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efrain |
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<?php
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/*
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* Copyright 2010 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations under
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* the License.
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*/
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/**
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* Service definition for GamesManagement (v1management).
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*
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* <p>
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* The Management API for Google Play Game Services.</p>
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*
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* <p>
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* For more information about this service, see the API
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* <a href="https://developers.google.com/games/services" target="_blank">Documentation</a>
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* </p>
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*
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* @author Google, Inc.
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*/
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#[AllowDynamicProperties]
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class Google_Service_GamesManagement extends Google_Service
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{
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/** Share your Google+ profile information and view and manage your game activity. */
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const GAMES =
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"https://www.googleapis.com/auth/games";
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/** Know your basic profile info and list of people in your circles.. */
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const PLUS_LOGIN =
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"https://www.googleapis.com/auth/plus.login";
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public $achievements;
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public $applications;
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public $events;
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public $players;
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public $quests;
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public $rooms;
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public $scores;
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public $turnBasedMatches;
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/**
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* Constructs the internal representation of the GamesManagement service.
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*
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* @param Google_Client $client
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*/
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public function __construct(Google_Client $client)
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{
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parent::__construct($client);
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$this->rootUrl = 'https://www.googleapis.com/';
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$this->servicePath = 'games/v1management/';
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$this->version = 'v1management';
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$this->serviceName = 'gamesManagement';
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$this->achievements = new Google_Service_GamesManagement_Achievements_Resource(
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$this,
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$this->serviceName,
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'achievements',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'achievements/{achievementId}/reset',
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'httpMethod' => 'POST',
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'parameters' => array(
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'achievementId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetAll' => array(
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'path' => 'achievements/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetAllForAllPlayers' => array(
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'path' => 'achievements/resetAllForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'achievements/{achievementId}/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(
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'achievementId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetMultipleForAllPlayers' => array(
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'path' => 'achievements/resetMultipleForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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$this->applications = new Google_Service_GamesManagement_Applications_Resource(
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$this,
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$this->serviceName,
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'applications',
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array(
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'methods' => array(
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'listHidden' => array(
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'path' => 'applications/{applicationId}/players/hidden',
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'httpMethod' => 'GET',
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'parameters' => array(
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'applicationId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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'pageToken' => array(
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'location' => 'query',
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'type' => 'string',
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),
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'maxResults' => array(
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'location' => 'query',
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'type' => 'integer',
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),
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),
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),
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)
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)
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);
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$this->events = new Google_Service_GamesManagement_Events_Resource(
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$this,
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$this->serviceName,
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'events',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'events/{eventId}/reset',
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'httpMethod' => 'POST',
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'parameters' => array(
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'eventId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetAll' => array(
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'path' => 'events/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetAllForAllPlayers' => array(
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'path' => 'events/resetAllForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'events/{eventId}/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(
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'eventId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetMultipleForAllPlayers' => array(
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'path' => 'events/resetMultipleForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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$this->players = new Google_Service_GamesManagement_Players_Resource(
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$this,
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$this->serviceName,
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'players',
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array(
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'methods' => array(
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'hide' => array(
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'path' => 'applications/{applicationId}/players/hidden/{playerId}',
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'httpMethod' => 'POST',
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'parameters' => array(
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'applicationId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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'playerId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'unhide' => array(
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'path' => 'applications/{applicationId}/players/hidden/{playerId}',
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'httpMethod' => 'DELETE',
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'parameters' => array(
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'applicationId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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'playerId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),
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)
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)
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);
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$this->quests = new Google_Service_GamesManagement_Quests_Resource(
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$this,
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$this->serviceName,
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'quests',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'quests/{questId}/reset',
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'httpMethod' => 'POST',
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'parameters' => array(
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'questId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetAll' => array(
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'path' => 'quests/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetAllForAllPlayers' => array(
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'path' => 'quests/resetAllForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'quests/{questId}/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(
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'questId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetMultipleForAllPlayers' => array(
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'path' => 'quests/resetMultipleForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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$this->rooms = new Google_Service_GamesManagement_Rooms_Resource(
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$this,
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$this->serviceName,
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'rooms',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'rooms/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'rooms/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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$this->scores = new Google_Service_GamesManagement_Scores_Resource(
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$this,
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$this->serviceName,
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'scores',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'leaderboards/{leaderboardId}/scores/reset',
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'httpMethod' => 'POST',
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'parameters' => array(
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'leaderboardId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetAll' => array(
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'path' => 'scores/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetAllForAllPlayers' => array(
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'path' => 'scores/resetAllForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'leaderboards/{leaderboardId}/scores/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(
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'leaderboardId' => array(
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'location' => 'path',
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'type' => 'string',
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'required' => true,
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),
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),
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),'resetMultipleForAllPlayers' => array(
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'path' => 'scores/resetMultipleForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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$this->turnBasedMatches = new Google_Service_GamesManagement_TurnBasedMatches_Resource(
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$this,
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$this->serviceName,
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'turnBasedMatches',
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array(
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'methods' => array(
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'reset' => array(
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'path' => 'turnbasedmatches/reset',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),'resetForAllPlayers' => array(
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'path' => 'turnbasedmatches/resetForAllPlayers',
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'httpMethod' => 'POST',
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'parameters' => array(),
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),
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)
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)
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);
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}
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}
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|
338 |
|
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339 |
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340 |
/**
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341 |
* The "achievements" collection of methods.
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|
342 |
* Typical usage is:
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* <code>
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|
344 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
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* $achievements = $gamesManagementService->achievements;
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* </code>
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*/
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|
348 |
#[AllowDynamicProperties]
|
|
|
349 |
class Google_Service_GamesManagement_Achievements_Resource extends Google_Service_Resource
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350 |
{
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351 |
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/**
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* Resets the achievement with the given ID for the currently authenticated
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* player. This method is only accessible to whitelisted tester accounts for
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* your application. (achievements.reset)
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*
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* @param string $achievementId The ID of the achievement used by this method.
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* @param array $optParams Optional parameters.
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359 |
* @return Google_Service_GamesManagement_AchievementResetResponse
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360 |
*/
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361 |
public function reset($achievementId, $optParams = array())
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362 |
{
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$params = array('achievementId' => $achievementId);
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$params = array_merge($params, $optParams);
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return $this->call('reset', array($params), "Google_Service_GamesManagement_AchievementResetResponse");
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}
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|
367 |
|
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368 |
/**
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|
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369 |
* Resets all achievements for the currently authenticated player for your
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370 |
* application. This method is only accessible to whitelisted tester accounts
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|
371 |
* for your application. (achievements.resetAll)
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372 |
*
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373 |
* @param array $optParams Optional parameters.
