 'non-contact' : null;
|
|
|
894 |
} else if (oldOtherUser.iscontact && !newOtherUser.iscontact) {
|
|
|
895 |
return newHasContactRequests ? 'pending-contact' : 'non-contact';
|
|
|
896 |
} else if (!oldOtherUser.iscontact && newOtherUser.iscontact) {
|
|
|
897 |
return 'contact';
|
|
|
898 |
} else {
|
|
|
899 |
return null;
|
|
|
900 |
}
|
|
|
901 |
};
|
|
|
902 |
|
|
|
903 |
/**
|
|
|
904 |
* Check if a confirm action is active.
|
|
|
905 |
*
|
|
|
906 |
* @param {Object} state The current state.
|
|
|
907 |
* @param {Object} newState The new state.
|
|
|
908 |
* @return {Bool|Null}
|
|
|
909 |
*/
|
|
|
910 |
var buildLoadingConfirmationAction = function(state, newState) {
|
|
|
911 |
if (!state.loadingConfirmAction && newState.loadingConfirmAction) {
|
|
|
912 |
return true;
|
|
|
913 |
} else if (state.loadingConfirmAction && !newState.loadingConfirmAction) {
|
|
|
914 |
return false;
|
|
|
915 |
} else {
|
|
|
916 |
return null;
|
|
|
917 |
}
|
|
|
918 |
};
|
|
|
919 |
|
|
|
920 |
/**
|
|
|
921 |
* Check if a edit mode is active.
|
|
|
922 |
*
|
|
|
923 |
* @param {Object} state The current state.
|
|
|
924 |
* @param {Object} newState The new state.
|
|
|
925 |
* @return {Bool|Null}
|
|
|
926 |
*/
|
|
|
927 |
var buildInEditMode = function(state, newState) {
|
|
|
928 |
var oldHasSelectedMessages = state.selectedMessageIds.length > 0;
|
|
|
929 |
var newHasSelectedMessages = newState.selectedMessageIds.length > 0;
|
|
|
930 |
var numberOfMessagesHasChanged = state.messages.length != newState.messages.length;
|
|
|
931 |
|
|
|
932 |
if (!oldHasSelectedMessages && newHasSelectedMessages) {
|
|
|
933 |
return true;
|
|
|
934 |
} else if (oldHasSelectedMessages && !newHasSelectedMessages) {
|
|
|
935 |
return false;
|
|
|
936 |
} else if (oldHasSelectedMessages && numberOfMessagesHasChanged) {
|
|
|
937 |
return true;
|
|
|
938 |
} else {
|
|
|
939 |
return null;
|
|
|
940 |
}
|
|
|
941 |
};
|
|
|
942 |
|
|
|
943 |
/**
|
|
|
944 |
* Build a patch for the messages selected.
|
|
|
945 |
*
|
|
|
946 |
* @param {Object} state The current state.
|
|
|
947 |
* @param {Object} newState The new state.
|
|
|
948 |
* @return {Object} patch
|
|
|
949 |
*/
|
|
|
950 |
var buildSelectedMessages = function(state, newState) {
|
|
|
951 |
var oldSelectedMessages = state.selectedMessageIds;
|
|
|
952 |
var newSelectedMessages = newState.selectedMessageIds;
|
|
|
953 |
|
|
|
954 |
if (isArrayEqual(oldSelectedMessages, newSelectedMessages)) {
|
|
|
955 |
return null;
|
|
|
956 |
}
|
|
|
957 |
|
|
|
958 |
var diff = diffArrays(oldSelectedMessages, newSelectedMessages, function(a, b) {
|
|
|
959 |
return a == b;
|
|
|
960 |
});
|
|
|
961 |
|
|
|
962 |
return {
|
|
|
963 |
count: newSelectedMessages.length,
|
|
|
964 |
add: diff.missingFromA,
|
|
|
965 |
remove: diff.missingFromB
|
|
|
966 |
};
|
|
|
967 |
};
|
|
|
968 |
|
|
|
969 |
/**
|
|
|
970 |
* Get a list of users from the state that are not the logged in user. Use to find group
|
|
|
971 |
* message members or the other user in a conversation.
