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// This file is part of Moodle - http://moodle.org/
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//
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// Moodle is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Moodle is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
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/*
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* @package atto_emoticon
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* @copyright 2014 Frédéric Massart
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* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
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*/
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/**
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* @module moodle-atto_emoticon-button
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*/
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var COMPONENTNAME = 'atto_emoticon',
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CSS = {
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EMOTE: 'atto_emoticon_emote',
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MAP: 'atto_emoticon_map'
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},
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SELECTORS = {
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EMOTE: '.atto_emoticon_emote'
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},
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TEMPLATE = '' +
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'<div class="{{CSS.MAP}}">' +
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'<ul>' +
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'{{#each emoticons}}' +
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'<li><div>' +
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'<a href="#" class="{{../CSS.EMOTE}}" data-text="{{text}}">' +
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'<img ' +
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'src="{{image_url imagename imagecomponent}}" ' +
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'alt="{{get_string altidentifier altcomponent}}"' +
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'/>' +
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'</a>' +
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'</div>' +
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'<div>{{text}}</div>' +
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'<div>{{get_string altidentifier altcomponent}}</div>' +
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'</li>' +
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'{{/each}}' +
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'</ul>' +
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'</div>';
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/**
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* Atto text editor emoticon plugin.
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*
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* @namespace M.atto_emoticon
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* @class button
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* @extends M.editor_atto.EditorPlugin
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*/
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Y.namespace('M.atto_emoticon').Button = Y.Base.create('button', Y.M.editor_atto.EditorPlugin, [], {
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/**
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* A reference to the current selection at the time that the dialogue
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* was opened.
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*
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* @property _currentSelection
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* @type Range
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* @private
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*/
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_currentSelection: null,
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initializer: function() {
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this.addButton({
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icon: 'e/emoticons',
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callback: this._displayDialogue
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});
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},
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/**
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* Display the Emoticon chooser.
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*
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* @method _displayDialogue
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* @private
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*/
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_displayDialogue: function() {
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// Store the current selection.
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this._currentSelection = this.get('host').getSelection();
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if (this._currentSelection === false) {
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return;
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}
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var dialogue = this.getDialogue({
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headerContent: M.util.get_string('insertemoticon', COMPONENTNAME),
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focusAfterHide: true
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}, true);
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// Set the dialogue content, and then show the dialogue.
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dialogue.set('bodyContent', this._getDialogueContent())
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.show();
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},
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/**
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* Insert the emoticon.
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*
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* @method _insertEmote
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* @param {EventFacade} e
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* @private
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*/
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_insertEmote: function(e) {
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var target = e.target.ancestor(SELECTORS.EMOTE, true),
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host = this.get('host');
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e.preventDefault();
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// Hide the dialogue.
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this.getDialogue({
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focusAfterHide: null
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}).hide();
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// Build the Emoticon text.
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var html = ' ' + target.getData('text') + ' ';
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// Focus on the previous selection.
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host.setSelection(this._currentSelection);
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// And add the character.
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host.insertContentAtFocusPoint(html);
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this.markUpdated();
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},
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/**
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* Generates the content of the dialogue, attaching event listeners to
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* the content.
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*
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* @method _getDialogueContent
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* @return {Node} Node containing the dialogue content
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* @private
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*/
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_getDialogueContent: function() {
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var template = Y.Handlebars.compile(TEMPLATE),
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content = Y.Node.create(template({
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emoticons: this.get('emoticons'),
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CSS: CSS
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}));
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content.delegate('click', this._insertEmote, SELECTORS.EMOTE, this);
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content.delegate('key', this._insertEmote, '32', SELECTORS.EMOTE, this);
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return content;
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}
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}, {
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ATTRS: {
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/**
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* The list of emoticons to display.
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*
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* @attribute emoticons
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* @type array
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* @default {}
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*/
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emoticons: {
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value: {}
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}
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}
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});
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