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374 |
* @return Google_Service_GamesManagement_AchievementResetAllResponse
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|
375 |
*/
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376 |
public function resetAll($optParams = array())
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|
377 |
{
|
|
|
378 |
$params = array();
|
|
|
379 |
$params = array_merge($params, $optParams);
|
|
|
380 |
return $this->call('resetAll', array($params), "Google_Service_GamesManagement_AchievementResetAllResponse");
|
|
|
381 |
}
|
|
|
382 |
|
|
|
383 |
/**
|
|
|
384 |
* Resets all draft achievements for all players. This method is only available
|
|
|
385 |
* to user accounts for your developer console.
|
|
|
386 |
* (achievements.resetAllForAllPlayers)
|
|
|
387 |
*
|
|
|
388 |
* @param array $optParams Optional parameters.
|
|
|
389 |
*/
|
|
|
390 |
public function resetAllForAllPlayers($optParams = array())
|
|
|
391 |
{
|
|
|
392 |
$params = array();
|
|
|
393 |
$params = array_merge($params, $optParams);
|
|
|
394 |
return $this->call('resetAllForAllPlayers', array($params));
|
|
|
395 |
}
|
|
|
396 |
|
|
|
397 |
/**
|
|
|
398 |
* Resets the achievement with the given ID for all players. This method is only
|
|
|
399 |
* available to user accounts for your developer console. Only draft
|
|
|
400 |
* achievements can be reset. (achievements.resetForAllPlayers)
|
|
|
401 |
*
|
|
|
402 |
* @param string $achievementId The ID of the achievement used by this method.
|
|
|
403 |
* @param array $optParams Optional parameters.
|
|
|
404 |
*/
|
|
|
405 |
public function resetForAllPlayers($achievementId, $optParams = array())
|
|
|
406 |
{
|
|
|
407 |
$params = array('achievementId' => $achievementId);
|
|
|
408 |
$params = array_merge($params, $optParams);
|
|
|
409 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
410 |
}
|
|
|
411 |
|
|
|
412 |
/**
|
|
|
413 |
* Resets achievements with the given IDs for all players. This method is only
|
|
|
414 |
* available to user accounts for your developer console. Only draft
|
|
|
415 |
* achievements may be reset. (achievements.resetMultipleForAllPlayers)
|
|
|
416 |
*
|
|
|
417 |
* @param Google_AchievementResetMultipleForAllRequest $postBody
|
|
|
418 |
* @param array $optParams Optional parameters.
|
|
|
419 |
*/
|
|
|
420 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_AchievementResetMultipleForAllRequest $postBody, $optParams = array())
|
|
|
421 |
{
|
|
|
422 |
$params = array('postBody' => $postBody);
|
|
|
423 |
$params = array_merge($params, $optParams);
|
|
|
424 |
return $this->call('resetMultipleForAllPlayers', array($params));
|
|
|
425 |
}
|
|
|
426 |
}
|
|
|
427 |
|
|
|
428 |
/**
|
|
|
429 |
* The "applications" collection of methods.
|
|
|
430 |
* Typical usage is:
|
|
|
431 |
* <code>
|
|
|
432 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
433 |
* $applications = $gamesManagementService->applications;
|
|
|
434 |
* </code>
|
|
|
435 |
*/
|
|
|
436 |
#[AllowDynamicProperties]
|
|
|
437 |
class Google_Service_GamesManagement_Applications_Resource extends Google_Service_Resource
|
|
|
438 |
{
|
|
|
439 |
|
|
|
440 |
/**
|
|
|
441 |
* Get the list of players hidden from the given application. This method is
|
|
|
442 |
* only available to user accounts for your developer console.
|
|
|
443 |
* (applications.listHidden)
|
|
|
444 |
*
|
|
|
445 |
* @param string $applicationId The application ID from the Google Play
|
|
|
446 |
* developer console.
|
|
|
447 |
* @param array $optParams Optional parameters.
|
|
|
448 |
*
|
|
|
449 |
* @opt_param string pageToken The token returned by the previous request.
|
|
|
450 |
* @opt_param int maxResults The maximum number of player resources to return in
|
|
|
451 |
* the response, used for paging. For any response, the actual number of player
|
|
|
452 |
* resources returned may be less than the specified maxResults.
|
|
|
453 |
* @return Google_Service_GamesManagement_HiddenPlayerList
|
|
|
454 |
*/
|
|
|
455 |
public function listHidden($applicationId, $optParams = array())
|
|
|
456 |
{
|
|
|
457 |
$params = array('applicationId' => $applicationId);
|
|
|
458 |
$params = array_merge($params, $optParams);
|
|
|
459 |
return $this->call('listHidden', array($params), "Google_Service_GamesManagement_HiddenPlayerList");
|
|
|
460 |
}
|
|
|
461 |
}
|
|
|
462 |
|
|
|
463 |
/**
|
|
|
464 |
* The "events" collection of methods.
|
|
|
465 |
* Typical usage is:
|
|
|
466 |
* <code>
|
|
|
467 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
468 |
* $events = $gamesManagementService->events;
|
|
|
469 |
* </code>
|
|
|
470 |
*/
|
|
|
471 |
#[AllowDynamicProperties]
|
|
|
472 |
class Google_Service_GamesManagement_Events_Resource extends Google_Service_Resource
|
|
|
473 |
{
|
|
|
474 |
|
|
|
475 |
/**
|
|
|
476 |
* Resets all player progress on the event with the given ID for the currently
|
|
|
477 |
* authenticated player. This method is only accessible to whitelisted tester
|
|
|
478 |
* accounts for your application. All quests for this player that use the event
|
|
|
479 |
* will also be reset. (events.reset)
|
|
|
480 |
*
|
|
|
481 |
* @param string $eventId The ID of the event.
|
|
|
482 |
* @param array $optParams Optional parameters.
|
|
|
483 |
*/
|
|
|
484 |
public function reset($eventId, $optParams = array())
|
|
|
485 |
{
|
|
|
486 |
$params = array('eventId' => $eventId);
|
|
|
487 |
$params = array_merge($params, $optParams);
|
|
|
488 |
return $this->call('reset', array($params));
|
|
|
489 |
}
|
|
|
490 |
|
|
|
491 |
/**
|
|
|
492 |
* Resets all player progress on all events for the currently authenticated
|
|
|
493 |
* player. This method is only accessible to whitelisted tester accounts for
|
|
|
494 |
* your application. All quests for this player will also be reset.
|
|
|
495 |
* (events.resetAll)
|
|
|
496 |
*
|
|
|
497 |
* @param array $optParams Optional parameters.
|
|
|
498 |
*/
|
|
|
499 |
public function resetAll($optParams = array())
|
|
|
500 |
{
|
|
|
501 |
$params = array();
|
|
|
502 |
$params = array_merge($params, $optParams);
|
|
|
503 |
return $this->call('resetAll', array($params));
|
|
|
504 |
}
|
|
|
505 |
|
|
|
506 |
/**
|
|
|
507 |
* Resets all draft events for all players. This method is only available to
|
|
|
508 |
* user accounts for your developer console. All quests that use any of these
|
|
|
509 |
* events will also be reset. (events.resetAllForAllPlayers)
|
|
|
510 |
*
|
|
|
511 |
* @param array $optParams Optional parameters.
|
|
|
512 |
*/
|
|
|
513 |
public function resetAllForAllPlayers($optParams = array())
|
|
|
514 |
{
|
|
|
515 |
$params = array();
|
|
|
516 |
$params = array_merge($params, $optParams);
|
|
|
517 |
return $this->call('resetAllForAllPlayers', array($params));
|
|
|
518 |
}
|
|
|
519 |
|
|
|
520 |
/**
|
|
|
521 |
* Resets the event with the given ID for all players. This method is only
|
|
|
522 |
* available to user accounts for your developer console. Only draft events can
|
|
|
523 |
* be reset. All quests that use the event will also be reset.
|
|
|
524 |
* (events.resetForAllPlayers)
|
|
|
525 |
*
|
|
|
526 |
* @param string $eventId The ID of the event.
|
|
|
527 |
* @param array $optParams Optional parameters.