|
|
|
972 |
*
|
|
|
973 |
* @param {Object} state State
|
|
|
974 |
* @return {Array} List of users.
|
|
|
975 |
*/
|
|
|
976 |
var getOtherUserFromState = function(state) {
|
|
|
977 |
return Object.keys(state.members).reduce(function(carry, userId) {
|
|
|
978 |
if (userId != state.loggedInUserId && !carry) {
|
|
|
979 |
carry = state.members[userId];
|
|
|
980 |
}
|
|
|
981 |
|
|
|
982 |
return carry;
|
|
|
983 |
}, null);
|
|
|
984 |
};
|
|
|
985 |
|
|
|
986 |
/**
|
|
|
987 |
* Check if the given user requires a contact request from the logged in user.
|
|
|
988 |
*
|
|
|
989 |
* @param {Integer} loggedInUserId The logged in user id
|
|
|
990 |
* @param {Object} user User record
|
|
|
991 |
* @return {Bool}
|
|
|
992 |
*/
|
|
|
993 |
var requiresContactRequest = function(loggedInUserId, user) {
|
|
|
994 |
// If a user can message then no contact request is required.
|
|
|
995 |
if (user.canmessage) {
|
|
|
996 |
return false;
|
|
|
997 |
}
|
|
|
998 |
|
|
|
999 |
var contactRequests = user.contactrequests.filter(function(request) {
|
|
|
1000 |
return request.userid == loggedInUserId || request.requesteduserid;
|
|
|
1001 |
});
|
|
|
1002 |
var hasSentContactRequest = contactRequests.length > 0;
|
|
|
1003 |
return user.requirescontact && !user.iscontact && !hasSentContactRequest;
|
|
|
1004 |
};
|
|
|
1005 |
|
|
|
1006 |
/**
|
|
|
1007 |
* Check if other users are required to be added as contact.
|
|
|
1008 |
*
|
|
|
1009 |
* @param {Object} state The current state.
|
|
|
1010 |
* @param {Object} newState The new state.
|
|
|
1011 |
* @return {Object} Object controlling the required to add contact dialog variables.
|
|
|
1012 |
*/
|
|
|
1013 |
var buildRequireAddContact = function(state, newState) {
|
|
|
1014 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
1015 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
1016 |
var hadMessages = state.messages.length > 0;
|
|
|
1017 |
var hasMessages = newState.messages.length > 0;
|
|
|
1018 |
var loggedInUserId = newState.loggedInUserId;
|
|
|
1019 |
var prevRequiresContactRequest = oldOtherUser && requiresContactRequest(loggedInUserId, oldOtherUser);
|
|
|
1020 |
var nextRequiresContactRequest = newOtherUser && requiresContactRequest(loggedInUserId, newOtherUser);
|
|
|
1021 |
var confirmAddContact = buildConfirmAddContact(state, newState);
|
|
|
1022 |
var finishedAddContact = confirmAddContact === false;
|
|
|
1023 |
|
|
|
1024 |
// Still doing first load.
|
|
|
1025 |
if (!state.hasTriedToLoadMessages && !newState.hasTriedToLoadMessages) {
|
|
|
1026 |
return null;
|
|
|
1027 |
}
|
|
|
1028 |
|
|
|
1029 |
// No users yet.
|
|
|
1030 |
if (!oldOtherUser && !newOtherUser) {
|
|
|
1031 |
return null;
|
|
|
1032 |
}
|
|
|
1033 |
|
|
|
1034 |
// We've loaded a new user and they require a contact request.
|
|
|
1035 |
if (!oldOtherUser && nextRequiresContactRequest) {
|
|
|
1036 |
return {
|
|
|
1037 |
show: true,
|
|
|
1038 |
hasMessages: hasMessages,
|
|
|
1039 |
user: newOtherUser
|
|
|
1040 |
};
|
|
|
1041 |
}
|
|
|
1042 |
|
|
|
1043 |
// The logged in user has completed the confirm contact request dialogue
|
|
|
1044 |
// but the other user still requires a contact request which means the logged
|
|
|
1045 |
// in user either declined the confirmation or it failed.
