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YUI.add('node-screen', function (Y, NAME) {
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/**
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 * Extended Node interface for managing regions and screen positioning.
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 * Adds support for positioning elements and normalizes window size and scroll detection.
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 * @module node
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 * @submodule node-screen
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 */
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// these are all "safe" returns, no wrapping required
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Y.each([
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    /**
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     * Returns the inner width of the viewport (exludes scrollbar).
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     * @config winWidth
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     * @for Node
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     * @type {Number}
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     */
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    'winWidth',
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    /**
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     * Returns the inner height of the viewport (exludes scrollbar).
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     * @config winHeight
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     * @type {Number}
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     */
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    'winHeight',
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    /**
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     * Document width
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     * @config docWidth
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     * @type {Number}
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     */
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    'docWidth',
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    /**
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     * Document height
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     * @config docHeight
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     * @type {Number}
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     */
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    'docHeight',
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    /**
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     * Pixel distance the page has been scrolled horizontally
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     * @config docScrollX
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     * @type {Number}
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     */
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    'docScrollX',
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    /**
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     * Pixel distance the page has been scrolled vertically
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     * @config docScrollY
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     * @type {Number}
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     */
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    'docScrollY'
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    ],
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    function(name) {
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        Y.Node.ATTRS[name] = {
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            getter: function() {
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                var args = Array.prototype.slice.call(arguments);
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                args.unshift(Y.Node.getDOMNode(this));
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                return Y.DOM[name].apply(this, args);
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            }
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        };
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    }
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);
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Y.Node.ATTRS.scrollLeft = {
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    getter: function() {
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        var node = Y.Node.getDOMNode(this);
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        return ('scrollLeft' in node) ? node.scrollLeft : Y.DOM.docScrollX(node);
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    },
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    setter: function(val) {
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        var node = Y.Node.getDOMNode(this);
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        if (node) {
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            if ('scrollLeft' in node) {
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                node.scrollLeft = val;
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            } else if (node.document || node.nodeType === 9) {
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                Y.DOM._getWin(node).scrollTo(val, Y.DOM.docScrollY(node)); // scroll window if win or doc
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            }
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        } else {
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        }
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    }
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};
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Y.Node.ATTRS.scrollTop = {
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    getter: function() {
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        var node = Y.Node.getDOMNode(this);
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        return ('scrollTop' in node) ? node.scrollTop : Y.DOM.docScrollY(node);
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    },
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    setter: function(val) {
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        var node = Y.Node.getDOMNode(this);
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        if (node) {
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            if ('scrollTop' in node) {
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                node.scrollTop = val;
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            } else if (node.document || node.nodeType === 9) {
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                Y.DOM._getWin(node).scrollTo(Y.DOM.docScrollX(node), val); // scroll window if win or doc
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            }
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        } else {
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        }
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    }
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};
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Y.Node.importMethod(Y.DOM, [
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/**
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 * Gets the current position of the node in page coordinates.
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 * @method getXY
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 * @for Node
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 * @return {Array} The XY position of the node
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*/
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    'getXY',
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/**
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 * Set the position of the node in page coordinates, regardless of how the node is positioned.
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 * @method setXY
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 * @param {Array} xy Contains X & Y values for new position (coordinates are page-based)
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 * @chainable
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 */
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    'setXY',
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/**
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 * Gets the current position of the node in page coordinates.
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 * @method getX
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 * @return {Number} The X position of the node
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*/
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    'getX',
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/**
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 * Set the position of the node in page coordinates, regardless of how the node is positioned.
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 * @method setX
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 * @param {Number} x X value for new position (coordinates are page-based)
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 * @chainable
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 */
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    'setX',
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/**
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 * Gets the current position of the node in page coordinates.
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 * @method getY
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 * @return {Number} The Y position of the node
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*/
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    'getY',
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/**
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 * Set the position of the node in page coordinates, regardless of how the node is positioned.
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 * @method setY
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 * @param {Number} y Y value for new position (coordinates are page-based)
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 * @chainable
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 */
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    'setY',
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/**
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 * Swaps the XY position of this node with another node.
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 * @method swapXY
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 * @param {Node | HTMLElement} otherNode The node to swap with.
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 * @chainable
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 */
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    'swapXY'
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]);
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/**
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 * @module node
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 * @submodule node-screen
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 */
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/**
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 * Returns a region object for the node
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 * @config region
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 * @for Node
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 * @type Node
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 */
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Y.Node.ATTRS.region = {
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    getter: function() {
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        var node = this.getDOMNode(),
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            region;
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        if (node && !node.tagName) {
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            if (node.nodeType === 9) { // document
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                node = node.documentElement;
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            }
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        }
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        if (Y.DOM.isWindow(node)) {
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            region = Y.DOM.viewportRegion(node);
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        } else {
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            region = Y.DOM.region(node);
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        }
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        return region;
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    }
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};
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/**
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 * Returns a region object for the node's viewport
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 * @config viewportRegion
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 * @type Node
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 */
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Y.Node.ATTRS.viewportRegion = {
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    getter: function() {
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        return Y.DOM.viewportRegion(Y.Node.getDOMNode(this));
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    }
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};
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Y.Node.importMethod(Y.DOM, 'inViewportRegion');
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// these need special treatment to extract 2nd node arg
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/**
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 * Compares the intersection of the node with another node or region
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 * @method intersect
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 * @for Node
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 * @param {Node|Object} node2 The node or region to compare with.
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 * @param {Object} altRegion An alternate region to use (rather than this node's).
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 * @return {Object} An object representing the intersection of the regions.
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 */
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Y.Node.prototype.intersect = function(node2, altRegion) {
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    var node1 = Y.Node.getDOMNode(this);
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    if (Y.instanceOf(node2, Y.Node)) { // might be a region object
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        node2 = Y.Node.getDOMNode(node2);
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    }
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    return Y.DOM.intersect(node1, node2, altRegion);
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};
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/**
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 * Determines whether or not the node is within the given region.
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 * @method inRegion
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 * @param {Node|Object} node2 The node or region to compare with.
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 * @param {Boolean} all Whether or not all of the node must be in the region.
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 * @param {Object} altRegion An alternate region to use (rather than this node's).
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 * @return {Boolean} True if in region, false if not.
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 */
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Y.Node.prototype.inRegion = function(node2, all, altRegion) {
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    var node1 = Y.Node.getDOMNode(this);
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    if (Y.instanceOf(node2, Y.Node)) { // might be a region object
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        node2 = Y.Node.getDOMNode(node2);
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    }
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    return Y.DOM.inRegion(node1, node2, all, altRegion);
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};
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}, '3.18.1', {"requires": ["dom-screen", "node-base"]});