|
|
|
528 |
*/
|
|
|
529 |
public function resetForAllPlayers($eventId, $optParams = array())
|
|
|
530 |
{
|
|
|
531 |
$params = array('eventId' => $eventId);
|
|
|
532 |
$params = array_merge($params, $optParams);
|
|
|
533 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
534 |
}
|
|
|
535 |
|
|
|
536 |
/**
|
|
|
537 |
* Resets events with the given IDs for all players. This method is only
|
|
|
538 |
* available to user accounts for your developer console. Only draft events may
|
|
|
539 |
* be reset. All quests that use any of the events will also be reset.
|
|
|
540 |
* (events.resetMultipleForAllPlayers)
|
|
|
541 |
*
|
|
|
542 |
* @param Google_EventsResetMultipleForAllRequest $postBody
|
|
|
543 |
* @param array $optParams Optional parameters.
|
|
|
544 |
*/
|
|
|
545 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_EventsResetMultipleForAllRequest $postBody, $optParams = array())
|
|
|
546 |
{
|
|
|
547 |
$params = array('postBody' => $postBody);
|
|
|
548 |
$params = array_merge($params, $optParams);
|
|
|
549 |
return $this->call('resetMultipleForAllPlayers', array($params));
|
|
|
550 |
}
|
|
|
551 |
}
|
|
|
552 |
|
|
|
553 |
/**
|
|
|
554 |
* The "players" collection of methods.
|
|
|
555 |
* Typical usage is:
|
|
|
556 |
* <code>
|
|
|
557 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
558 |
* $players = $gamesManagementService->players;
|
|
|
559 |
* </code>
|
|
|
560 |
*/
|
|
|
561 |
#[AllowDynamicProperties]
|
|
|
562 |
class Google_Service_GamesManagement_Players_Resource extends Google_Service_Resource
|
|
|
563 |
{
|
|
|
564 |
|
|
|
565 |
/**
|
|
|
566 |
* Hide the given player's leaderboard scores from the given application. This
|
|
|
567 |
* method is only available to user accounts for your developer console.
|
|
|
568 |
* (players.hide)
|
|
|
569 |
*
|
|
|
570 |
* @param string $applicationId The application ID from the Google Play
|
|
|
571 |
* developer console.
|
|
|
572 |
* @param string $playerId A player ID. A value of me may be used in place of
|
|
|
573 |
* the authenticated player's ID.
|
|
|
574 |
* @param array $optParams Optional parameters.
|
|
|
575 |
*/
|
|
|
576 |
public function hide($applicationId, $playerId, $optParams = array())
|
|
|
577 |
{
|
|
|
578 |
$params = array('applicationId' => $applicationId, 'playerId' => $playerId);
|
|
|
579 |
$params = array_merge($params, $optParams);
|
|
|
580 |
return $this->call('hide', array($params));
|
|
|
581 |
}
|
|
|
582 |
|
|
|
583 |
/**
|
|
|
584 |
* Unhide the given player's leaderboard scores from the given application. This
|
|
|
585 |
* method is only available to user accounts for your developer console.
|
|
|
586 |
* (players.unhide)
|
|
|
587 |
*
|
|
|
588 |
* @param string $applicationId The application ID from the Google Play
|
|
|
589 |
* developer console.
|
|
|
590 |
* @param string $playerId A player ID. A value of me may be used in place of
|
|
|
591 |
* the authenticated player's ID.
|
|
|
592 |
* @param array $optParams Optional parameters.
|
|
|
593 |
*/
|
|
|
594 |
public function unhide($applicationId, $playerId, $optParams = array())
|
|
|
595 |
{
|
|
|
596 |
$params = array('applicationId' => $applicationId, 'playerId' => $playerId);
|
|
|
597 |
$params = array_merge($params, $optParams);
|
|
|
598 |
return $this->call('unhide', array($params));
|
|
|
599 |
}
|
|
|
600 |
}
|
|
|
601 |
|
|
|
602 |
/**
|
|
|
603 |
* The "quests" collection of methods.
|
|
|
604 |
* Typical usage is:
|
|
|
605 |
* <code>
|
|
|
606 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
607 |
* $quests = $gamesManagementService->quests;
|
|
|
608 |
* </code>
|
|
|
609 |
*/
|
|
|
610 |
#[AllowDynamicProperties]
|
|
|
611 |
class Google_Service_GamesManagement_Quests_Resource extends Google_Service_Resource
|
|
|
612 |
{
|
|
|
613 |
|
|
|
614 |
/**
|
|
|
615 |
* Resets all player progress on the quest with the given ID for the currently
|
|
|
616 |
* authenticated player. This method is only accessible to whitelisted tester
|
|
|
617 |
* accounts for your application. (quests.reset)
|
|
|
618 |
*
|
|
|
619 |
* @param string $questId The ID of the quest.
|
|
|
620 |
* @param array $optParams Optional parameters.
|
|
|
621 |
*/
|
|
|
622 |
public function reset($questId, $optParams = array())
|
|
|
623 |
{
|
|
|
624 |
$params = array('questId' => $questId);
|
|
|
625 |
$params = array_merge($params, $optParams);
|
|
|
626 |
return $this->call('reset', array($params));
|
|
|
627 |
}
|
|
|
628 |
|
|
|
629 |
/**
|
|
|
630 |
* Resets all player progress on all quests for the currently authenticated
|
|
|
631 |
* player. This method is only accessible to whitelisted tester accounts for
|
|
|
632 |
* your application. (quests.resetAll)
|
|
|
633 |
*
|
|
|
634 |
* @param array $optParams Optional parameters.
|
|
|
635 |
*/
|
|
|
636 |
public function resetAll($optParams = array())
|
|
|
637 |
{
|
|
|
638 |
$params = array();
|
|
|
639 |
$params = array_merge($params, $optParams);
|
|
|
640 |
return $this->call('resetAll', array($params));
|
|
|
641 |
}
|
|
|
642 |
|
|
|
643 |
/**
|
|
|
644 |
* Resets all draft quests for all players. This method is only available to
|
|
|
645 |
* user accounts for your developer console. (quests.resetAllForAllPlayers)
|
|
|
646 |
*
|
|
|
647 |
* @param array $optParams Optional parameters.
|
|
|
648 |
*/
|
|
|
649 |
public function resetAllForAllPlayers($optParams = array())
|
|
|
650 |
{
|
|
|
651 |
$params = array();
|
|
|
652 |
$params = array_merge($params, $optParams);
|
|
|
653 |
return $this->call('resetAllForAllPlayers', array($params));
|
|
|
654 |
}
|
|
|
655 |
|
|
|
656 |
/**
|
|
|
657 |
* Resets all player progress on the quest with the given ID for all players.
|
|
|
658 |
* This method is only available to user accounts for your developer console.
|
|
|
659 |
* Only draft quests can be reset. (quests.resetForAllPlayers)
|
|
|
660 |
*
|
|
|
661 |
* @param string $questId The ID of the quest.
|
|
|
662 |
* @param array $optParams Optional parameters.
|
|
|
663 |
*/
|
|
|
664 |
public function resetForAllPlayers($questId, $optParams = array())
|
|
|
665 |
{
|
|
|
666 |
$params = array('questId' => $questId);
|
|
|
667 |
$params = array_merge($params, $optParams);
|
|
|
668 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
669 |
}
|
|
|
670 |
|
|
|
671 |
/**
|
|
|
672 |
* Resets quests with the given IDs for all players. This method is only
|
|
|
673 |
* available to user accounts for your developer console. Only draft quests may
|
|
|
674 |
* be reset. (quests.resetMultipleForAllPlayers)
|
|
|
675 |
*
|
|
|
676 |
* @param Google_QuestsResetMultipleForAllRequest $postBody
|
|
|
677 |
* @param array $optParams Optional parameters.