|
|
|
1046 |
if (finishedAddContact && nextRequiresContactRequest) {
|
|
|
1047 |
return {
|
|
|
1048 |
show: true,
|
|
|
1049 |
hasMessages: hasMessages,
|
|
|
1050 |
user: newOtherUser
|
|
|
1051 |
};
|
|
|
1052 |
}
|
|
|
1053 |
|
|
|
1054 |
// Everything is loaded.
|
|
|
1055 |
if (state.hasTriedToLoadMessages && newState.hasTriedToLoadMessages) {
|
|
|
1056 |
if (!prevRequiresContactRequest && nextRequiresContactRequest) {
|
|
|
1057 |
return {
|
|
|
1058 |
show: true,
|
|
|
1059 |
hasMessages: hasMessages,
|
|
|
1060 |
user: newOtherUser
|
|
|
1061 |
};
|
|
|
1062 |
}
|
|
|
1063 |
|
|
|
1064 |
if (prevRequiresContactRequest && !nextRequiresContactRequest) {
|
|
|
1065 |
return {
|
|
|
1066 |
show: false,
|
|
|
1067 |
hasMessages: hasMessages
|
|
|
1068 |
};
|
|
|
1069 |
}
|
|
|
1070 |
}
|
|
|
1071 |
|
|
|
1072 |
// First load just completed.
|
|
|
1073 |
if (!state.hasTriedToLoadMessages && newState.hasTriedToLoadMessages) {
|
|
|
1074 |
if (nextRequiresContactRequest) {
|
|
|
1075 |
return {
|
|
|
1076 |
show: true,
|
|
|
1077 |
hasMessages: hasMessages,
|
|
|
1078 |
user: newOtherUser
|
|
|
1079 |
};
|
|
|
1080 |
}
|
|
|
1081 |
}
|
|
|
1082 |
|
|
|
1083 |
// Being reset.
|
|
|
1084 |
if (state.hasTriedToLoadMessages && !newState.hasTriedToLoadMessages) {
|
|
|
1085 |
if (prevRequiresContactRequest) {
|
|
|
1086 |
return {
|
|
|
1087 |
show: false,
|
|
|
1088 |
hasMessages: hadMessages
|
|
|
1089 |
};
|
|
|
1090 |
}
|
|
|
1091 |
}
|
|
|
1092 |
|
|
|
1093 |
return null;
|
|
|
1094 |
};
|
|
|
1095 |
|
|
|
1096 |
/**
|
|
|
1097 |
* Check if other users are required to be unblocked.
|
|
|
1098 |
*
|
|
|
1099 |
* @param {Object} state The current state.
|
|
|
1100 |
* @param {Object} newState The new state.
|
|
|
1101 |
* @return {Bool|Null}
|
|
|
1102 |
*/
|
|
|
1103 |
var buildRequireUnblock = function(state, newState) {
|
|
|
1104 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
1105 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
1106 |
|
|
|
1107 |
if (!oldOtherUser && !newOtherUser) {
|
|
|
1108 |
return null;
|
|
|
1109 |
} else if (oldOtherUser && !newOtherUser) {
|
|
|
1110 |
return oldOtherUser.isblocked ? false : null;
|
|
|
1111 |
} else if (!oldOtherUser && newOtherUser) {
|
|
|
1112 |
return newOtherUser.isblocked ? true : null;
|
|
|
1113 |
} else if (!oldOtherUser.isblocked && newOtherUser.isblocked) {
|
|
|
1114 |
return true;
|
|
|
1115 |
} else if (oldOtherUser.isblocked && !newOtherUser.isblocked) {
|
|
|
1116 |
return false;
|
|
|
1117 |
}
|
|
|
1118 |
|
|
|
1119 |
return null;
|
|
|
1120 |
};
|
|
|
1121 |
|
|
|
1122 |
/**
|
|
|
1123 |
* Check if other users can be messaged.
|
|
|
1124 |
*
|
|
|
1125 |
* @param {Object} state The current state.
|
|
|
1126 |
* @param {Object} newState The new state.
|
|
|
1127 |
* @return {Bool|Null}
|
|
|
1128 |
*/
|
|
|
1129 |
var buildUnableToMessage = function(state, newState) {
|
|
|
1130 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
1131 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
1132 |
|
|
|
1133 |
if (newState.type == Constants.CONVERSATION_TYPES.SELF) {
|
|
|
1134 |
// Users always can send message themselves on self-conversations.
