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YUI.add('io-queue', function (Y, NAME) {
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/**
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Extends IO to implement Queue for synchronous
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transaction processing.
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@module io
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@submodule io-queue
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@for IO
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**/
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var io = Y.io._map['io:0'] || new Y.IO();
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Y.mix(Y.IO.prototype, {
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   /**
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    * Array of transactions queued for processing
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    *
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    * @property _q
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    * @private
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    * @static
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    * @type {Object}
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    */
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    _q: new Y.Queue(),
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    _qActiveId: null,
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    _qInit: false,
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   /**
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    * Property to determine whether the queue is set to
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    * 1 (active) or 0 (inactive).  When inactive, transactions
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    * will be stored in the queue until the queue is set to active.
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    *
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    * @property _qState
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    * @private
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    * @static
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    * @type {Number}
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    */
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    _qState: 1,
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   /**
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    * Method Process the first transaction from the
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    * queue in FIFO order.
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    *
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    * @method _qShift
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    * @private
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    * @static
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    */
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    _qShift: function() {
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        var io = this,
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            o = io._q.next();
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        io._qActiveId = o.id;
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        io._qState = 0;
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        io.send(o.uri, o.cfg, o.id);
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    },
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   /**
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    * Method for queueing a transaction before the request is sent to the
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    * resource, to ensure sequential processing.
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    *
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    * @method queue
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    * @static
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    * @return {Object}
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    */
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    queue: function(uri, c) {
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        var io = this,
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            o = { uri: uri, cfg:c, id: this._id++ };
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        if(!io._qInit) {
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            Y.on('io:complete', function(id, o) { io._qNext(id); }, io);
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            io._qInit = true;
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        }
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        io._q.add(o);
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        if (io._qState === 1) {
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            io._qShift();
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        }
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        Y.log('Object queued.  Transaction id is' + o.id, 'info', 'io');
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        return o;
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    },
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    _qNext: function(id) {
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        var io = this;
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        io._qState = 1;
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        if (io._qActiveId === id && io._q.size() > 0) {
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            io._qShift();
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        }
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    },
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   /**
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    * Method for promoting a transaction to the top of the queue.
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    *
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    * @method promote
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    * @static
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    */
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    qPromote: function(o) {
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        this._q.promote(o);
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    },
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   /**
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    * Method for removing a specific, pending transaction from
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    * the queue.
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    *
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    * @method remove
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    * @private
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    * @static
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    */
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    qRemove: function(o) {
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        this._q.remove(o);
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    },
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   /**
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    * Method for cancel all pending transaction from
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    * the queue.
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    *
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    * @method empty
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    * @static
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    * @since 3.7.3
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    */
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    qEmpty: function() {
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        this._q = new Y.Queue();
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    },
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    qStart: function() {
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        var io = this;
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        io._qState = 1;
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        if (io._q.size() > 0) {
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            io._qShift();
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        }
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        Y.log('Queue started.', 'info', 'io');
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    },
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   /**
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    * Method for setting queue processing to inactive.
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    * Transaction requests to YUI.io.queue() will be stored in the queue, but
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    * not processed until the queue is reset to "active".
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    *
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    * @method _stop
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    * @private
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    * @static
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    */
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    qStop: function() {
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        this._qState = 0;
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        Y.log('Queue stopped.', 'info', 'io');
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    },
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   /**
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    * Method to query the current size of the queue.
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    *
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    * @method _size
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    * @private
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    * @static
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    * @return {Number}
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    */
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    qSize: function() {
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        return this._q.size();
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    }
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}, true);
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function _queue(u, c) {
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    return io.queue.apply(io, [u, c]);
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}
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_queue.start = function () { io.qStart(); };
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_queue.stop = function () { io.qStop(); };
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_queue.promote = function (o) { io.qPromote(o); };
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_queue.remove = function (o) { io.qRemove(o); };
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_queue.size = function () { io.qSize(); };
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_queue.empty = function () { io.qEmpty(); };
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Y.io.queue = _queue;
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}, '3.18.1', {"requires": ["io-base", "queue-promote"]});