|
|
|
678 |
*/
|
|
|
679 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_QuestsResetMultipleForAllRequest $postBody, $optParams = array())
|
|
|
680 |
{
|
|
|
681 |
$params = array('postBody' => $postBody);
|
|
|
682 |
$params = array_merge($params, $optParams);
|
|
|
683 |
return $this->call('resetMultipleForAllPlayers', array($params));
|
|
|
684 |
}
|
|
|
685 |
}
|
|
|
686 |
|
|
|
687 |
/**
|
|
|
688 |
* The "rooms" collection of methods.
|
|
|
689 |
* Typical usage is:
|
|
|
690 |
* <code>
|
|
|
691 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
692 |
* $rooms = $gamesManagementService->rooms;
|
|
|
693 |
* </code>
|
|
|
694 |
*/
|
|
|
695 |
#[AllowDynamicProperties]
|
|
|
696 |
class Google_Service_GamesManagement_Rooms_Resource extends Google_Service_Resource
|
|
|
697 |
{
|
|
|
698 |
|
|
|
699 |
/**
|
|
|
700 |
* Reset all rooms for the currently authenticated player for your application.
|
|
|
701 |
* This method is only accessible to whitelisted tester accounts for your
|
|
|
702 |
* application. (rooms.reset)
|
|
|
703 |
*
|
|
|
704 |
* @param array $optParams Optional parameters.
|
|
|
705 |
*/
|
|
|
706 |
public function reset($optParams = array())
|
|
|
707 |
{
|
|
|
708 |
$params = array();
|
|
|
709 |
$params = array_merge($params, $optParams);
|
|
|
710 |
return $this->call('reset', array($params));
|
|
|
711 |
}
|
|
|
712 |
|
|
|
713 |
/**
|
|
|
714 |
* Deletes rooms where the only room participants are from whitelisted tester
|
|
|
715 |
* accounts for your application. This method is only available to user accounts
|
|
|
716 |
* for your developer console. (rooms.resetForAllPlayers)
|
|
|
717 |
*
|
|
|
718 |
* @param array $optParams Optional parameters.
|
|
|
719 |
*/
|
|
|
720 |
public function resetForAllPlayers($optParams = array())
|
|
|
721 |
{
|
|
|
722 |
$params = array();
|
|
|
723 |
$params = array_merge($params, $optParams);
|
|
|
724 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
725 |
}
|
|
|
726 |
}
|
|
|
727 |
|
|
|
728 |
/**
|
|
|
729 |
* The "scores" collection of methods.
|
|
|
730 |
* Typical usage is:
|
|
|
731 |
* <code>
|
|
|
732 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
733 |
* $scores = $gamesManagementService->scores;
|
|
|
734 |
* </code>
|
|
|
735 |
*/
|
|
|
736 |
#[AllowDynamicProperties]
|
|
|
737 |
class Google_Service_GamesManagement_Scores_Resource extends Google_Service_Resource
|
|
|
738 |
{
|
|
|
739 |
|
|
|
740 |
/**
|
|
|
741 |
* Resets scores for the leaderboard with the given ID for the currently
|
|
|
742 |
* authenticated player. This method is only accessible to whitelisted tester
|
|
|
743 |
* accounts for your application. (scores.reset)
|
|
|
744 |
*
|
|
|
745 |
* @param string $leaderboardId The ID of the leaderboard.
|
|
|
746 |
* @param array $optParams Optional parameters.
|
|
|
747 |
* @return Google_Service_GamesManagement_PlayerScoreResetResponse
|
|
|
748 |
*/
|
|
|
749 |
public function reset($leaderboardId, $optParams = array())
|
|
|
750 |
{
|
|
|
751 |
$params = array('leaderboardId' => $leaderboardId);
|
|
|
752 |
$params = array_merge($params, $optParams);
|
|
|
753 |
return $this->call('reset', array($params), "Google_Service_GamesManagement_PlayerScoreResetResponse");
|
|
|
754 |
}
|
|
|
755 |
|
|
|
756 |
/**
|
|
|
757 |
* Resets all scores for all leaderboards for the currently authenticated
|
|
|
758 |
* players. This method is only accessible to whitelisted tester accounts for
|
|
|
759 |
* your application. (scores.resetAll)
|
|
|
760 |
*
|
|
|
761 |
* @param array $optParams Optional parameters.
|
|
|
762 |
* @return Google_Service_GamesManagement_PlayerScoreResetAllResponse
|
|
|
763 |
*/
|
|
|
764 |
public function resetAll($optParams = array())
|
|
|
765 |
{
|
|
|
766 |
$params = array();
|
|
|
767 |
$params = array_merge($params, $optParams);
|
|
|
768 |
return $this->call('resetAll', array($params), "Google_Service_GamesManagement_PlayerScoreResetAllResponse");
|
|
|
769 |
}
|
|
|
770 |
|
|
|
771 |
/**
|
|
|
772 |
* Resets scores for all draft leaderboards for all players. This method is only
|
|
|
773 |
* available to user accounts for your developer console.
|
|
|
774 |
* (scores.resetAllForAllPlayers)
|
|
|
775 |
*
|
|
|
776 |
* @param array $optParams Optional parameters.
|
|
|
777 |
*/
|
|
|
778 |
public function resetAllForAllPlayers($optParams = array())
|
|
|
779 |
{
|
|
|
780 |
$params = array();
|
|
|
781 |
$params = array_merge($params, $optParams);
|
|
|
782 |
return $this->call('resetAllForAllPlayers', array($params));
|
|
|
783 |
}
|
|
|
784 |
|
|
|
785 |
/**
|
|
|
786 |
* Resets scores for the leaderboard with the given ID for all players. This
|
|
|
787 |
* method is only available to user accounts for your developer console. Only
|
|
|
788 |
* draft leaderboards can be reset. (scores.resetForAllPlayers)
|
|
|
789 |
*
|
|
|
790 |
* @param string $leaderboardId The ID of the leaderboard.
|
|
|
791 |
* @param array $optParams Optional parameters.
|
|
|
792 |
*/
|
|
|
793 |
public function resetForAllPlayers($leaderboardId, $optParams = array())
|
|
|
794 |
{
|
|
|
795 |
$params = array('leaderboardId' => $leaderboardId);
|
|
|
796 |
$params = array_merge($params, $optParams);
|
|
|
797 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
798 |
}
|
|
|
799 |
|
|
|
800 |
/**
|
|
|
801 |
* Resets scores for the leaderboards with the given IDs for all players. This
|
|
|
802 |
* method is only available to user accounts for your developer console. Only
|
|
|
803 |
* draft leaderboards may be reset. (scores.resetMultipleForAllPlayers)
|
|
|
804 |
*
|
|
|
805 |
* @param Google_ScoresResetMultipleForAllRequest $postBody
|
|
|
806 |
* @param array $optParams Optional parameters.
|
|
|
807 |
*/
|
|
|
808 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_ScoresResetMultipleForAllRequest $postBody, $optParams = array())
|
|
|
809 |
{
|
|
|
810 |
$params = array('postBody' => $postBody);
|
|
|
811 |
$params = array_merge($params, $optParams);
|
|
|
812 |
return $this->call('resetMultipleForAllPlayers', array($params));
|
|
|
813 |
}
|
|
|
814 |
}
|
|
|
815 |
|
|
|
816 |
/**
|
|
|
817 |
* The "turnBasedMatches" collection of methods.