|
|
|
1135 |
return null;
|
|
|
1136 |
}
|
|
|
1137 |
|
|
|
1138 |
if (!oldOtherUser && !newOtherUser) {
|
|
|
1139 |
return null;
|
|
|
1140 |
} else if (oldOtherUser && !newOtherUser) {
|
|
|
1141 |
return oldOtherUser.canmessage ? null : true;
|
|
|
1142 |
} else if (!oldOtherUser && newOtherUser) {
|
|
|
1143 |
return newOtherUser.canmessage ? null : true;
|
|
|
1144 |
} else if (!oldOtherUser.canmessage && newOtherUser.canmessage) {
|
|
|
1145 |
return false;
|
|
|
1146 |
} else if (oldOtherUser.canmessage && !newOtherUser.canmessage) {
|
|
|
1147 |
return true;
|
|
|
1148 |
}
|
|
|
1149 |
|
|
|
1150 |
return null;
|
|
|
1151 |
};
|
|
|
1152 |
|
|
|
1153 |
/**
|
|
|
1154 |
* Build patch for footer information for a private conversation.
|
|
|
1155 |
*
|
|
|
1156 |
* @param {Object} state The current state.
|
|
|
1157 |
* @param {Object} newState The new state.
|
|
|
1158 |
* @return {Object} containing footer state type.
|
|
|
1159 |
*/
|
|
|
1160 |
var buildFooterPatchTypePrivate = function(state, newState) {
|
|
|
1161 |
var loadingFirstMessages = buildLoadingFirstMessages(state, newState);
|
|
|
1162 |
var inEditMode = buildInEditMode(state, newState);
|
|
|
1163 |
var requireAddContact = buildRequireAddContact(state, newState);
|
|
|
1164 |
var requireUnblock = buildRequireUnblock(state, newState);
|
|
|
1165 |
var unableToMessage = buildUnableToMessage(state, newState);
|
|
|
1166 |
var showRequireAddContact = requireAddContact !== null ? requireAddContact.show && requireAddContact.hasMessages : null;
|
|
|
1167 |
var otherUser = getOtherUserFromState(newState);
|
|
|
1168 |
var generateReturnValue = function(checkValue, successReturn) {
|
|
|
1169 |
if (checkValue) {
|
|
|
1170 |
return successReturn;
|
|
|
1171 |
} else if (checkValue !== null && !checkValue) {
|
|
|
1172 |
if (!otherUser) {
|
|
|
1173 |
return {type: 'content'};
|
|
|
1174 |
} else if (otherUser.isblocked) {
|
|
|
1175 |
return {type: 'unblock'};
|
|
|
1176 |
} else if (newState.messages.length && requiresContactRequest(newState.loggedInUserId, otherUser)) {
|
|
|
1177 |
return {
|
|
|
1178 |
type: 'add-contact',
|
|
|
1179 |
user: otherUser
|
|
|
1180 |
};
|
|
|
1181 |
} else if (!otherUser.canmessage && (otherUser.requirescontact && !otherUser.iscontact)) {
|
|
|
1182 |
return {type: 'unable-to-message'};
|
|
|
1183 |
}
|
|
|
1184 |
}
|
|
|
1185 |
|
|
|
1186 |
return null;
|
|
|
1187 |
};
|
|
|
1188 |
|
|
|
1189 |
if (
|
|
|
1190 |
loadingFirstMessages === null &&
|
|
|
1191 |
inEditMode === null &&
|
|
|
1192 |
requireAddContact === null &&
|
|
|
1193 |
requireUnblock === null
|
|
|
1194 |
) {
|
|
|
1195 |
return null;
|
|
|
1196 |
}
|
|
|
1197 |
|
|
|
1198 |
var checks = [
|
|
|
1199 |
[loadingFirstMessages, {type: 'placeholder'}],
|
|
|
1200 |
[inEditMode, {type: 'edit-mode'}],
|
|
|
1201 |
[unableToMessage, {type: 'unable-to-message'}],
|
|
|
1202 |
[requireUnblock, {type: 'unblock'}],
|
|
|
1203 |
[showRequireAddContact, {type: 'add-contact', user: otherUser}]
|
|
|
1204 |
];
|
|
|
1205 |
|
|
|
1206 |
for (var i = 0; i < checks.length; i++) {
|
|
|
1207 |
var checkValue = checks[i][0];
|
|
|
1208 |
var successReturn = checks[i][1];
|
|
|
1209 |
var result = generateReturnValue(checkValue, successReturn);
|
|
|
1210 |
|
|
|
1211 |
if (result !== null) {
|
|
|
1212 |
return result;
|
|
|
1213 |
}
|
|
|
1214 |
}
|
|
|
1215 |
|
|
|
1216 |
return {
|
|
|
1217 |
type: 'content'
|
|
|
1218 |
};
|
|
|
1219 |
};
|
|
|
1220 |
|
|
|
1221 |
/**
|
|
|
1222 |
* Build patch for footer information for a public conversation.
