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           // Copyright 2020 Google LLC
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           //
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           // Licensed under the Apache License, Version 2.0 (the "License");
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           // you may not use this file except in compliance with the License.
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           // You may obtain a copy of the License at
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           //
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           //      http://www.apache.org/licenses/LICENSE-2.0
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           //
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           // Unless required by applicable law or agreed to in writing, software
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           // distributed under the License is distributed on an "AS IS" BASIS,
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           // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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           // See the License for the specific language governing permissions and
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           // limitations under the License.
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           #import <Foundation/Foundation.h>
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           #import "FirebasePerformance/Sources/Loggers/FPRGDTLogger.h"
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           #import <GoogleDataTransport/GoogleDataTransport.h>
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           #import "FirebasePerformance/Sources/Configurations/FPRConfigurations.h"
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           /** FPRGDTLogger private definition used for unit testing. */
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           @interface FPRGDTLogger ()
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           /** Log source for which the logger is being used. */
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           @property(nonatomic, readwrite) NSInteger logSource;
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           /** Google Data Transport instance for FLL. */
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           @property(nonatomic, readwrite) GDTCORTransport *gdtfllTransport;
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           /** Serial queue used for logging events to the GDT Transport layer. */
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           @property(nonatomic, readonly) dispatch_queue_t queue;
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           /** Boolean to see if the App is running on simulator or actual device.
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            * isSimulator is set to YES if environment variable contains SIMULATOR_UDID, NO otherwise.*/
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           @property(nonatomic, readwrite) BOOL isSimulator;
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           /** Boolean to see if the App is built in debug mode or release mode.
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            * isDebugBuild is set to YES if !NDEBUG, NO otherwise.*/
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           @property(nonatomic, readwrite) FPRConfigurations *configurations;
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           /** Seed value decided based on installation ID to determine if the event should be sent to FLL.
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            */
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           @property(nonatomic, readwrite) float instanceSeed;
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           @end
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