|
|
|
818 |
* Typical usage is:
|
|
|
819 |
* <code>
|
|
|
820 |
* $gamesManagementService = new Google_Service_GamesManagement(...);
|
|
|
821 |
* $turnBasedMatches = $gamesManagementService->turnBasedMatches;
|
|
|
822 |
* </code>
|
|
|
823 |
*/
|
|
|
824 |
#[AllowDynamicProperties]
|
|
|
825 |
class Google_Service_GamesManagement_TurnBasedMatches_Resource extends Google_Service_Resource
|
|
|
826 |
{
|
|
|
827 |
|
|
|
828 |
/**
|
|
|
829 |
* Reset all turn-based match data for a user. This method is only accessible to
|
|
|
830 |
* whitelisted tester accounts for your application. (turnBasedMatches.reset)
|
|
|
831 |
*
|
|
|
832 |
* @param array $optParams Optional parameters.
|
|
|
833 |
*/
|
|
|
834 |
public function reset($optParams = array())
|
|
|
835 |
{
|
|
|
836 |
$params = array();
|
|
|
837 |
$params = array_merge($params, $optParams);
|
|
|
838 |
return $this->call('reset', array($params));
|
|
|
839 |
}
|
|
|
840 |
|
|
|
841 |
/**
|
|
|
842 |
* Deletes turn-based matches where the only match participants are from
|
|
|
843 |
* whitelisted tester accounts for your application. This method is only
|
|
|
844 |
* available to user accounts for your developer console.
|
|
|
845 |
* (turnBasedMatches.resetForAllPlayers)
|
|
|
846 |
*
|
|
|
847 |
* @param array $optParams Optional parameters.
|
|
|
848 |
*/
|
|
|
849 |
public function resetForAllPlayers($optParams = array())
|
|
|
850 |
{
|
|
|
851 |
$params = array();
|
|
|
852 |
$params = array_merge($params, $optParams);
|
|
|
853 |
return $this->call('resetForAllPlayers', array($params));
|
|
|
854 |
}
|
|
|
855 |
}
|
|
|
856 |
|
|
|
857 |
|
|
|
858 |
|
|
|
859 |
|
|
|
860 |
#[AllowDynamicProperties]
|
|
|
861 |
class Google_Service_GamesManagement_AchievementResetAllResponse extends Google_Collection
|
|
|
862 |
{
|
|
|
863 |
protected $collection_key = 'results';
|
|
|
864 |
protected $internal_gapi_mappings = array(
|
|
|
865 |
);
|
|
|
866 |
public $kind;
|
|
|
867 |
protected $resultsType = 'Google_Service_GamesManagement_AchievementResetResponse';
|
|
|
868 |
protected $resultsDataType = 'array';
|
|
|
869 |
|
|
|
870 |
|
|
|
871 |
public function setKind($kind)
|
|
|
872 |
{
|
|
|
873 |
$this->kind = $kind;
|
|
|
874 |
}
|
|
|
875 |
public function getKind()
|
|
|
876 |
{
|
|
|
877 |
return $this->kind;
|
|
|
878 |
}
|
|
|
879 |
public function setResults($results)
|
|
|
880 |
{
|
|
|
881 |
$this->results = $results;
|
|
|
882 |
}
|
|
|
883 |
public function getResults()
|
|
|
884 |
{
|
|
|
885 |
return $this->results;
|
|
|
886 |
}
|
|
|
887 |
}
|
|
|
888 |
|
|
|
889 |
#[AllowDynamicProperties]
|
|
|
890 |
class Google_Service_GamesManagement_AchievementResetMultipleForAllRequest extends Google_Collection
|
|
|
891 |
{
|
|
|
892 |
protected $collection_key = 'achievement_ids';
|
|
|
893 |
protected $internal_gapi_mappings = array(
|
|
|
894 |
"achievementIds" => "achievement_ids",
|
|
|
895 |
);
|
|
|
896 |
public $achievementIds;
|
|
|
897 |
public $kind;
|
|
|
898 |
|
|
|
899 |
|
|
|
900 |
public function setAchievementIds($achievementIds)
|
|
|
901 |
{
|
|
|
902 |
$this->achievementIds = $achievementIds;
|
|
|
903 |
}
|
|
|
904 |
public function getAchievementIds()
|
|
|
905 |
{
|
|
|
906 |
return $this->achievementIds;
|
|
|
907 |
}
|
|
|
908 |
public function setKind($kind)
|
|
|
909 |
{
|
|
|
910 |
$this->kind = $kind;
|
|
|
911 |
}
|
|
|
912 |
public function getKind()
|
|
|
913 |
{
|
|
|
914 |
return $this->kind;
|
|
|
915 |
}
|
|
|
916 |
}
|
|
|
917 |
|
|
|
918 |
#[AllowDynamicProperties]
|
|
|
919 |
class Google_Service_GamesManagement_AchievementResetResponse extends Google_Model
|
|
|
920 |
{
|
|
|
921 |
protected $internal_gapi_mappings = array(
|
|
|
922 |
);
|
|
|
923 |
public $currentState;
|
|
|
924 |
public $definitionId;
|
|
|
925 |
public $kind;
|
|
|
926 |
public $updateOccurred;
|
|
|
927 |
|
|
|
928 |
|
|
|
929 |
public function setCurrentState($currentState)
|
|
|
930 |
{
|
|
|
931 |
$this->currentState = $currentState;
|
|
|
932 |
}
|
|
|
933 |
public function getCurrentState()
|
|
|
934 |
{
|
|
|
935 |
return $this->currentState;
|
|
|
936 |
}
|
|
|
937 |
public function setDefinitionId($definitionId)
|
|
|
938 |
{
|
|
|
939 |
$this->definitionId = $definitionId;
|
|
|
940 |
}
|
|
|
941 |
public function getDefinitionId()
|
|
|
942 |
{
|
|
|
943 |
return $this->definitionId;
|
|
|
944 |
}
|
|
|
945 |
public function setKind($kind)
|
|
|
946 |
{
|
|
|
947 |
$this->kind = $kind;
|
|
|
948 |
}
|
|
|
949 |
public function getKind()
|
|
|
950 |
{
|
|
|
951 |
return $this->kind;
|
|
|
952 |
}
|
|
|
953 |
public function setUpdateOccurred($updateOccurred)
|
|
|
954 |
{
|
|
|
955 |
$this->updateOccurred = $updateOccurred;
|
|
|
956 |
}
|
|
|
957 |
public function getUpdateOccurred()
|
|
|
958 |
{
|
|
|
959 |
return $this->updateOccurred;
|
|
|
960 |
}
|
|
|
961 |
}
|
|
|
962 |
|
|
|
963 |
#[AllowDynamicProperties]
|
|
|
964 |
class Google_Service_GamesManagement_EventsResetMultipleForAllRequest extends Google_Collection
|
|
|
965 |
{
|
|
|
966 |
protected $collection_key = 'event_ids';
|
|
|
967 |
protected $internal_gapi_mappings = array(