|
|
|
1223 |
*
|
|
|
1224 |
* @param {Object} state The current state.
|
|
|
1225 |
* @param {Object} newState The new state.
|
|
|
1226 |
* @return {Object} containing footer state type.
|
|
|
1227 |
*/
|
|
|
1228 |
var buildFooterPatchTypePublic = function(state, newState) {
|
|
|
1229 |
var loadingFirstMessages = buildLoadingFirstMessages(state, newState);
|
|
|
1230 |
var inEditMode = buildInEditMode(state, newState);
|
|
|
1231 |
|
|
|
1232 |
if (loadingFirstMessages === null && inEditMode === null) {
|
|
|
1233 |
return null;
|
|
|
1234 |
}
|
|
|
1235 |
|
|
|
1236 |
if (loadingFirstMessages) {
|
|
|
1237 |
return {type: 'placeholder'};
|
|
|
1238 |
}
|
|
|
1239 |
|
|
|
1240 |
if (inEditMode) {
|
|
|
1241 |
return {type: 'edit-mode'};
|
|
|
1242 |
}
|
|
|
1243 |
|
|
|
1244 |
return {
|
|
|
1245 |
type: 'content'
|
|
|
1246 |
};
|
|
|
1247 |
};
|
|
|
1248 |
|
|
|
1249 |
/**
|
|
|
1250 |
* Check if we're viewing a different conversation. If so then we need to
|
|
|
1251 |
* reset the UI.
|
|
|
1252 |
*
|
|
|
1253 |
* @param {Object} state The current state.
|
|
|
1254 |
* @param {Object} newState The new state.
|
|
|
1255 |
* @return {bool|null} If a reset needs to occur
|
|
|
1256 |
*/
|
|
|
1257 |
var buildReset = function(state, newState) {
|
|
|
1258 |
var oldType = state.type;
|
|
|
1259 |
var newType = newState.type;
|
|
|
1260 |
var oldConversationId = state.id;
|
|
|
1261 |
var newConversationId = newState.id;
|
|
|
1262 |
var oldMemberIds = Object.keys(state.members);
|
|
|
1263 |
var newMemberIds = Object.keys(newState.members);
|
|
|
1264 |
|
|
|
1265 |
oldMemberIds.sort();
|
|
|
1266 |
newMemberIds.sort();
|
|
|
1267 |
|
|
|
1268 |
var membersUnchanged = oldMemberIds.every(function(id, index) {
|
|
|
1269 |
return id == newMemberIds[index];
|
|
|
1270 |
});
|
|
|
1271 |
|
|
|
1272 |
if (oldType != newType) {
|
|
|
1273 |
// If we've changed conversation type then we need to reset.
|
|
|
1274 |
return true;
|
|
|
1275 |
} else if (oldConversationId && !newConversationId) {
|
|
|
1276 |
// We previously had a conversation id but no longer do. This likely means
|
|
|
1277 |
// the user is viewing the conversation with someone they've never spoken to
|
|
|
1278 |
// before.
|
|
|
1279 |
return true;
|
|
|
1280 |
} else if (oldConversationId && newConversationId && oldConversationId != newConversationId) {
|
|
|
1281 |
// If we had a conversation id and it's changed then we need to reset.
