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// This file is part of Moodle - http://moodle.org/
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//
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// Moodle is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Moodle is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Moodle.  If not, see <http://www.gnu.org/licenses/>.
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/**
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 * Competency rule base module.
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 *
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 * @module     tool_lp/competency_rule
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 * @copyright  2015 Frédéric Massart - FMCorz.net
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 * @license    http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
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 */
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define(['jquery'], function($) {
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    /**
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     * Competency rule abstract class.
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     *
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     * Any competency rule should extend this object. The event 'change' should be
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     * triggered on the instance when the configuration has changed. This will allow
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     * the components using the rule to gather the config, or check its validity.
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     *
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     * this._triggerChange();
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     *
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     * @param {Tree} tree The competency tree.
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     */
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    var Rule = function(tree) {
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        this._eventNode = $('<div>');
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        this._ready = $.Deferred();
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        this._tree = tree;
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    };
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    /** @property {Object} The current competency. */
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    Rule.prototype._competency = null;
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    /** @property {Node} The node we attach the events to. */
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    Rule.prototype._eventNode = null;
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    /** @property {Promise} Resolved when the object is ready. */
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    Rule.prototype._ready = null;
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    /** @property {Tree} The competency tree. */
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    Rule.prototype._tree = null;
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    /**
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     * Whether or not the current competency can be configured using this rule.
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     *
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     * @return {Boolean}
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     * @method canConfig
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     */
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    Rule.prototype.canConfig = function() {
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        return this._tree.hasChildren(this._competency.id);
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    };
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    /**
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     * The config established by this rule.
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     *
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     * To override in subclasses when relevant.
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     *
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     * @return {String|null}
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     * @method getConfig
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     */
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    Rule.prototype.getConfig = function() {
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        return null;
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    };
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    /**
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     * Return the type of the module.
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     *
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     * @return {String}
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     * @method getType
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     */
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    Rule.prototype.getType = function() {
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        throw new Error('Not implemented');
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    };
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    /**
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     * The init process.
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     *
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     * Do not override this, instead override _load.
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     *
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     * @return {Promise} Revoled when the plugin is initialised.
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     * @method init
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     */
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    Rule.prototype.init = function() {
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        return this._load();
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    };
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    /**
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     * Callback to inject the template.
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     *
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     * @returns {Promise} Resolved when done.
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     * @method injectTemplate
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     */
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    Rule.prototype.injectTemplate = function() {
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        return $.Deferred().reject().promise();
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    };
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    /**
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     * Whether or not the current config is valid.
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     *
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     * Plugins should override this.
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     *
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     * @return {Boolean}
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     * @method _isValid
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     */
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    Rule.prototype.isValid = function() {
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        return false;
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    };
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    /**
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     * Load the class.
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     *
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     * @return {Promise}
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     * @method _load
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     * @protected
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     */
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    Rule.prototype._load = function() {
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        return $.when();
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    };
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    /**
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     * Register an event listener.
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     *
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     * @param {String} type The event type.
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     * @param {Function} handler The event listener.
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     * @method on
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     */
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    Rule.prototype.on = function(type, handler) {
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        this._eventNode.on(type, handler);
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    };
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    /**
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     * Sets the current competency.
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     *
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     * @param {Competency} competency
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     * @method setTargetCompetency
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     */
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    Rule.prototype.setTargetCompetency = function(competency) {
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        this._competency = competency;
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    };
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    /**
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     * Trigger an event.
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     *
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     * @param {String} type The type of event.
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     * @param {Object} data The data to pass to the listeners.
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     * @method _trigger
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     * @protected
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     */
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    Rule.prototype._trigger = function(type, data) {
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        this._eventNode.trigger(type, [data]);
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    };
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    /**
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     * Trigger the change event.
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     *
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     * @method _triggerChange
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     * @protected
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     */
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    Rule.prototype._triggerChange = function() {
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        this._trigger('change', this);
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    };
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    return /** @alias module:tool_lp/competency_rule */ Rule;
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});