|
|
|
968 |
"eventIds" => "event_ids",
|
|
|
969 |
);
|
|
|
970 |
public $eventIds;
|
|
|
971 |
public $kind;
|
|
|
972 |
|
|
|
973 |
|
|
|
974 |
public function setEventIds($eventIds)
|
|
|
975 |
{
|
|
|
976 |
$this->eventIds = $eventIds;
|
|
|
977 |
}
|
|
|
978 |
public function getEventIds()
|
|
|
979 |
{
|
|
|
980 |
return $this->eventIds;
|
|
|
981 |
}
|
|
|
982 |
public function setKind($kind)
|
|
|
983 |
{
|
|
|
984 |
$this->kind = $kind;
|
|
|
985 |
}
|
|
|
986 |
public function getKind()
|
|
|
987 |
{
|
|
|
988 |
return $this->kind;
|
|
|
989 |
}
|
|
|
990 |
}
|
|
|
991 |
|
|
|
992 |
#[AllowDynamicProperties]
|
|
|
993 |
class Google_Service_GamesManagement_GamesPlayedResource extends Google_Model
|
|
|
994 |
{
|
|
|
995 |
protected $internal_gapi_mappings = array(
|
|
|
996 |
);
|
|
|
997 |
public $autoMatched;
|
|
|
998 |
public $timeMillis;
|
|
|
999 |
|
|
|
1000 |
|
|
|
1001 |
public function setAutoMatched($autoMatched)
|
|
|
1002 |
{
|
|
|
1003 |
$this->autoMatched = $autoMatched;
|
|
|
1004 |
}
|
|
|
1005 |
public function getAutoMatched()
|
|
|
1006 |
{
|
|
|
1007 |
return $this->autoMatched;
|
|
|
1008 |
}
|
|
|
1009 |
public function setTimeMillis($timeMillis)
|
|
|
1010 |
{
|
|
|
1011 |
$this->timeMillis = $timeMillis;
|
|
|
1012 |
}
|
|
|
1013 |
public function getTimeMillis()
|
|
|
1014 |
{
|
|
|
1015 |
return $this->timeMillis;
|
|
|
1016 |
}
|
|
|
1017 |
}
|
|
|
1018 |
|
|
|
1019 |
#[AllowDynamicProperties]
|
|
|
1020 |
class Google_Service_GamesManagement_GamesPlayerExperienceInfoResource extends Google_Model
|
|
|
1021 |
{
|
|
|
1022 |
protected $internal_gapi_mappings = array(
|
|
|
1023 |
);
|
|
|
1024 |
public $currentExperiencePoints;
|
|
|
1025 |
protected $currentLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource';
|
|
|
1026 |
protected $currentLevelDataType = '';
|
|
|
1027 |
public $lastLevelUpTimestampMillis;
|
|
|
1028 |
protected $nextLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource';
|
|
|
1029 |
protected $nextLevelDataType = '';
|
|
|
1030 |
|
|
|
1031 |
|
|
|
1032 |
public function setCurrentExperiencePoints($currentExperiencePoints)
|
|
|
1033 |
{
|
|
|
1034 |
$this->currentExperiencePoints = $currentExperiencePoints;
|
|
|
1035 |
}
|
|
|
1036 |
public function getCurrentExperiencePoints()
|
|
|
1037 |
{
|
|
|
1038 |
return $this->currentExperiencePoints;
|
|
|
1039 |
}
|
|
|
1040 |
public function setCurrentLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $currentLevel)
|
|
|
1041 |
{
|
|
|
1042 |
$this->currentLevel = $currentLevel;
|
|
|
1043 |
}
|
|
|
1044 |
public function getCurrentLevel()
|
|
|
1045 |
{
|
|
|
1046 |
return $this->currentLevel;
|
|
|
1047 |
}
|
|
|
1048 |
public function setLastLevelUpTimestampMillis($lastLevelUpTimestampMillis)
|
|
|
1049 |
{
|
|
|
1050 |
$this->lastLevelUpTimestampMillis = $lastLevelUpTimestampMillis;
|
|
|
1051 |
}
|
|
|
1052 |
public function getLastLevelUpTimestampMillis()
|
|
|
1053 |
{
|
|
|
1054 |
return $this->lastLevelUpTimestampMillis;
|
|
|
1055 |
}
|
|
|
1056 |
public function setNextLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $nextLevel)
|
|
|
1057 |
{
|
|
|
1058 |
$this->nextLevel = $nextLevel;
|
|
|
1059 |
}
|
|
|
1060 |
public function getNextLevel()
|
|
|
1061 |
{
|
|
|
1062 |
return $this->nextLevel;
|
|
|
1063 |
}
|
|
|
1064 |
}
|
|
|
1065 |
|
|
|
1066 |
#[AllowDynamicProperties]
|
|
|
1067 |
class Google_Service_GamesManagement_GamesPlayerLevelResource extends Google_Model
|
|
|
1068 |
{
|
|
|
1069 |
protected $internal_gapi_mappings = array(
|
|
|
1070 |
);
|
|
|
1071 |
public $level;
|
|
|
1072 |
public $maxExperiencePoints;
|
|
|
1073 |
public $minExperiencePoints;
|
|
|
1074 |
|
|
|
1075 |
|
|
|
1076 |
public function setLevel($level)
|
|
|
1077 |
{
|
|
|
1078 |
$this->level = $level;
|
|
|
1079 |
}
|
|
|
1080 |
public function getLevel()
|
|
|
1081 |
{
|
|
|
1082 |
return $this->level;
|
|
|
1083 |
}
|
|
|
1084 |
public function setMaxExperiencePoints($maxExperiencePoints)
|
|
|
1085 |
{
|
|
|
1086 |
$this->maxExperiencePoints = $maxExperiencePoints;
|
|
|
1087 |
}
|
|
|
1088 |
public function getMaxExperiencePoints()
|
|
|
1089 |
{
|
|
|
1090 |
return $this->maxExperiencePoints;
|
|
|
1091 |
}
|
|
|
1092 |
public function setMinExperiencePoints($minExperiencePoints)
|
|
|
1093 |
{
|
|
|
1094 |
$this->minExperiencePoints = $minExperiencePoints;
|
|
|
1095 |
}
|
|
|
1096 |
public function getMinExperiencePoints()
|
|
|
1097 |
{
|
|
|
1098 |
return $this->minExperiencePoints;
|
|
|
1099 |
}
|
|
|
1100 |
}
|
|
|
1101 |
|
|
|
1102 |
#[AllowDynamicProperties]
|
|
|
1103 |
class Google_Service_GamesManagement_HiddenPlayer extends Google_Model
|
|
|
1104 |
{
|
|
|
1105 |
protected $internal_gapi_mappings = array(
|
|
|
1106 |
);
|
|
|
1107 |
public $hiddenTimeMillis;
|
|
|
1108 |
public $kind;
|
|
|
1109 |
protected $playerType = 'Google_Service_GamesManagement_Player';
|
|
|
1110 |
protected $playerDataType = '';
|
|
|
1111 |
|
|
|
1112 |
|
|
|
1113 |
public function setHiddenTimeMillis($hiddenTimeMillis)
|
|
|
1114 |
{
|
|
|
1115 |
$this->hiddenTimeMillis = $hiddenTimeMillis;
|
|
|
1116 |