|
|
|
1282 |
return true;
|
|
|
1283 |
} else if (!oldConversationId && !newConversationId && !membersUnchanged) {
|
|
|
1284 |
// If we never had a conversation id but the members of the conversation have
|
|
|
1285 |
// changed then we need to reset. This can happen if the user goes from viewing
|
|
|
1286 |
// a user they've never had a conversation with to viewing a different user that
|
|
|
1287 |
// they've never had a conversation with.
|
|
|
1288 |
return true;
|
|
|
1289 |
}
|
|
|
1290 |
|
|
|
1291 |
return null;
|
|
|
1292 |
};
|
|
|
1293 |
|
|
|
1294 |
/**
|
|
|
1295 |
* We should show this message always, for all the self-conversations.
|
|
|
1296 |
*
|
|
|
1297 |
* The message should be hidden when it's not a self-conversation.
|
|
|
1298 |
*
|
|
|
1299 |
* @param {Object} state The current state.
|
|
|
1300 |
* @param {Object} newState The new state.
|
|
|
1301 |
* @return {bool}
|
|
|
1302 |
*/
|
|
|
1303 |
var buildSelfConversationMessage = function(state, newState) {
|
|
|
1304 |
if (state.type != newState.type) {
|
|
|
1305 |
return (newState.type == Constants.CONVERSATION_TYPES.SELF);
|
|
|
1306 |
}
|
|
|
1307 |
|
|
|
1308 |
return null;
|
|
|
1309 |
};
|
|
|
1310 |
|
|
|
1311 |
/**
|
|
|
1312 |
* We should show the contact request sent message if the user just sent
|
|
|
1313 |
* a contact request to the other user
|
|
|
1314 |
*
|
|
|
1315 |
* @param {Object} state The current state.
|
|
|
1316 |
* @param {Object} newState The new state.
|
|
|
1317 |
* @return {string|false|null}
|
|
|
1318 |
*/
|
|
|
1319 |
var buildContactRequestSent = function(state, newState) {
|
|
|
1320 |
var loggedInUserId = newState.loggedInUserId;
|
|
|
1321 |
var oldOtherUser = getOtherUserFromState(state);
|
|
|
1322 |
var newOtherUser = getOtherUserFromState(newState);
|
|
|
1323 |
var oldSentRequests = !oldOtherUser ? [] : oldOtherUser.contactrequests.filter(function(request) {
|
|
|
1324 |
return request.userid == loggedInUserId;
|
|
|
1325 |
});
|
|
|
1326 |
var newSentRequests = !newOtherUser ? [] : newOtherUser.contactrequests.filter(function(request) {
|
|
|
1327 |
return request.userid == loggedInUserId;
|
|
|
1328 |
});
|
|
|
1329 |
var oldRequest = oldSentRequests.length > 0;
|
|
|
1330 |
var newRequest = newSentRequests.length > 0;
|
|
|
1331 |
|
|
|
1332 |
if (!oldRequest && newRequest && !newOtherUser.iscontact) {
|
|
|
1333 |
return newOtherUser.fullname;
|
|
|
1334 |
} else if (oldOtherUser && !oldOtherUser.iscontact && newRequest && newOtherUser.iscontact) {
|
|
|
1335 |
// Contact request accepted.
|
|
|
1336 |
return false;
|
|
|
1337 |
} else if (oldRequest && !newRequest) {
|
|
|
1338 |
return false;
|
|
|
1339 |
} else {
|
|
|
1340 |
return null;
|
|
|
1341 |
}
|
|
|
1342 |
};
|
|
|
1343 |
|
|
|
1344 |
/**
|
|
|
1345 |
* Build the full patch comparing the current state and the new state. This patch is used by
|
|
|
1346 |
* the conversation renderer to render the UI on any update.
|
|
|
1347 |
*
|
|
|
1348 |
* @param {Object} state The current state.
|
|
|
1349 |
* @param {Object} newState The new state.
|
|
|
1350 |
* @return {Object} Patch containing all information changed.