}
|
|
|
1117 |
public function getHiddenTimeMillis()
|
|
|
1118 |
{
|
|
|
1119 |
return $this->hiddenTimeMillis;
|
|
|
1120 |
}
|
|
|
1121 |
public function setKind($kind)
|
|
|
1122 |
{
|
|
|
1123 |
$this->kind = $kind;
|
|
|
1124 |
}
|
|
|
1125 |
public function getKind()
|
|
|
1126 |
{
|
|
|
1127 |
return $this->kind;
|
|
|
1128 |
}
|
|
|
1129 |
public function setPlayer(Google_Service_GamesManagement_Player $player)
|
|
|
1130 |
{
|
|
|
1131 |
$this->player = $player;
|
|
|
1132 |
}
|
|
|
1133 |
public function getPlayer()
|
|
|
1134 |
{
|
|
|
1135 |
return $this->player;
|
|
|
1136 |
}
|
|
|
1137 |
}
|
|
|
1138 |
|
|
|
1139 |
#[AllowDynamicProperties]
|
|
|
1140 |
class Google_Service_GamesManagement_HiddenPlayerList extends Google_Collection
|
|
|
1141 |
{
|
|
|
1142 |
protected $collection_key = 'items';
|
|
|
1143 |
protected $internal_gapi_mappings = array(
|
|
|
1144 |
);
|
|
|
1145 |
protected $itemsType = 'Google_Service_GamesManagement_HiddenPlayer';
|
|
|
1146 |
protected $itemsDataType = 'array';
|
|
|
1147 |
public $kind;
|
|
|
1148 |
public $nextPageToken;
|
|
|
1149 |
|
|
|
1150 |
|
|
|
1151 |
public function setItems($items)
|
|
|
1152 |
{
|
|
|
1153 |
$this->items = $items;
|
|
|
1154 |
}
|
|
|
1155 |
public function getItems()
|
|
|
1156 |
{
|
|
|
1157 |
return $this->items;
|
|
|
1158 |
}
|
|
|
1159 |
public function setKind($kind)
|
|
|
1160 |
{
|
|
|
1161 |
$this->kind = $kind;
|
|
|
1162 |
}
|
|
|
1163 |
public function getKind()
|
|
|
1164 |
{
|
|
|
1165 |
return $this->kind;
|
|
|
1166 |
}
|
|
|
1167 |
public function setNextPageToken($nextPageToken)
|
|
|
1168 |
{
|
|
|
1169 |
$this->nextPageToken = $nextPageToken;
|
|
|
1170 |
}
|
|
|
1171 |
public function getNextPageToken()
|
|
|
1172 |
{
|
|
|
1173 |
return $this->nextPageToken;
|
|
|
1174 |
}
|
|
|
1175 |
}
|
|
|
1176 |
|
|
|
1177 |
#[AllowDynamicProperties]
|
|
|
1178 |
class Google_Service_GamesManagement_Player extends Google_Model
|
|
|
1179 |
{
|
|
|
1180 |
protected $internal_gapi_mappings = array(
|
|
|
1181 |
);
|
|
|
1182 |
public $avatarImageUrl;
|
|
|
1183 |
public $bannerUrlLandscape;
|
|
|
1184 |
public $bannerUrlPortrait;
|
|
|
1185 |
public $displayName;
|
|
|
1186 |
protected $experienceInfoType = 'Google_Service_GamesManagement_GamesPlayerExperienceInfoResource';
|
|
|
1187 |
protected $experienceInfoDataType = '';
|
|
|
1188 |
public $kind;
|
|
|
1189 |
protected $lastPlayedWithType = 'Google_Service_GamesManagement_GamesPlayedResource';
|
|
|
1190 |
protected $lastPlayedWithDataType = '';
|
|
|
1191 |
protected $nameType = 'Google_Service_GamesManagement_PlayerName';
|
|
|
1192 |
protected $nameDataType = '';
|
|
|
1193 |
public $playerId;
|
|
|
1194 |
public $title;
|
|
|
1195 |
|
|
|
1196 |
|
|
|
1197 |
public function setAvatarImageUrl($avatarImageUrl)
|
|
|
1198 |
{
|
|
|
1199 |
$this->avatarImageUrl = $avatarImageUrl;
|
|
|
1200 |
}
|
|
|
1201 |
public function getAvatarImageUrl()
|
|
|
1202 |
{
|
|
|
1203 |
return $this->avatarImageUrl;
|
|
|
1204 |
}
|
|
|
1205 |
public function setBannerUrlLandscape($bannerUrlLandscape)
|
|
|
1206 |
{
|
|
|
1207 |
$this->bannerUrlLandscape = $bannerUrlLandscape;
|
|
|
1208 |
}
|
|
|
1209 |
public function getBannerUrlLandscape()
|
|
|
1210 |
{
|
|
|
1211 |
return $this->bannerUrlLandscape;
|
|
|
1212 |
}
|
|
|
1213 |
public function setBannerUrlPortrait($bannerUrlPortrait)
|
|
|
1214 |
{
|
|
|
1215 |
$this->bannerUrlPortrait = $bannerUrlPortrait;
|
|
|
1216 |
}
|
|
|
1217 |
public function getBannerUrlPortrait()
|
|
|
1218 |
{
|
|
|
1219 |
return $this->bannerUrlPortrait;
|
|
|
1220 |
}
|
|
|
1221 |
public function setDisplayName($displayName)
|
|
|
1222 |
{
|
|
|
1223 |
$this->displayName = $displayName;
|
|
|
1224 |
}
|
|
|
1225 |
public function getDisplayName()
|
|
|
1226 |
{
|
|
|
1227 |
return $this->displayName;
|
|
|
1228 |
}
|
|
|
1229 |
public function setExperienceInfo(Google_Service_GamesManagement_GamesPlayerExperienceInfoResource $experienceInfo)
|
|
|
1230 |
{
|
|
|
1231 |
$this->experienceInfo = $experienceInfo;
|
|
|
1232 |
}
|
|
|
1233 |
public function getExperienceInfo()
|
|
|
1234 |
{
|
|
|
1235 |
return $this->experienceInfo;
|
|
|
1236 |
}
|
|
|
1237 |
public function setKind($kind)
|
|
|
1238 |
{
|
|
|
1239 |
$this->kind = $kind;
|
|
|
1240 |
}
|
|
|
1241 |
public function getKind()
|
|
|
1242 |
{
|
|
|
1243 |
return $this->kind;
|
|
|
1244 |
}
|
|
|
1245 |
public function setLastPlayedWith(Google_Service_GamesManagement_GamesPlayedResource $lastPlayedWith)
|
|
|
1246 |
{
|
|
|
1247 |
$this->lastPlayedWith = $lastPlayedWith;
|
|
|
1248 |
}
|
|
|
1249 |
public function getLastPlayedWith()
|
|
|
1250 |
{
|
|
|
1251 |
return $this->lastPlayedWith;
|
|
|
1252 |
}
|
|
|
1253 |
public function setName(Google_Service_GamesManagement_PlayerName $name)
|
|
|
1254 |
{
|
|
|
1255 |
$this->name = $name;
|
|
|
1256 |
}
|
|
|
1257 |
public function getName()
|
|
|
1258 |
{
|
|
|
1259 |
return $this->name;
|
|
|
1260 |
}
|
|
|
1261 |
public function setPlayerId($playerId)
|
|
|
1262 |
{
|
|
|
1263 |
$this->playerId = $playerId;
|
|
|
1264 |
}
|
|
|
1265 |
public function getPlayerId()