|
|
|
1351 |
*/
|
|
|
1352 |
var buildPatch = function(state, newState) {
|
|
|
1353 |
var config = {
|
|
|
1354 |
all: {
|
|
|
1355 |
reset: buildReset,
|
|
|
1356 |
conversation: buildConversationPatch,
|
|
|
1357 |
scrollToMessage: buildScrollToMessagePatch,
|
|
|
1358 |
loadingMembers: buildLoadingMembersPatch,
|
|
|
1359 |
loadingFirstMessages: buildLoadingFirstMessages,
|
|
|
1360 |
loadingMessages: buildLoadingMessages,
|
|
|
1361 |
confirmDeleteSelectedMessages: buildConfirmDeleteSelectedMessages,
|
|
|
1362 |
inEditMode: buildInEditMode,
|
|
|
1363 |
selectedMessages: buildSelectedMessages,
|
|
|
1364 |
isFavourite: buildIsFavourite,
|
|
|
1365 |
isMuted: buildIsMuted,
|
|
|
1366 |
showEmojiPicker: buildShowEmojiPicker,
|
|
|
1367 |
showEmojiAutoComplete: buildShowEmojiAutoComplete
|
|
|
1368 |
}
|
|
|
1369 |
};
|
|
|
1370 |
// These build functions are only applicable to private conversations.
|
|
|
1371 |
config[Constants.CONVERSATION_TYPES.PRIVATE] = {
|
|
|
1372 |
header: buildHeaderPatchTypePrivate,
|
|
|
1373 |
footer: buildFooterPatchTypePrivate,
|
|
|
1374 |
confirmBlockUser: buildConfirmBlockUser,
|
|
|
1375 |
confirmUnblockUser: buildConfirmUnblockUser,
|
|
|
1376 |
confirmAddContact: buildConfirmAddContact,
|
|
|
1377 |
confirmRemoveContact: buildConfirmRemoveContact,
|
|
|
1378 |
confirmContactRequest: buildConfirmContactRequest,
|
|
|
1379 |
confirmDeleteConversation: buildConfirmDeleteConversation,
|
|
|
1380 |
isBlocked: buildIsBlocked,
|
|
|
1381 |
isContact: buildIsContact,
|
|
|
1382 |
loadingConfirmAction: buildLoadingConfirmationAction,
|
|
|
1383 |
requireAddContact: buildRequireAddContact,
|
|
|
1384 |
contactRequestSent: buildContactRequestSent
|
|
|
1385 |
};
|
|
|
1386 |
// These build functions are only applicable to public (group) conversations.
|
|
|
1387 |
config[Constants.CONVERSATION_TYPES.PUBLIC] = {
|
|
|
1388 |
header: buildHeaderPatchTypePublic,
|
|
|
1389 |
footer: buildFooterPatchTypePublic,
|
|
|
1390 |
};
|
|
|
1391 |
// These build functions are only applicable to self-conversations.
|
|
|
1392 |
config[Constants.CONVERSATION_TYPES.SELF] = {
|
|
|
1393 |
header: buildHeaderPatchTypeSelf,
|
|
|
1394 |
footer: buildFooterPatchTypePublic,
|
|
|
1395 |
confirmDeleteConversation: buildConfirmDeleteConversation,
|
|
|
1396 |
selfConversationMessage: buildSelfConversationMessage
|
|
|
1397 |
};
|
|
|
1398 |
|
|
|
1399 |
var patchConfig = $.extend({}, config.all);
|
|
|
1400 |
if (newState.type && newState.type in config) {
|
|
|
1401 |
// Add the type specific builders to the patch config.
|
|
|
1402 |
patchConfig = $.extend(patchConfig, config[newState.type]);
|
|
|
1403 |
}
|
|
|
1404 |
|
|
|
1405 |
return Object.keys(patchConfig).reduce(function(patch, key) {
|
|
|
1406 |
var buildFunc = patchConfig[key];
|
|
|
1407 |
var value = buildFunc(state, newState);
|
|
|
1408 |
|
|
|
1409 |
if (value !== null) {
|
|
|
1410 |
patch[key] = value;
|
|
|
1411 |
}
|
|
|
1412 |
|
|
|
1413 |
return patch;
|
|
|
1414 |
}, {});
|
|
|
1415 |
};
|
|
|
1416 |
|
|
|
1417 |
return {
|
|
|
1418 |
buildPatch: buildPatch
|
|
|
1419 |
};
|
|
|
1420 |
});
|