|
|
|
1266 |
{
|
|
|
1267 |
return $this->playerId;
|
|
|
1268 |
}
|
|
|
1269 |
public function setTitle($title)
|
|
|
1270 |
{
|
|
|
1271 |
$this->title = $title;
|
|
|
1272 |
}
|
|
|
1273 |
public function getTitle()
|
|
|
1274 |
{
|
|
|
1275 |
return $this->title;
|
|
|
1276 |
}
|
|
|
1277 |
}
|
|
|
1278 |
|
|
|
1279 |
#[AllowDynamicProperties]
|
|
|
1280 |
class Google_Service_GamesManagement_PlayerName extends Google_Model
|
|
|
1281 |
{
|
|
|
1282 |
protected $internal_gapi_mappings = array(
|
|
|
1283 |
);
|
|
|
1284 |
public $familyName;
|
|
|
1285 |
public $givenName;
|
|
|
1286 |
|
|
|
1287 |
|
|
|
1288 |
public function setFamilyName($familyName)
|
|
|
1289 |
{
|
|
|
1290 |
$this->familyName = $familyName;
|
|
|
1291 |
}
|
|
|
1292 |
public function getFamilyName()
|
|
|
1293 |
{
|
|
|
1294 |
return $this->familyName;
|
|
|
1295 |
}
|
|
|
1296 |
public function setGivenName($givenName)
|
|
|
1297 |
{
|
|
|
1298 |
$this->givenName = $givenName;
|
|
|
1299 |
}
|
|
|
1300 |
public function getGivenName()
|
|
|
1301 |
{
|
|
|
1302 |
return $this->givenName;
|
|
|
1303 |
}
|
|
|
1304 |
}
|
|
|
1305 |
|
|
|
1306 |
#[AllowDynamicProperties]
|
|
|
1307 |
class Google_Service_GamesManagement_PlayerScoreResetAllResponse extends Google_Collection
|
|
|
1308 |
{
|
|
|
1309 |
protected $collection_key = 'results';
|
|
|
1310 |
protected $internal_gapi_mappings = array(
|
|
|
1311 |
);
|
|
|
1312 |
public $kind;
|
|
|
1313 |
protected $resultsType = 'Google_Service_GamesManagement_PlayerScoreResetResponse';
|
|
|
1314 |
protected $resultsDataType = 'array';
|
|
|
1315 |
|
|
|
1316 |
|
|
|
1317 |
public function setKind($kind)
|
|
|
1318 |
{
|
|
|
1319 |
$this->kind = $kind;
|
|
|
1320 |
}
|
|
|
1321 |
public function getKind()
|
|
|
1322 |
{
|
|
|
1323 |
return $this->kind;
|
|
|
1324 |
}
|
|
|
1325 |
public function setResults($results)
|
|
|
1326 |
{
|
|
|
1327 |
$this->results = $results;
|
|
|
1328 |
}
|
|
|
1329 |
public function getResults()
|
|
|
1330 |
{
|
|
|
1331 |
return $this->results;
|
|
|
1332 |
}
|
|
|
1333 |
}
|
|
|
1334 |
|
|
|
1335 |
#[AllowDynamicProperties]
|
|
|
1336 |
class Google_Service_GamesManagement_PlayerScoreResetResponse extends Google_Collection
|
|
|
1337 |
{
|
|
|
1338 |
protected $collection_key = 'resetScoreTimeSpans';
|
|
|
1339 |
protected $internal_gapi_mappings = array(
|
|
|
1340 |
);
|
|
|
1341 |
public $definitionId;
|
|
|
1342 |
public $kind;
|
|
|
1343 |
public $resetScoreTimeSpans;
|
|
|
1344 |
|
|
|
1345 |
|
|
|
1346 |
public function setDefinitionId($definitionId)
|
|
|
1347 |
{
|
|
|
1348 |
$this->definitionId = $definitionId;
|
|
|
1349 |
}
|
|
|
1350 |
public function getDefinitionId()
|
|
|
1351 |
{
|
|
|
1352 |
return $this->definitionId;
|
|
|
1353 |
}
|
|
|
1354 |
public function setKind($kind)
|
|
|
1355 |
{
|
|
|
1356 |
$this->kind = $kind;
|
|
|
1357 |
}
|
|
|
1358 |
public function getKind()
|
|
|
1359 |
{
|
|
|
1360 |
return $this->kind;
|
|
|
1361 |
}
|
|
|
1362 |
public function setResetScoreTimeSpans($resetScoreTimeSpans)
|
|
|
1363 |
{
|
|
|
1364 |
$this->resetScoreTimeSpans = $resetScoreTimeSpans;
|
|
|
1365 |
}
|
|
|
1366 |
public function getResetScoreTimeSpans()
|
|
|
1367 |
{
|
|
|
1368 |
return $this->resetScoreTimeSpans;
|
|
|
1369 |
}
|
|
|
1370 |
}
|
|
|
1371 |
|
|
|
1372 |
#[AllowDynamicProperties]
|
|
|
1373 |
class Google_Service_GamesManagement_QuestsResetMultipleForAllRequest extends Google_Collection
|
|
|
1374 |
{
|
|
|
1375 |
protected $collection_key = 'quest_ids';
|
|
|
1376 |
protected $internal_gapi_mappings = array(
|
|
|
1377 |
"questIds" => "quest_ids",
|
|
|
1378 |
);
|
|
|
1379 |
public $kind;
|
|
|
1380 |
public $questIds;
|
|
|
1381 |
|
|
|
1382 |
|
|
|
1383 |
public function setKind($kind)
|
|
|
1384 |
{
|
|
|
1385 |
$this->kind = $kind;
|
|
|
1386 |
}
|
|
|
1387 |
public function getKind()
|
|
|
1388 |
{
|
|
|
1389 |
return $this->kind;
|
|
|
1390 |
}
|
|
|
1391 |
public function setQuestIds($questIds)
|
|
|
1392 |
{
|
|
|
1393 |
$this->questIds = $questIds;
|
|
|
1394 |
}
|
|
|
1395 |
public function getQuestIds()
|
|
|
1396 |
{
|
|
|
1397 |
return $this->questIds;
|
|
|
1398 |
}
|
|
|
1399 |
}
|
|
|
1400 |
|
|
|
1401 |
#[AllowDynamicProperties]
|
|
|
1402 |
class Google_Service_GamesManagement_ScoresResetMultipleForAllRequest extends Google_Collection
|
|
|
1403 |
{
|
|
|
1404 |
protected $collection_key = 'leaderboard_ids';
|
|
|
1405 |
protected $internal_gapi_mappings = array(
|
|
|
1406 |
"leaderboardIds" => "leaderboard_ids",
|
|
|
1407 |
);
|
|
|
1408 |
public $kind;
|
|
|
1409 |
public $leaderboardIds;
|
|
|
1410 |
|
|
|
1411 |
|
|
|
1412 |
public function setKind($kind)
|
|
|
1413 |
{
|
|
|
1414 |
$this->kind = $kind;
|
|
|
1415 |
}
|
|
|
1416 |
public function getKind()
|
|
|
1417 |
{
|
|
|
1418 |
return $this->kind;
|
|
|
1419 |
}
|
|
|
1420 |
public function setLeaderboardIds($leaderboardIds)
|
|
|
1421 |
{
|
|
|
1422 |
$this->leaderboardIds = $leaderboardIds;
|
|
|
1423 |
}
|
|
|
1424 |
public function getLeaderboardIds()
|
|
|
1425 |
{
|
|
|
1426 |
return $this->leaderboardIds;
|
|
|
1427 |
}
|
|
|
1428 |
}
|